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Misterix 3 Mod (Myths X-Files)


Author: T_Marx666
Website
Date: 15.05.2019
Downloads: 30449 | Statistics
Filesize: 24.702 MB

Rating:
9.10 based on 10 votes

New Misterix Mod! This is a big project that I spent a lot of time in. New myths and some classic ones. Improved coding, music/sounds added. Android version included!

v1.1 - Fixed a small thing related to myths 1 & 15. More in the text files.

v1.0 - 15 Myths!

Red County Killer
Leatherface
Doherty Evil Ghost
Ayuwoki
Crazy Clowns
Jason Voorhees
LS Satanic Cult
Bigfoot
North Rock Serial Killers
Ghost Rider
CJ's Mom Ghost
Serial Killer
Montgomery Massacre
Pyromaniac Killer
UFO Attack

It took me a while to release this because I was searching for bugs and repairing minor things, so if you notice any problem, please notify me!

Almost all of them have cinematics!
For now I'll start creating version 2.0.

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Corpse_
"Vic"
Vic
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15.05.2019, 15:06

Hagan uno con los misterios clasicos del misterix mod sin necesidad de comenzar una nueva partida good


NAVID BRAJ
"Vic"
Vic
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15.05.2019, 15:39

omg shokshokshokshokshokshokshokshokshokshokshokshok


T_marx666
"Vic"
Vic
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15.05.2019, 16:01

@Corpse_ En próximas versiones agregaré mitos que están en el Misterix Mod, algunos ya están aquí aunque fueron hechos desde 0, y no hay necesidad de empezar una nueva partida.


pleinaru
"Vic"
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15.05.2019, 16:05

Nice^^


T_marx666
"Vic"
Vic
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15.05.2019, 16:09

@pleinaru Thanks ^^


Corpse_
"Vic"
Vic
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15.05.2019, 17:41

@T_marx666 Ah si? entonces en chinga me voy a instalarlobiggrin


Lowrid
"Vic"
Vic
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18.05.2019, 04:24

niceeegood


Automan
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Vic
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20.05.2019, 17:52

??? shok
Official Misterix only in the official website. Dirol
https://misterix.forumfree.it/


T_marx666
"Vic"
Vic
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21.05.2019, 03:28

@Automan Ah, I wrote in the text file of the download that this is my own version of a myths mod that could be called misterix (that's why it is called 'myths x-files', it's its name, and the xander files mod is also called a misterix mod, so no bad intention here) but I forgot to mention it here too. Misterix 2 cannot be downloaded anymore (I played it in 2014 and I loved it , but there seems to be no way to get it again), and I tried playing your Misterix 3 but my game crashed every time I tried to play :(


Automan
"Vic"
Vic
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21.05.2019, 08:09

You have tried Misterix 3 Build 4, for W-10? smile
http://www.mediafire.com/file/g3svbps03wtiaan/Misterix3Build4.rar/file%22%20target=

Misterix 2 of Zeb89 is Misterix 1 v.2.
Yours, at the limit, is Misterix 1 v.3. biggrin

I am much good... lol
https://misterix.forumfree.it/?t=69045418&st=30#lastpost


T_marx666
"Vic"
Vic
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21.05.2019, 17:59

@Automan Yes I tried it both on windows 7 and windows 10, none of them worked :(

Since this is a mod that only includes myths and not cars (unlike the og misterix with the chuckup complex/cars) I'm okay with that.


Garrel
"Vic"
Vic
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05.06.2019, 03:22

I found some issues while testing the mod:

UFO myth:
- Truth's car isn't explosion proof and since the flying saucer fires missles (many missles), making it to the abandoned airport is nearly impossible because the car explodes and if it not does explode, Truth dies.
- The game crashes if you try to get in/out of a Hunter (flying saucer). My guess is: the flying saucer model's lack of opening animation is causing the game to crash. Also, when I got far away from it, I saw the shape of a Seasparrow, what made me believe you used it's model as a base for the flying saucer's hitbox, size and all. I think it's opening/closing animation is conflicting with Hunter's.
- the flying saucer squadron are way easier to kill by picking a jetpack and firing at them with a micro-SMG than with explosions and the squad "leader" seems immortal (ignore this part if it was intended).

Red County Killer:
- His truck can be easily spotted even when you're far away from the spot where he appears, which makes him relativelly easy to kill.

Those are the bugs I've found so far. If I find anything else, I'll post here.


T_marx666
"Vic"
Vic
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05.06.2019, 05:08

 Quote: Garrel

I found some issues while testing the mod:

UFO myth:
- Truth's car isn't explosion proof and since the flying saucer fires missles (many missles), making it to the abandoned airport is nearly impossible because the car explodes and if it not does explode, Truth dies.
- The game crashes if you try to get in/out of a Hunter (flying saucer). My guess is: the flying saucer model's lack of opening animation is causing the game to crash. Also, when I got far away from it, I saw the shape of a Seasparrow, what made me believe you used it's model as a base for the flying saucer's hitbox, size and all. I think it's opening/closing animation is conflicting with Hunter's.
- the flying saucer squadron are way easier to kill by picking a jetpack and firing at them with a micro-SMG than with explosions and the squad "leader" seems immortal (ignore this part if it was intended).

Red County Killer:
- His truck can be easily spotted even when you're far away from the spot where he appears, which makes him relativelly easy to kill.

Those are the bugs I've found so far. If I find anything else, I'll post here.


Thank you for commenting.
First, I deliberately made Truth's car to able to be destroyed with explosions. You have to destroy the first ufo before you reach the abandoned airport or truth's car will explode (yes, it's not a bug this one). I tested this part a lot of times and set the health of the first ufo very low, also Truth's car has a high health too to endure the many missiles that it may receive (I'll see if I can increase it).
I thought that leaving 2 of the invasion with more health but also weak to explosions was a good idea, I'll change that. The last one is immune to both guns and explosions, only that it has a lot of health.
I'll search for another ufo model since you noticed me that the one I used is causing problems (I also noticed the shape of the seasparrow, but I didn't know it crashes the game if you try to get in).

I'll add an opcode to make his truck appear only if you're close (not so close to be spotted by the killer though), but if I'm not wrong you cannot kill the killer nor destroy the truck until the cinematic is activated, so it didn't matter if you can see him from far, I'll check this too.

Once done I'll update this upload with the new one.


taz2k
"Vic"
Vic
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06.06.2019, 03:14

biggrin :v Si vale la pena descargarlo y echarse unas horas peleando con ellos esta chido el del ayuwoki xD espero que agreguen mas enemigos :3 good para mas entretenimiento


Corpse_
"Vic"
Vic
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12.06.2019, 20:23

Bro Como pongo un código para que el misterio de mate de 4 a 5 golpes? pardon


Darknife
"Vic"
Vic
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16.06.2019, 18:04

crazy


diae353
"Vic"
Vic
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29.06.2019, 18:31

sincerely I thought that there will be no more updates to the misterix mod, but I was surprised to see this :D


T_marx666
"Vic"
Vic
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29.06.2019, 23:28

 Quote: diae353

sincerely I thought that there will be no more updates to the misterix mod, but I was surprised to see this :D
Ah, but I'm not working with Automan nor Zeb89. I chose that name because it fits best for this mod, also I'm working to add more myths to this one.


Garrel
"Vic"
Vic
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03.07.2019, 23:58

yes
 Quote: T_marx666

 Quote: Garrel

I found some issues while testing the mod:

UFO myth:
- Truth's car isn't explosion proof and since the flying saucer fires missles (many missles), making it to the abandoned airport is nearly impossible because the car explodes and if it not does explode, Truth dies.
- The game crashes if you try to get in/out of a Hunter (flying saucer). My guess is: the flying saucer model's lack of opening animation is causing the game to crash. Also, when I got far away from it, I saw the shape of a Seasparrow, what made me believe you used it's model as a base for the flying saucer's hitbox, size and all. I think it's opening/closing animation is conflicting with Hunter's.
- the flying saucer squadron are way easier to kill by picking a jetpack and firing at them with a micro-SMG than with explosions and the squad "leader" seems immortal (ignore this part if it was intended).

Red County Killer:
- His truck can be easily spotted even when you're far away from the spot where he appears, which makes him relativelly easy to kill.

Those are the bugs I've found so far. If I find anything else, I'll post here.


Thank you for commenting.
First, I deliberately made Truth's car to able to be destroyed with explosions. You have to destroy the first ufo before you reach the abandoned airport or truth's car will explode (yes, it's not a bug this one). I tested this part a lot of times and set the health of the first ufo very low, also Truth's car has a high health too to endure the many missiles that it may receive (I'll see if I can increase it).
I thought that leaving 2 of the invasion with more health but also weak to explosions was a good idea, I'll change that. The last one is immune to both guns and explosions, only that it has a lot of health.
I'll search for another ufo model since you noticed me that the one I used is causing problems (I also noticed the shape of the seasparrow, but I didn't know it crashes the game if you try to get in).

I'll add an opcode to make his truck appear only if you're close (not so close to be spotted by the killer though), but if I'm not wrong you cannot kill the killer nor destroy the truck until the cinematic is activated, so it didn't matter if you can see him from far, I'll check this too.

Once done I'll update this upload with the new one.


Hey dude, it's me again, I finally finished my bug report (yes, I tested ALL the myths as many ways as I could. I really liked your work so I wanted to help as much as possible) but I put it in a .txt file. Can I copy it and paste in your inbox?

Keep up the good work! =)


T_marx666
"Vic"
Vic
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05.07.2019, 17:32

 Quote: Garrel

yes
 Quote: T_marx666

 Quote: Garrel

I found some issues while testing the mod:

UFO myth:
- Truth's car isn't explosion proof and since the flying saucer fires missles (many missles), making it to the abandoned airport is nearly impossible because the car explodes and if it not does explode, Truth dies.
- The game crashes if you try to get in/out of a Hunter (flying saucer). My guess is: the flying saucer model's lack of opening animation is causing the game to crash. Also, when I got far away from it, I saw the shape of a Seasparrow, what made me believe you used it's model as a base for the flying saucer's hitbox, size and all. I think it's opening/closing animation is conflicting with Hunter's.
- the flying saucer squadron are way easier to kill by picking a jetpack and firing at them with a micro-SMG than with explosions and the squad "leader" seems immortal (ignore this part if it was intended).

Red County Killer:
- His truck can be easily spotted even when you're far away from the spot where he appears, which makes him relativelly easy to kill.

Those are the bugs I've found so far. If I find anything else, I'll post here.


Thank you for commenting.
First, I deliberately made Truth's car to able to be destroyed with explosions. You have to destroy the first ufo before you reach the abandoned airport or truth's car will explode (yes, it's not a bug this one). I tested this part a lot of times and set the health of the first ufo very low, also Truth's car has a high health too to endure the many missiles that it may receive (I'll see if I can increase it).
I thought that leaving 2 of the invasion with more health but also weak to explosions was a good idea, I'll change that. The last one is immune to both guns and explosions, only that it has a lot of health.
I'll search for another ufo model since you noticed me that the one I used is causing problems (I also noticed the shape of the seasparrow, but I didn't know it crashes the game if you try to get in).

I'll add an opcode to make his truck appear only if you're close (not so close to be spotted by the killer though), but if I'm not wrong you cannot kill the killer nor destroy the truck until the cinematic is activated, so it didn't matter if you can see him from far, I'll check this too.

Once done I'll update this upload with the new one.


Hey dude, it's me again, I finally finished my bug report (yes, I tested ALL the myths as many ways as I could. I really liked your work so I wanted to help as much as possible) but I put it in a .txt file. Can I copy it and paste in your inbox?

Keep up the good work! =)


That would be very nice. I didn't have the chance to test multiple ways these mods so that will be a huge help. Thanks a lot ^^


papai102
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16.05.2020, 23:06

good