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fastman92 limit adjuster 4.2


Author: fastman92
Website
Date: 31.03.2017
Downloads: 120124 | Statistics
Filesize: 6.343 MB

Rating:
9.33 based on 72 votes

Like many other games, GTA has limits that may later need to be increased as the modding community grows.
This limit adjuster gives you that opportunity.

Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack.
An example of these limits would be the ID limits, weapon limits, handling.cfg limits & cargrp.dat limit.
Map limits are also hacked. This means bigger maps with more cities.

Supported games: GTA III, GTA VC, GTA SA, GTA IV, GTA V, Bully Scholarship Edition.

Open-source work, can be studied and modified by other developers.

- - - - - - - - - - - - - - - - - -

Latest changes:

** 4.2,
- WIN_X86, GTA SA 1.0 compact/hoodlum, (ERROR REPORTING -> Stream handles limit exceeded) implemented
- WIN_X86, GTA SA 1.0 compact/hoodlum, (IMG LIMITS -> Enable handling of IMGLIST keyword) implemented, define a list of IMG archives like in GTA IV.
- WIN_X86, GTA SA 1.0 compact/hoodlum, (STREAMING -> Max number of stream handles) implemented
- WIN_X86, GTA SA, 'Count of killable model IDs' in the previous version required the ID limits to be enabled, which was very wrong.
- WIN_X86, GTA 1.0 compact, support added
- added some messages boxes, when some of the FLA files is missing, in which the game would have crashed previously
- WIN_X86, GTA SA 1.0, (OTHER LIMITS: Max number of particles) implemented
- WIN_X86, GTA IV, improved (IDE LIMITS -> Vehicle Models), including the array loaded by file vehOff.csv now
- WIN_X86, GTA EFLC 1.1.2.0, FXT loader implemented
- WIN_X86, GTA EFLC 1.1.2.0 support added
- WIN_X86, GTA SA 1.0 HOODLUM, found a missing patch at 0x73A4D7, thanks to dkluin
- WIN_X86, GTA VC 1.0, vehicle audio loader implemented
- WIN_X86, GTA SA 1.01, vehicle audio loader implemented
- 'Plane speed limit disabled' was still acting as if the game was GTA SA 1.0 HOODLUM, no matter what the game was.
- 'Water quads and triangles list triangles' was still acting as if the game was GTA SA 1.0 HOODLUM, no matter what the game was.
- many of DYNAMIC LIMITS weren't working for games other than GTA SA
- WIN_X86, added support of GTA SA 1.01
- WIN_X86, GTA EFLC 1.1.2.0, the IDE limits got hacked
- WIN_X86, GTA SA 1.0 HOODLUM, fixed bug in CPathFind::Init, fixed bug in CPathFind::RemoveInterior
- WIN_X86, GTA IV 1.0.4.0, (OTHER LIMITS -> Vehicle colors) implemented
- WIN_X86, GTA IV, (OTHER LIMITS -> Vehicle colors) was missing the CVehicleModelInfo::ms_policeScannerPrefixTable and CVehicleModelInfo__ms_policeScannerColourTable, which wasn't reallocated.
- WIN_X86, GTA IV 1.0.4.0, [HANDLING.CFG LIMITS] implemented
- WIN_X86, GTA IV 1.0.4.0, vehicle audio loader implemented
- WIN_X86, GTA IV 1.0.4.0, FXT loader implemented
- WIN_X86, GTA IV 1.0.4.0, the IDE limits got hacked
- WIN_X86, GTA IV 1.0.4.0 support added

** 4.1, 02-01-2017
- WIN_X86, GTA IV 1.0.7.0, GTA IV 1.0.8.0, implemented DYNAMIC LIMITS:
VehicleStructs, EntryInfoNodes, Objects, Tasks, Events, PointRoute,
CDummyTask, PatrolRoute, InteriorInst, PortalInst, CAnimBlender,
CAtdNodeAnimChangePooledObject, CAtdNodeAnimPlayer, crFrameFilterBoneMask,
crFrameFilterBoneAnalogue, crExpressionProcessor, crmtObserver,
NavMeshRoute, Cam, ExplosionType, PedAttractors
- WIN_X86, GTA IV 1.0.7.0, GTA IV 1.0.8.0, (OTHER LIMITS -> Vehicle colors) implemented
- WIN_X86, GTA VC 1.0, 'STREAMING -> Memory available' implemented
- WIN_X86, GTA SA 1.0 HOODLUM, Car generator with invalid model ID is getting registered implemented
- WIN_X86, GTA SA 1.0 HOODLUM, GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED error implemented.
- WIN_X86, GTA SA 1.0 HOODLUM, ([DYNAMIC LIMITS] -> ColModels) fixed
- WIN_X86, GTA IV 1.0.7.0, handling.cfg limits would crash if new limit was set, but not increased. Fixed.
- WIN_X86, GTA IV 1.0.8.0, the IDE limits got hacked

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40 comments found
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ZL1
"Vic"
Vic
Comments: 0
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01.04.2017, 01:14

10/10 . Awesome and indispensable mod !biggrinbye


Sir Funky
"Vic"
Vic
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01.04.2017, 14:34

oh is no longer free shok jk
1 april


subway132
"Vic"
Vic
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01.04.2017, 18:05

and now it doesn't have [HANDLING.CFG LIMITS] enabled for eflc.


VillsSkyTerror
"Vic"
Vic
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01.04.2017, 18:36

Thanks for the hard work! biggrinbye


fastman92
"Vic"
Vic
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02.04.2017, 15:03

@subway132
Not all features are implemented for all game executables.

If you want to see what features are implemented for which game executables, you can take a look into Documentation.xlsx, which was made using Microsoft Excel. Available in the RAR archive that you've downloaded.


fastman92
"Vic"
Vic
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02.04.2017, 15:50

http://gtaforums.com/topic/733982-fastman92-limit-adjuster/?p=1069493144


subway132
"Vic"
Vic
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02.04.2017, 15:58

@fastman92 i understand but please could you enable this for EFLC too it's the only thing that keeps me from adding unlimited list of cars to my EFLC.


skatefilter5
"Vic"
Vic
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09.05.2017, 22:41

this mod keeps crashing and i have more than 40/60 actors in dyom, ini file doesn't work and i get to debug mode can you give me preset please?


Jonny Nava367
"Vic"
Vic
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13.05.2017, 15:31

I can't open GTA SA, it says that requires one of the following exe files
1.GTA III v1.0 exe
exe size: 2 383 872 bytes
2.GTA Vice City v1.0 EXE
exe size: 3 088 896 bytes
3.GTA Sam Andreas v1.0 [US] HOODLUM No-CD Fixed EXE
EXE size: 14 383 616 bytes
4.GTA IV v1.7 EXE:
exe size: 15 505 792 bytes
5.GTA V EXE:
exe size: does not matter
6.Bully scholarship Edition 1.20 crack
EXE size: 8 204 288 bytes


fastman92
"Vic"
Vic
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13.05.2017, 16:45

@Jonny Nava367Read the message again.


Alex
"Vic"
Vic
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17.06.2017, 10:44

FEATURED! Dirolgood


Automan
"Vic"
Vic
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27.06.2017, 08:25

Great my friend! biggrin


Indio
"Vic"
Vic
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21.10.2017, 11:22

nice now i can add new car in game


styzn
"Vic"
Vic
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12.11.2017, 01:10

zeebroflrofl


TofuDatFace
"Vic"
Vic
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27.12.2017, 01:51

well how make the car ? btw 10/10 best limit adjusterDirolgoodgoodgoodgoodgoodgoodgoodgood


oneeyedghoul69
"Vic"
Vic
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30.12.2017, 11:30

I love this mod. Can someone tell me how to add more pedestrians. good


KaizerHind
"Vic"
Vic
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14.02.2018, 06:52

Trash.


juvanmapalo65
"Vic"
Vic
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15.05.2018, 09:58

fastman92 tell me how to add tank in the game


Jericho
"Vic"
Vic
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19.06.2018, 14:55

THis limit adjuster has saved my SA several times! biggrinbiggrin


MHT99
"Vic"
Vic
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20.06.2018, 15:51

Is it possible to use it in any map mods like Alien City? The game crashes when it is added, need some help.


DodyXR1555
"Vic"
Vic
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07.07.2018, 13:14

Man this is a mod-saver
Whatever map mods you throw at it it'll handle it
Amazing piece of script


Lenol03
"Vic"
Vic
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09.07.2018, 20:44

@oneeyedghoul69 add to peds.ide and peds.grp


topgamerYT
"Vic"
Vic
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31.08.2018, 05:02

My some of the map mods were not working( after installing the map doesnt even come). Will it fix them?


catfromnesbox
"Vic"
Vic
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02.09.2018, 16:37

how to install it to gta sa. how to use it?


Scope 48
"Vic"
Vic
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06.12.2018, 15:54

Nice, I love it biggrinbiggrinDirol


Scope 48
"Vic"
Vic
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06.12.2018, 16:04

preparing limit adjuster for my new gta file yesyesyesyes


Pulse_Shox
"Vic"
Vic
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09.06.2019, 03:16

niceDirolLaugh


Megaprime234
"Vic"
Vic
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12.06.2019, 17:29

hey man, could you help me with an error? D:


Khair eddine
"Vic"
Vic
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26.10.2019, 02:21

Hello bro i have one problem in train type carriage.I added 15 new train and I was merge them together, it works but not for a long time and the gme will crash.So can you help me please and thank you very much.


Chinu_
"Vic"
Vic
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15.11.2019, 13:24

Doesnt work properly.....
The eax was running when watching it through task manager but in actuall the game was crashed.. this works stop because it says it stops eax crashing good but what about the game shok other things was making it stop bb
Fix it!!
Thanks


Mohd.Umar
"Vic"
Vic
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11.05.2020, 09:51

Ohh!This is unbelievable I can add new cars and maps.Thanks for the mod.


Mohamed ENsay
"Vic"
Vic
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13.08.2020, 11:44

it's my video for a mod!


Mohamed ENsay
"Vic"
Vic
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13.08.2020, 11:46

it's my video for a [email protected]@Chinu_@Khair eddine@Lenol03@Automan@Alex@fastman92
Here's a video for a mod!


Khair eddine
"Vic"
Vic
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13.08.2020, 13:40

@howdo can you give me the link, I don't know which video are you taking about


Mohamed ENsay
"Vic"
Vic
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14.08.2020, 11:54

@Khair eddine

Here's the link!
----------------------
http://www.mediafire.com/file/zk7s2c88y591bca/Luces_Leejos.rar/file


tudhsbf123
"Vic"
Vic
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21.06.2021, 07:03

@Indio F*** You


07.10.2021, 12:10

this is the worst tool that I use in GTA..'VERY'....even you just add a frickin vehicle its fine but putting different mods in modloader make the game CRASH like INSANITY SOUND MAKE THE GAME CRASH


FrogBurger65
"Vic"
Vic
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28.01.2023, 13:29

@Xxx_Catalyst_xxX
Skill issue.


AkaPreston40
"Vic"
Vic
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24.02.2024, 21:59

good


Maaz.js
"Vic"
Vic
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15.05.2025, 15:51

Game sound gone after installation sorry