I've been rewriting the entire trainer from scratch with much more optimized code, using the new function pointer system that my friend added to SC-CL and a printf function that another friend of mine sent me. The rewritten version doesn't have every single feature from the old one, only the ones that I felt were important. I'm going to add any feature back if enough people request it. Controls: F7 and Numpad F6 for airbreak OEM keys for shortcuts (Never Wanted, Unlimited Ammo, Resurrect, etc) 4.0 Changelog: Blackscreen Protection now disabled by default Added Unlimited Ammo hotkey Fixed Keybinds toggle not working for some keys Added Special God Mode hotkey Added Always God Mode hotkey Added Menu Color menu Added Text Font menu Added Selected Border toggle Added Text Border toggle Fixed Time and Weather not working when Time or Weather are frozen Fixed Disable Trainer 3.2 Changelog: Fixed Vehicle ID Protection making the car undriveable if driver dies Added Burn Protection Added Weapon Remove Protection Made Anti-Attach and Vehicle ID Protection enabled by default in Freemode Fixed Compact Menu 3.0 Changelog: Added bool parameter natives Added Player Data menu Added SP in MP Fixed f*ck Up Car and Neon Color acting weird for 1 frame Added Compact Menu toggle Set Anti-Attach and Vehicle ID protection to disabled by default Changelog: Rewrote the entire menu with function pointers, removing all unused features that were taking up space in the old code You can hold down NUM2 or NUM8 to scroll faster or tap to scroll at any speed you want Added Disable Trainer option to Trainer Settings Redesigned menus with a lot of options, any options going over the maximum number of options in a column will appear in another column Added names to all episodic weapons Added Increase/Decrease Wanted Level option Added Give Health/Armor option Made Kick option work Added Experimental menu with native execution Added EFLC animations to the Animation List Added Car Attachment to Object Spawning with customizable attach offset Redesigned Time & Weather menu, Freeze Time and Weather are now in the main area, not in the submenus Added all 256 available weathers to Weather menu Added Solidity and Damagability toggles to Object Spawning Extended the Animations and Object Spawning lists' number of options listed at once Trainer no longer waits before spawning things, the game will freeze to load the model, and if there's any issues it will unfreeze and won't crash or hang the trainer Added Walkstyle not Found message instead of making the trainer hang Added EFLC walkstyles and my addon 3D universe walkstyles to the Walkstyle menu Added correct EFLC vehicles centre of mass for middle mouse fly |