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@jahmshut I think I'll keep everything under the Combat FX name to keep it simple. I have a YouTube channel where I post preview videos and announce new releases, and there is also the official topic on GTAForums. Haven't had any updates since releasing the new explosions, but when I have something new I'll post a video!
This version is outdated! Version 2 has new realistic explosion effects, and the muzzle flash effects now work with low Visual FX Quality settings.
Get version 2 here:
@Khair eddine Combat FX is compatible with effects.fxp mods, as it doesn't replace all of the game's effects (only those relating to combat). Put the effects.fxp in your "models" folder and it should work. Effects Loader prioritises the effects in the "effects" folder (Combat FX), and any effects that are not found in that folder will be loaded from effects.fxp instead. Since Combat FX doesn't replace the nitro effect, Effects Loader will load the effect from effects.fxp.
But if you want to use ONLY the nitro effects from that effects.fxp, then read this guide and try it out: https://gtaforums.com/topic/895084-using-effects-loader-by-dk22pac/
This is only necessary if you want just the nitro effect and nothing else from the effects.fxp. But you can use this method to create your own merged collection of effects from different effects.fxp mods if you want to. Again, this is optional.
I hope that helps