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GTA San Andreas Skins

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New look / model

Zafina (Tekken7)


Author: EvyFirefly
Date: 06.06.2020
Downloads: 3338 | Statistics
Filesize: 7.297 MB

Rating:
9.94 based on 17 votes

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18 comments found
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H4ckOptimus
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Vic
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06.06.2020, 21:19

Dirolgood


Brya dom
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06.06.2020, 22:51

good


pleinaru
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06.06.2020, 23:42

goodgood


fenix9
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07.06.2020, 01:53

Dirolgoodgood


Andy23
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07.06.2020, 02:04

good


MatureMasters
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07.06.2020, 09:41

can you do swimsuit version?


HennesseySA
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07.06.2020, 10:00

Dirolgood


batuhan4141
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07.06.2020, 13:27

please make anna williams(tekken7 and tekken6) skin


EvyFirefly
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07.06.2020, 17:55

@MatureMasters Well... I`ll look what can be done with her


EvyFirefly
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07.06.2020, 18:15

@batuhan4141 Why not?


Mirres Kazik
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09.06.2020, 19:23

Can you make asuka kazama hakama skin, please? Thank you!


cabell99
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11.06.2020, 05:06

Good bro, friend, hey, ask a question, how are you trying to get that character to come out well in the game?scare


EvyFirefly
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14.06.2020, 17:32

 Quote: Mirres Kazik

Can you make asuka kazama hakama skin, please? Thank you!


OK, it seems I have her model somewhere... biggrin


EvyFirefly
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14.06.2020, 18:14


 Quote: cabell99

Good bro, friend, hey, ask a question, how are you trying to get that character to come out well in the game?scare

English is not my language, so I'm not sure I'd catch your question well... Anyways, Tekken girls in GTA are real painbiggrin They have big muscled shoulders and legs, and they usually need a lot of model (and texture) fixes. I try to do most of them, without changing radically their bodies, but they may still look kinda... manly with some (not female) anims


cabell99
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14.06.2020, 18:17

@EvyFirefly Take Skarlett's model from MK 11

But what method did you use to do that to the characters, not only from Tekken, but also from others? Oh, where can I see a tutorial where I can see how those solutions are made? I'm really interested in taking out characters that the game can't handle.


Mirres Kazik
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15.06.2020, 08:13

@EvyFirefly
I would really be grateful for this skin


EvyFirefly
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15.06.2020, 18:08

 Quote: cabell99

@EvyFirefly Take Skarlett's model from MK 11

But what method did you use to do that to the characters, not only from Tekken, but also from others? Oh, where can I see a tutorial where I can see how those solutions are made? I'm really interested in taking out characters that the game can't handle.

I know that GTA can handle models of about 100,000 polygons, maybe more... But if the model needs to be optimized, I break it into parts in 3DS MAX and optimize each with modifiers, until the quality loss become noticeable... Some parts can be optimized more, some less.
You can also remove parts that you will not see in the game (for example, body parts under clothing). I haven’t seen tutorials about this for GTA, but in any case, there is a lot about optimization tools in 3D max and other programmspardon Maybe you'll find the better way to do it biggrin


08.07.2020, 21:26

goodgood