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GTA San Andreas Mods

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CLEO Modifications

GTA V Cars ADDED [not replaced] to SA v5


Author: TheNathanNS, Automan, Fastman92 & ItsGamerTime
Website
Date: 08.06.2015
Downloads: 20775 | Statistics
Filesize: 140.325 MB

Rating:
10.00 based on 19 votes

GTA V CARS ADDED TO GTA SAN ANDREAS
V4

By TheNathanNS, Automan, ItsGamerTime & Fastman92


1.) Who did what

TheNathanNS: Setting up the files so the cars could be loaded into GTA SA
Automan: Making the vehicles
Fastman92: Car spawner and the GTA SA Limit Adjuster
ItsGamerTime: BF Bifta vehicle mod


2.) Update list

V5:
Increased new-car spawn rate.

The following cars have been added:

Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact (PS4/Xbox One/PC version of GTA V only)
Karin Asterope
Declasse Stallion (PS4/Xbox One/PC version of GTA V only)


V4.1
Fixed a crash that would occur when the player tried to enter/exit the BF Bifta.

V4:
The Car spawner is now configured to only show the added cars.

Changed some of the car's groups around in cargrp.dat.

The following cars have been added:

Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta


V3:
The following cars have been added:
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto


V2.1:
Solved the crashing bug.
In v2, I accidentally supplied the v1 config.

This version should work as the limits have been changed appropriately.

V2:
The following cars have been added (that were not present in V1)

Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R

The sound bug was fixed, all cars now have an engine sound

All vehicles have their proper GTA V name. For example, the Issi now says "Weeny Issi" and "F620" now says "Ocelot F620".

3.) Description

This mod brings vehicles to GTA SA without replacing them.


The cars are made by Automan and I have recieved his permission to use his mods for this mod.
The only car not made by Automan is the BF Bifta, which is made by ItsGamerTime.


I made this because Automan does some fantastic mods but some of his mods require you to add the vehicles to GTA SA, not replace, which, not everyone can do.

So I asked Automan if I could use his cars for this and he said yes. (Picture attached for proof).


The mod features:
* Actual names (I.E Pegassi Zentorno, Vapid Bullet GT)
* ENB compatible vehicles
* Vehicles spawn in traffic
* Low end PC friendly
* Unique handing.cfg lines


4.) Installation

MAKE A BACKUP OF EVERYTHING.

YOU HAVE BEEN WARNED.

Make a backup of the DATA folder, CLEO folder and, if you already use Fastman92's limit adjuster, your original .ini configuration.


Once you've made a backup of everything, simply drag and drop all the files into the GTA SA folder.

In the folder "Add to GTA3.IMG", add the contents of that folder to the gta3.img with any IMG editing tool of your choice.

If your game does crash, then you've either installed it wrong or a conflicting mod. For example, AFAIK, you can't have 2 limit adjuster's.


Likewise don't use any CLEO mods that require useage of the "3" button.

If you are experiencing crashing, please check the attached "troubleshooting.txt" file.

When you've installed everything, press 3 when you've loaded GTA SA up and you'll see a menu pop up. Browse through the menu and find any car you like. The cars I have added have the following names

Lampadati Casco
Coquette Classic
Ocelot f620
Weeny Issi
Dewbauchee JB 700
Bollokan Prairie
Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto
Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta
Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact
Karin Asterope
Declasse Stallion


Press space to get in the car and enjoy.

OR

Drive around San Andreas. They do spawn in traffic. (Occasionally)
I've noticed the Zentorno spawns around Las Venturas, the Entity and the Adder around Grove Street and the Furore around San Fierro.

The Mesa and Dubsta 6x6 spawn in the desert, near Verdant Meadows.


5.) Bugs

The Hijack Khamelion appears blank in the spawner.
I do not know why.

Most of the cars can be driven into the mod shop, however, putting some mods on the added vehicles will crash.
You can still change color, wheels and add hydrualics without issue.

There is a possible crash if using the first person mod with some of these cars.

From my own experiences, cars like the Roosevelt are fine, but cards like the Dubsta 6x6 crash if first person mode is entered.



6.) Credits

Mod configured up by TheNathanNS
Vehicles rigged from GTA V by Automan
Limit Adjuster and Car Spawner by Fastman92
BF Bifta model by ItsGamerTime

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Syndrago
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08.06.2015, 10:14

Nice! 10/10. Any way to install this mod if i installed car mods before? Because I notice the mod requires you to replace the data folder. Thanks


TheNathanNS
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08.06.2015, 10:24

 Quote: Syndrago

Nice! 10/10. Any way to install this mod if i installed car mods before? Because I notice the mod requires you to replace the data folder. Thanks


If you've added any cars yourself, then you will lose them with this mod.

Original SA car skins are perfectly fine though.


HampaGezor
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08.06.2015, 10:30

If I use this car pack, will it includes replacing cars in GTA SA? Or is it just add cars and the original cars are still GTA SA cars?


gtabazan
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08.06.2015, 10:41

Please Imvehft version


Syndrago
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08.06.2015, 10:44

 Quote: TheNathanNS

 Quote: Syndrago

Nice! 10/10. Any way to install this mod if i installed car mods before? Because I notice the mod requires you to replace the data folder. Thanks


If you've added any cars yourself, then you will lose them with this mod.

Original SA car skins are perfectly fine though.


No, I mean I installed other car mods replacing the handling, carcols, etc. If i install this mod, that means my current car mod data will be replaced right?


TheNathanNS
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08.06.2015, 13:27

 Quote: HampaGezor

If I use this car pack, will it includes replacing cars in GTA SA? Or is it just add cars and the original cars are still GTA SA cars?


It adds the cars.

The original GTA SA cars will not be effected.


 Quote: Syndrago

 Quote: TheNathanNS

 Quote: Syndrago

Nice! 10/10. Any way to install this mod if i installed car mods before? Because I notice the mod requires you to replace the data folder. Thanks


If you've added any cars yourself, then you will lose them with this mod.

Original SA car skins are perfectly fine though.


No, I mean I installed other car mods replacing the handling, carcols, etc. If i install this mod, that means my current car mod data will be replaced right?



Yes it will.


TheNathanNS
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08.06.2015, 13:29

And incase anyone is wondering, that is North Yankton from GTA V in the pic.

http://www.moddb.com/mods/gta-san-andreas-north-yankton

I'm still working on it at the moment.


Fendi
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08.06.2015, 13:54

wow this is nice when adder in yanktongoodbiggrin


HaseoMC
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08.06.2015, 15:02

can i play samp with this mod?


reakosta
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09.06.2015, 03:57

Please Imvehft cars man 10/10


AllenLim012
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09.06.2015, 08:12

Very Nice! 10/10 good biggrin bye


TheGamerBoy
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09.06.2015, 16:29

My game is working perfectly but whenever I drive a car and then exit the car I'm having some fastman limit adjuster error in audio/streams.. Any way to fix this? And If I delete the fastman limit adjuster and then run the game it says "the real author of limit adjuster is fastman92". Any help would be great.


TheNathanNS
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09.06.2015, 17:02

 Quote: TheGamerBoy

My game is working perfectly but whenever I drive a car and then exit the car I'm having some fastman limit adjuster error in audio/streams.. Any way to fix this? And If I delete the fastman limit adjuster and then run the game it says "the real author of limit adjuster is fastman92". Any help would be great.


Are you using any audio mods?

Did you install the VehicleAudioLoader and place the .CFG in the data folder? (provided)


gon_17
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09.06.2015, 17:47

¿Estos autos reemplazan al los autos del GTA SA? Por cierto exelente 10


paulinho2108
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09.06.2015, 18:43

this arrived with ENB?


TheNathanNS
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09.06.2015, 19:41

 Quote: paulinho2108

this arrived with ENB?


Nope.

IIRC if you do have "ENB" delete either "enbseries.ini" or the d3d9.dll.

Apologies.


paulinho2108
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09.06.2015, 20:55

 Quote: TheNathanNS

 Quote: paulinho2108

this arrived with ENB?


Nope.

IIRC if you do have "ENB" delete either "enbseries.ini" or the d3d9.dll.

Apologies.

ok
thanks.


THEKAPOALEX
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10.06.2015, 01:22

Amigo, que archivos debo eliminar para sacar el enbseries? porfavor responde PD:muy buen mod


reakosta
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10.06.2015, 07:01

awesome! test 2 days and no crash game please add more 4 doors cars and trucks buses my gta satured sports cars Laugh


TheNathanNS
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10.06.2015, 09:08

 Quote: THEKAPOALEX

Amigo, que archivos debo eliminar para sacar el enbseries? porfavor responde PD:muy buen mod


Taken into consideration.

Thank you.


ezra123
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10.06.2015, 09:21

wait for v6 biggrin please add planes and helicopters because gta v have so many planes good

i loves your mods good


sai ram
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10.06.2015, 15:35

bikessssssssssssssssssss please!!!!!!!!!!!!!!


viva yo
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10.06.2015, 15:51

Hi, I have a problem with this mod. I installed this mod in a stock GTA SA (no mods on it), but when I run it this message appears saying that there's been an error with KERNEL32.dll and K32EnumProcessModules. After it the game starts but then it crashes in the load screen. Hope you could help me.
Thanks!


TheNathanNS
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10.06.2015, 20:44

 Quote: viva yo

Hi, I have a problem with this mod. I installed this mod in a stock GTA SA (no mods on it), but when I run it this message appears saying that there's been an error with KERNEL32.dll and K32EnumProcessModules. After it the game starts but then it crashes in the load screen. Hope you could help me.
Thanks!


I have never heard of the "K32EnumProcessModules" error. :

Anyway you need ASI loader and CLEO 4 for this.


TheNathanNS
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10.06.2015, 20:54

 Quote: sai ram

bikessssssssssssssssssss please!!!!!!!!!!!!!!


I've asked around.

Awaiting responses.

------------------
Anyway V6 may be a lot different from any other version.

I've done the Duke O'Death and unlike every other car, it will not spawn in traffic.

You can only drive it via the car spawner, to maintain it's "specialness" like it is in GTA V.

Or, I'll try another CLEO script that spawns it at 4 locations around the map......



WinterNevada
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10.06.2015, 21:32

Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.


viva yo
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10.06.2015, 21:58

 Quote: TheNathanNS

 Quote: viva yo

Hi, I have a problem with this mod. I installed this mod in a stock GTA SA (no mods on it), but when I run it this message appears saying that there's been an error with KERNEL32.dll and K32EnumProcessModules. After it the game starts but then it crashes in the load screen. Hope you could help me.
Thanks!


I have never heard of the "K32EnumProcessModules" error. :

Anyway you need ASI loader and CLEO 4 for this.


I have CLEO4 installed, but I didn't installed ASI loader, I thought it came with CLEO4. DO I need it as well?


TheNathanNS
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10.06.2015, 22:14

 Quote: viva yo

 Quote: TheNathanNS

 Quote: viva yo

Hi, I have a problem with this mod. I installed this mod in a stock GTA SA (no mods on it), but when I run it this message appears saying that there's been an error with KERNEL32.dll and K32EnumProcessModules. After it the game starts but then it crashes in the load screen. Hope you could help me.
Thanks!


I have never heard of the "K32EnumProcessModules" error. :

Anyway you need ASI loader and CLEO 4 for this.


I have CLEO4 installed, but I didn't installed ASI loader, I thought it came with CLEO4. DO I need it as well?


ASI loader usually comes preinstalled with CLEO 4's setup.





---------------------

 Quote: WinterNevada

Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.



What comes up?

Crash or does the game do a "soft freeze" or no car name appear?



Make sure vehicles.fxt is in the CLEO_TEXT folder.


halilsak10
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11.06.2015, 10:43

140 mb mı yuh Laugh hunter


WinterNevada
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11.06.2015, 20:25

 Quote: WinterNevada

Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.



What comes up?

Crash or does the game do a "soft freeze" or no car name appear?



Make sure vehicles.fxt is in the CLEO_TEXT folder.

Just the names alone don't appear which also means I can't spawn the cars.


TheNathanNS
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11.06.2015, 23:57

 Quote: WinterNevada

 Quote: WinterNevada

Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.



What comes up?

Crash or does the game do a "soft freeze" or no car name appear?



Make sure vehicles.fxt is in the CLEO_TEXT folder.

Just the names alone don't appear which also means I can't spawn the cars.

Sounds like you're missing the GXT Hook.


TheGamerBoy
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12.06.2015, 18:54

 Quote: TheNathanNS

 Quote: TheGamerBoy

My game is working perfectly but whenever I drive a car and then exit the car I'm having some fastman limit adjuster error in audio/streams.. Any way to fix this? And If I delete the fastman limit adjuster and then run the game it says "the real author of limit adjuster is fastman92". Any help would be great.



Are you using any audio mods?

Did you install the VehicleAudioLoader and place the .CFG in the data folder? (provided)


Yes I installed the VehicleAudioLoader and No, I don't have any audio mods.


sergiojs1998
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12.06.2015, 21:18

you can add in its next update next car?
http://www.gtainside.com/en/sanandreas/cars/64664-gta-v-vapid-dominator/


TheNathanNS
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12.06.2015, 21:53

 Quote: sergiojs1998

you can add in its next update next car?
http://www.gtainside.com/en/sanandreas/cars/64664-gta-v-vapid-dominator/


These are the cars I have planned:
--------
Duke O'Death
Kuruma Armoured
Glendale
Tornado Worn
Comet
Dilettante
Feltzer
Sentinel XS
Pigalle
Rat Loader
Zion XS
Towtruck
Kalahari
Felon GT
Penumbra
Blade
Rapid GT
Dukes
Dominator
-----------

Also:
A video demonstrating the Kuruma and it being completely bullet proof can be found here:

https://www.youtube.com/watch?v=6TXPolmOL58&feature=youtu.be


WinterNevada
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12.06.2015, 22:43

 Quote: TheNathanNS

 Quote: WinterNevada

 Quote: WinterNevada

Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.



What comes up?

Crash or does the game do a "soft freeze" or no car name appear?



Make sure vehicles.fxt is in the CLEO_TEXT folder.

Just the names alone don't appear which also means I can't spawn the cars.


Sounds like you're missing the GXT Hook.
I've install GXT Hook but there's still no names in the car spawner. I've also tried uninstalling the GTA V HUD made by DK22Pac because I thought that may have hindered the mod but still no names.


TheNathanNS
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12.06.2015, 22:54

 Quote: WinterNevada

 Quote: TheNathanNS

 Quote: WinterNevada

 Quote: WinterNevada

Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.



What comes up?

Crash or does the game do a "soft freeze" or no car name appear?



Make sure vehicles.fxt is in the CLEO_TEXT folder.

Just the names alone don't appear which also means I can't spawn the cars.


Sounds like you're missing the GXT Hook.

I've install GXT Hook but there's still no names in the car spawner. I've also tried uninstalling the GTA V HUD made by DK22Pac because I thought that may have hindered the mod but still no names.



-----------------

What other CLEO mods do you have installed?


WinterNevada
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12.06.2015, 23:14

@TheNathanNS (don't wanna make a quote chain)
Too many to list so I took screenshots;
http://goo.gl/Q7phM4
http://goo.gl/a8D0br
http://goo.gl/LJJ2r3
and Surfly.


TheNathanNS
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13.06.2015, 11:26

 Quote: WinterNevada

@TheNathanNS (don't wanna make a quote chain)
Too many to list so I took screenshots;
http://goo.gl/Q7phM4
http://goo.gl/a8D0br
http://goo.gl/LJJ2r3
and Surfly.


Do any of those mods use a.fxt?

Try removing all mods and see if it works then. If it does, add each mod one by one until the game doesn't display the cars.


Also to save time on this, use FastLoader: http://www.gtagarage.com/mods/show.php?id=25665


sergiojs1998
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13.06.2015, 21:28

Please add pegassi osiris please

http://www.gtainside.com/en/sanandreas/cars/74611-gta-v-pegassi-osiris/


TheNathanNS
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13.06.2015, 22:42

 Quote: sergiojs1998

Please add pegassi osiris please

http://www.gtainside.com/en/sanandreas/cars/74611-gta-v-pegassi-osiris/


Noted.


Everytime I download a car, I run it through a "version picker" and the good news is, it will be in the next pack.


mastergta
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14.06.2015, 01:13

when the v6 will be released this fantastic mod?


TheNathanNS
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14.06.2015, 01:25

 Quote: mastergta

when the v6 will be released this fantastic mod?


No estimated release date yet.

I'm working on a public beta for GTA SA: North Yankton that'll be released (hopefully) tomorrow.

Then I'll take a few days break from GTA SA modding.


Then after that, I'll continue work on this and GTA SA: North Yankton.


I've got a lot of cars that will be added, including "special" cars like the Armored Kuruma and Duke O'Death (complete with abilities).

etc.

v6 will hopefully be the best version of the mod yet.


Jaydee43
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14.06.2015, 06:04

I tried your mod on my gta and I gotten this error

http://i.imgur.com/l6l4uKf.png


TheNathanNS
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14.06.2015, 11:48

 Quote: Jaydee43

I tried your mod on my gta and I gotten this error

http://i.imgur.com/l6l4uKf.png


Are you using any other mods? Namely mods that require usage of the American.gxt?


Jaydee43
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14.06.2015, 20:37

 Quote: TheNathanNS

 Quote: Jaydee43

I tried your mod on my gta and I gotten this error

http://i.imgur.com/l6l4uKf.png


Are you using any other mods? Namely mods that require usage of the American.gxt?


Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result


halilsak10
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16.06.2015, 15:01

onceki versiyonlarda oyun çokmuştu biggrin inşallah güncel versiyonda çokmez oyun biggrin bide sen ne yapmışşın boyle 140 mb yahu emeğine saglık biggrin daha yüklemeden 10/10 biggrin


TheNathanNS
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16.06.2015, 17:43

 Quote: Jaydee43

 Quote: TheNathanNS

 Quote: Jaydee43

I tried your mod on my gta and I gotten this error

http://i.imgur.com/l6l4uKf.png


Are you using any other mods? Namely mods that require usage of the American.gxt?


Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result


That sounds like an issue with either shopping.dat or clothes.dat as they define the items within the player.img


TheNathanNS
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16.06.2015, 22:52

I'll also be working on a GTA V styled garage for the next version.

Like the Xbox 360 and PS3 versions of GTA V, you can find some (not all) of the added cars (such as the Duke O Death and armored Kuruma) inside the garage if you don't want to use the car spawner to spawn in the Kuruma and Duke O Death.

Enter the garage, find the car you want, drive to the exit and have fun in your (not usually obtainable) car.

That's the plan anyway.

I'll have to do some snooping around the SA map to find a suitable "garage".


Jaydee43
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20.06.2015, 22:14

 Quote: TheNathanNS

 Quote: Jaydee43

 Quote: TheNathanNS

 Quote: Jaydee43

I tried your mod on my gta and I gotten this error

http://i.imgur.com/l6l4uKf.png


Are you using any other mods? Namely mods that require usage of the American.gxt?


Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result


That sounds like an issue with either shopping.dat or clothes.dat as they define the items within the player.img


Alright I found out something strange about it like when Cleo wasn't in the folder I didn't no longer had the ploblem anymore but when I putted cleo back the ploblem returned


James22
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21.06.2015, 12:30

Can I just add the line coz i have a full car mod pack


sergiojs1998
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23.06.2015, 14:17

when continue the v6?


TheNathanNS
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23.06.2015, 22:55

 Quote: sergiojs1998

when continue the v6?


I'll start work on it tomorrow. Properly.

My break is now over.


Haikal112233
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25.06.2015, 15:06

i press 3 in the game and there are no cars you've been added am i need to install previous version? don't comment "Wong Instalation" i instal it corectly!! is this mod just bullshit?


sergiojs1998
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25.06.2015, 17:46

Hey nathan could you create the mod weapons add (not substitute) for gta sa


TheNathanNS
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27.06.2015, 00:53

 Quote: sergiojs1998

Hey nathan could you create the mod weapons add (not substitute) for gta sa


I'm actually trying to look into that.

There's some issues with DK22PAC's GTA V HUD though. :/


---------------------------------------------------------------


V6 information!

Bikes will be added in V6!

I have received permission from Aldhayr_Mods to use his GTA V bikes and helis!


:D




Haikal112233
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28.06.2015, 07:55

Hey Nathan can you give me your gta_sa.exe?


masterstarmmm
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28.06.2015, 15:23

hi nathan could also add to the v6 cars like the bodhi canis and cheval fugitive of m4k3 please ...pardon


TheNathanNS
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28.06.2015, 20:33

 Quote: masterstarmmm

hi nathan could also add to the v6 cars like the bodhi canis and cheval fugitive of m4k3 please ...pardon



If he gives me permission.

I can't just include his work without permission.


-----------------------
 Quote: Haikal112233

Hey Nathan can you give me your gta_sa.exe?


Technically counts as piracy.

Search Google for "GTA SA US 1.0 No CD Hoodlum". GameCopyWorld has it IIRC.


-------------------------------------------

Final confirmed list for v6:

Windsor
Warrener
Bati 801
Bati 801 Sprunk
Lectro
Nemesis
Pigalle
Zion XS
Pegassi Osiris
Benefactor Stirling GT
Kuruma Armoured
Duke O'Death
Buffalo S (Sprunk)

Because I can now use Aldhayr_Mods' work, I re-did the list.

Providing I don't lose my files, there will be around 9 versions!

Maybe 10. Undecided yet.


But that's ages away for now, v6 is coming soon!


sergiojs1998
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28.06.2015, 23:44

Hey nathan because so few vehicles?


TheNathanNS
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29.06.2015, 00:10

 Quote: sergiojs1998

Hey nathan because so few vehicles?


I don't quite understand.


---------------

V6 has been uploaded and is waiting approval!


Haikal112233
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29.06.2015, 11:47

what the??you said install gxt plugin i have already gxthook.cleo but i delete it then works LoL


ElPitooo
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23.08.2015, 18:05

am i only one who has bicycle horn on all cars instead of normal car horn?


TheNathanNS
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23.08.2015, 19:22

@ElPitooo

This version is old.

Try Version 7:

http://www.gtainside.com/en/sanandreas/mods/75965-gta-v-vehicles-added-not-replaced-to-sa-v7

Ensure the vehicleaudioloader.asi and VehicleAudioLoader.cfg are in their appropriate places.

That could be a cause for the missing audio.


FlorkeFOK
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23.12.2015, 23:19

sorryshok huntercray ZAJEBIE CIE HUJU ZAJEBANY hunterhunterhunterhunter zAJEBIE hunterhunterhunterhunterhunterhunterhunterhunterhunter