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GTA San Andreas Mods

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CLEO Modifications

Robbery


Author: shitanus
Website
Date: 20.08.2015
Downloads: 10665 | Statistics
Filesize: 0.146 MB

Rating:
8.88 based on 8 votes




drop asalto.cs to your cleo 4 or 3.
when you find a guy close to it and hold *R* key to rob it .

have a fun
/by shitanus.

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Redtrek
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20.08.2015, 23:59

What the hell did i tell you about stealing mods. If you didn't know you have to put the original authors name in it. You best start doing it before an admin notices and you end up like VtoSA(His mods you can see but he got banned, you cant even see his profile anymore).


AllenLim012
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21.08.2015, 02:34

Stop stealing and uploading mods into here SHITanus.


Air Shark
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21.08.2015, 06:49

@AllenLim012 its by me ?


Air Shark
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21.08.2015, 06:50

@Redtrek its by me i found like exempele how to make cleo mods its by me man its tranine mybe the idea its not by me but the mod its by me stop


Air Shark
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21.08.2015, 07:02

@AllenLim012if i stell 3 or 4 mods that dosent mean i always steel man stop


Ashish Swami
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21.08.2015, 08:50

good


Redtrek
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21.08.2015, 09:57

@shitanusAre trying to tell me that i didnt double check your mod?

This belonged to a csa file. Just change it to a cs and you can compare the code. Does this look familiar:

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:NONAME_2
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
0AB0: key_pressed 82
else_jump @NONAME_2
Actor.StorePos($PLAYER_ACTOR, 4@, 5@, 6@)
0A3E: unknown_get_actor_in_sphere 4@ 5@ 6@ radius 1.5 1.5 1.5 handle_as 0@
if
056D: actor 0@ defined
else_jump @NONAME_725
0665: get_actor 0@ model_to 7@
Model.Load(7@)
Model.Load(#CELLPHONE)
04ED: load_animation "SHOP"
038B: load_requested_models
jump @NONAME_120

:NONAME_120
wait 0
if
Model.Available(7@)
Model.Available(#CELLPHONE)
04EE: animation "SHOP" loaded
else_jump @NONAME_120
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
wait 1000
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
05C4: AS_actor 0@ hands_up 10000 ms
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
05C4: AS_actor 0@ hands_up 10000 ms
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
Actor.StorePos(0@, 7@, 8@, 9@)
00BC: show_text_highpriority GXT 'ROB1M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB2M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB3M' time 3000 flag 1
0605: actor 0@ perform_animation "SHP_ROB_GIVECASH" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
wait 1000
Player.Money($PLAYER_CHAR) += 276
Actor.LockInCurrentPosition(0@) = False
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
Actor.RemoveReferences(0@)
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 2000
wait 2000
0729: AS_actor 0@ hold_cellphone 1
wait 1000
00BC: show_text_highpriority GXT 'ROB4M' time 3000 flag 1
0967: actor 0@ move_mouth 2000 ms
wait 2000
0968: actor 0@ stop_mouth
wait 1000
0729: AS_actor 0@ hold_cellphone 0
wait 100
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 5000
wait 2000
Player.WantedLevel($PLAYER_CHAR) = 1
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
04EF: release_animation "SHOP"
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
jump @NONAME_2

:NONAME_725
wait 0
Actor.RemoveReferences(0@)
jump @NONAME_2


It may because it your mod's code but if you go here:
http://www.gtainside.com/en/sanandreas/mods/77505-rob-ppls-with-gun-for-android/download/

and take the android csa file rename to cs the code is exactly the same. Your file is called Asalto and their's is called assault.

Their code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:NONAME_2
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
0AB0: key_pressed 82
else_jump @NONAME_2
Actor.StorePos($PLAYER_ACTOR, 4@, 5@, 6@)
0A3E: unknown_get_actor_in_sphere 4@ 5@ 6@ radius 1.5 1.5 1.5 handle_as 0@
if
056D: actor 0@ defined
else_jump @NONAME_725
0665: get_actor 0@ model_to 7@
Model.Load(7@)
Model.Load(#CELLPHONE)
04ED: load_animation "SHOP"
038B: load_requested_models
jump @NONAME_120

:NONAME_120
wait 0
if
Model.Available(7@)
Model.Available(#CELLPHONE)
04EE: animation "SHOP" loaded
else_jump @NONAME_120
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
wait 1000
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
05C4: AS_actor 0@ hands_up 10000 ms
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
05C4: AS_actor 0@ hands_up 10000 ms
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
Actor.StorePos(0@, 7@, 8@, 9@)
00BC: show_text_highpriority GXT 'ROB1M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB2M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB3M' time 3000 flag 1
0605: actor 0@ perform_animation "SHP_ROB_GIVECASH" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
wait 1000
Player.Money($PLAYER_CHAR) += 276
Actor.LockInCurrentPosition(0@) = False
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
Actor.RemoveReferences(0@)
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 2000
wait 2000
0729: AS_actor 0@ hold_cellphone 1
wait 1000
00BC: show_text_highpriority GXT 'ROB4M' time 3000 flag 1
0967: actor 0@ move_mouth 2000 ms
wait 2000
0968: actor 0@ stop_mouth
wait 1000
0729: AS_actor 0@ hold_cellphone 0
wait 100
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 5000
wait 2000
Player.WantedLevel($PLAYER_CHAR) = 1
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
04EF: release_animation "SHOP"
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
jump @NONAME_2

:NONAME_725
wait 0
Actor.RemoveReferences(0@)
jump @NONAME_2


P.S Your not learning how to prgram this complex of a cleo script in one day -_-. Best for you to stop stealing mods or else you end up like VtoSA



OVISEOMODS
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21.08.2015, 10:02

@shitanus dont steal the or you will baned form gtainside like V TO SA he steal more than 4 mods if you wanna edit the author name form your name to the original author name go to settings then my uploads then edit the author name he can be edited


P-Man
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21.08.2015, 10:33

crazybbdash
Why always Shitanus :-D
Maybe tomorrow you need change ID :-D


Air Shark
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21.08.2015, 10:36

@P-Man lol thx Laugh


Air Shark
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21.08.2015, 10:37

@OVISEOMODS give me 3DS max please


Air Shark
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21.08.2015, 10:42

@Redtrek well i can do nathin steel or nathin so what i well chose i prefaire to steel becase i dont know how to creat anythin they are nathin to do i make an accounet just to creat mods but cant its need many experiance so what i should to do i prefaire to be kicked for to be nathin sorry


Redtrek
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21.08.2015, 10:53

@shitanusJust put your name and thje authors. You can publish other's mods and get rep for it.


OVISEOMODS
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21.08.2015, 10:55

@shitanus download dyom and make missions


Air Shark
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21.08.2015, 10:55

@Redtrekyou mean rename my self to rusko and publishe rusko mods thats well never hapend all the creators have an acounet on gta inside if i try to change it hhe tells me this name is alredy existed stopsorry


Air Shark
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21.08.2015, 10:56

@OVISEOMODS looooooooooooooool thats mach mach harder pro but i well try lol rofl


OVISEOMODS
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21.08.2015, 10:57

@shitanus is not hard.its quite and simple are you kiding me???
dash


Redtrek
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21.08.2015, 10:59

@shitanus Thats not what i meant at all. I meant that if you publish one of my mods in authors your put :

Authors: Redtrek, shitanus(publisher)


OVISEOMODS
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21.08.2015, 10:59

 Quote: Redtrek

@shitanusAre trying to tell me that i didnt double check your mod?

This belonged to a csa file. Just change it to a cs and you can compare the code. Does this look familiar:

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:NONAME_2
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
0AB0: key_pressed 82
else_jump @NONAME_2
Actor.StorePos($PLAYER_ACTOR, 4@, 5@, 6@)
0A3E: unknown_get_actor_in_sphere 4@ 5@ 6@ radius 1.5 1.5 1.5 handle_as 0@
if
056D: actor 0@ defined
else_jump @NONAME_725
0665: get_actor 0@ model_to 7@
Model.Load(7@)
Model.Load(#CELLPHONE)
04ED: load_animation "SHOP"
038B: load_requested_models
jump @NONAME_120

:NONAME_120
wait 0
if
Model.Available(7@)
Model.Available(#CELLPHONE)
04EE: animation "SHOP" loaded
else_jump @NONAME_120
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
wait 1000
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
05C4: AS_actor 0@ hands_up 10000 ms
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
05C4: AS_actor 0@ hands_up 10000 ms
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
Actor.StorePos(0@, 7@, 8@, 9@)
00BC: show_text_highpriority GXT 'ROB1M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB2M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB3M' time 3000 flag 1
0605: actor 0@ perform_animation "SHP_ROB_GIVECASH" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
wait 1000
Player.Money($PLAYER_CHAR) += 276
Actor.LockInCurrentPosition(0@) = False
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
Actor.RemoveReferences(0@)
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 2000
wait 2000
0729: AS_actor 0@ hold_cellphone 1
wait 1000
00BC: show_text_highpriority GXT 'ROB4M' time 3000 flag 1
0967: actor 0@ move_mouth 2000 ms
wait 2000
0968: actor 0@ stop_mouth
wait 1000
0729: AS_actor 0@ hold_cellphone 0
wait 100
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 5000
wait 2000
Player.WantedLevel($PLAYER_CHAR) = 1
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
04EF: release_animation "SHOP"
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
jump @NONAME_2

:NONAME_725
wait 0
Actor.RemoveReferences(0@)
jump @NONAME_2


It may because it your mod's code but if you go here:
http://www.gtainside.com/en/sanandreas/mods/77505-rob-ppls-with-gun-for-android/download/

and take the android csa file rename to cs the code is exactly the same. Your file is called Asalto and their's is called assault.

Their code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:NONAME_2
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
0AB0: key_pressed 82
else_jump @NONAME_2
Actor.StorePos($PLAYER_ACTOR, 4@, 5@, 6@)
0A3E: unknown_get_actor_in_sphere 4@ 5@ 6@ radius 1.5 1.5 1.5 handle_as 0@
if
056D: actor 0@ defined
else_jump @NONAME_725
0665: get_actor 0@ model_to 7@
Model.Load(7@)
Model.Load(#CELLPHONE)
04ED: load_animation "SHOP"
038B: load_requested_models
jump @NONAME_120

:NONAME_120
wait 0
if
Model.Available(7@)
Model.Available(#CELLPHONE)
04EE: animation "SHOP" loaded
else_jump @NONAME_120
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
wait 1000
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
05C4: AS_actor 0@ hands_up 10000 ms
0639: AS_actor 0@ rotate_to_actor $PLAYER_ACTOR
wait 100
0639: AS_actor $PLAYER_ACTOR rotate_to_actor 0@
05C4: AS_actor 0@ hands_up 10000 ms
0605: actor $PLAYER_ACTOR perform_animation "ROB_STICKUP_IN" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
0605: actor $PLAYER_ACTOR perform_animation "ROB_LOOP_THREAT" IFP "SHOP" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time 7000
Actor.StorePos(0@, 7@, 8@, 9@)
00BC: show_text_highpriority GXT 'ROB1M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB2M' time 3000 flag 1
wait 3000
00BC: show_text_highpriority GXT 'ROB3M' time 3000 flag 1
0605: actor 0@ perform_animation "SHP_ROB_GIVECASH" IFP "SHOP" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1
wait 1000
Player.Money($PLAYER_CHAR) += 276
Actor.LockInCurrentPosition(0@) = False
Actor.SetImmunities(0@, 1, 1, 1, 1, 1)
Actor.RemoveReferences(0@)
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 2000
wait 2000
0729: AS_actor 0@ hold_cellphone 1
wait 1000
00BC: show_text_highpriority GXT 'ROB4M' time 3000 flag 1
0967: actor 0@ move_mouth 2000 ms
wait 2000
0968: actor 0@ stop_mouth
wait 1000
0729: AS_actor 0@ hold_cellphone 0
wait 100
05DA: AS_actor 0@ run_away_in_panic_from 7@ 8@ 9@ away_radius 100.0 timelimit 5000
wait 2000
Player.WantedLevel($PLAYER_CHAR) = 1
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
04EF: release_animation "SHOP"
Actor.SetImmunities(0@, 0, 0, 0, 0, 0)
jump @NONAME_2

:NONAME_725
wait 0
Actor.RemoveReferences(0@)
jump @NONAME_2


P.S Your not learning how to prgram this complex of a cleo script in one day -_-. Best for you to stop stealing mods or else you end up like VtoSA





oh shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit not again sorrysorrysorrysorrycrazycrazycrazydashdashdashdashhunterhuntercraycraycraycray


Air Shark
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21.08.2015, 10:59

@OVISEOMODS sened me the link please to download


OVISEOMODS
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21.08.2015, 11:00

@Redtrek yes you are right bro


Air Shark
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21.08.2015, 11:01

@Redtrek well im doing that on my new mods but how to creat them i well not publish outhe guys mods every day lol that boring


Air Shark
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21.08.2015, 11:03

@OVISEOMODS i"ederstand those thing lol how to make them
lol scripet load (&é²("-è('_-è('-è_²&_-(é&ç_(-é&_(é_ç&
("_é('_èé')
finished activated (éé"(_-é"è-("èçé-(ç"&è(-)
done


OVISEOMODS
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21.08.2015, 11:06

@shitanus download link dyom:::::http://www.gtagarage.com/mods/show.php?id=5038


Air Shark
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21.08.2015, 11:08

@OVISEOMODS thx i hope it well be easey


Air Shark
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21.08.2015, 11:09

@OVISEOMODS how to instal it pelase and how to use it lol


OVISEOMODS
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21.08.2015, 11:23

@shitanus first go to the link then click on download the you gonna see the versions and click on the leatest version he will give the file.dsl.mppack.sd put these file s in your gta sa user file with gallery and music etc...
how to use its really simple just play gta sa click on new game then he will give you gta sa (standar gameplay) and (dessing your own mission) pres y to use the you can add player actors animations weapons efects cars etc.....good ok??,


Air Shark
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21.08.2015, 11:30

@OVISEOMODS thx i well try bb


Air Shark
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21.08.2015, 12:24

@Redtrek hey man i got 262 download on my jail mod in a hole day how i got 700 or1000 downloaders dash


Air Shark
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21.08.2015, 12:34

@OVISEOMODS your mod dosent work for me i put the mpk5 floder to gta user in the document but dosent work


Redtrek
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21.08.2015, 13:19

@shitanus It takes days to get 1k unless you create an amazing mod but most likely it would be put on the featured list.


Air Shark
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21.08.2015, 13:26

@Redtrek lol thats mean 262 downloader in a day its cool sarcastic_hand


OVISEOMODS
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21.08.2015, 14:25

You have to edit the author name imad


Air Shark
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21.08.2015, 14:45

@OVISEOMODShow you knows my name ?? scareshok


OVISEOMODS
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21.08.2015, 16:34

smileLaugh hhhhhhhhhhhh this is some police secretsDirol


Air Shark
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21.08.2015, 16:41

@OVISEOMODS lol you know it from my email sarcastic_handLaughbiggrintonguesmilepardon


OVISEOMODS
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21.08.2015, 17:01

@shitanus yes hhhhhhhhhhhhh


OVISEOMODS
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21.08.2015, 17:02

@shitanus hey when you rob some on he will give you money no???


Air Shark
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21.08.2015, 17:02

@OVISEOMODSyes and he call the police you should shoot hem


OVISEOMODS
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21.08.2015, 17:17

@shitanus in the screenshot you rob a medic??hhhhhh you are crazy


OVISEOMODS
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21.08.2015, 17:18

any way 110/10


OVISEOMODS
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21.08.2015, 17:23

@shitanus do you have gta v pc ??


Air Shark
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21.08.2015, 18:13

@OVISEOMODS no but you can buy it from steam shok


Air Shark
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21.08.2015, 18:16

@OVISEOMODS well i rob a madic i rob a police man irob fire man i rob a military soldiers i rob gangsters i rob every body smilegoodwink


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21.08.2015, 18:59

 Quote: shitanus

@OVISEOMODS no but you can buy it from steam shok
just download it and we can play together gta v online


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21.08.2015, 19:02

we are earn more rank point LaughLaughLaughbiggrin


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21.08.2015, 19:31

@OVISEOMODSi have ultra


low pc


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21.08.2015, 19:33

@OVISEOMODS??@OVISEOMODS hey man i dont know how to use dyom mission i dont know how to make the end of the mission and the begain of the mission sorry


jpbuquid
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22.08.2015, 01:13

hey @OVISEOMODS F*ck You !


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22.08.2015, 06:12

@jpbuquid why stop


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22.08.2015, 06:16

@shitanus He/She downvote my mod.


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22.08.2015, 06:19

@jpbuquid lol were is youre mod i well rate fore you 10/10 to help


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22.08.2015, 06:22

@shitanus thanks man smile but it's ok.


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22.08.2015, 06:25

@jpbuquid ok then lol me to those guys ho like the mods and downgrade the rates are spamers me to i have spamers in my mods good


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22.08.2015, 09:50

@jpbuquid look i am really really sorry i was gonna rate 10 but as accidentaly i rate 1 i am really really sorry apologize please sorry i was gonna rate 10 please i am sorry i really wanna rate 10/10 again do you think i vote 1 with out any subject?? please sorry craycraysorrysorrysorrysorrypardon


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22.08.2015, 09:51

@shitanus 4 rank point assassin 103 comment in lees than a week we earn rankpoint here


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22.08.2015, 09:52

@OVISEOMODS i have 3 days on this website Dirol


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22.08.2015, 09:54

i am really sorry@jpbuquid i was gonna download 10craydashdashdashhunterhunter


SanAndreasDave
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06.03.2016, 19:13

Very Nice Mod !!! biggrin good Download !


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08.03.2016, 11:43

@SanAndreasDave your welcome its my third mod on this website XD


Romanz7410
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01.05.2018, 00:05

If you had a text menu come up and tell you to press R, that would be useful