Welcome to my GTAinside userpage! Here you find some information about my live in Los Santos and Liberty City. If you have any further questions, don't hesitate to contact me by a Private Message.
I'm actually really bad at rigging. I'd expand to doing VC and SA work if I knew how to do it relatively painlessly, and maybe even GTA5 if I could find any remotely decent documentation on importing custom models.
Well, I don't. What I have to do is split the model into chunks to make it work with GTA 3's pivot point animation system, plus I have to readjust the UV mappings of every chunk to use a single texture (the one you choose in the player skin menu).
It's time consuming, prone to errors, and obviously leads to a different appearance if the original model was a skinned mesh, like in this case.