Advertising
Navigation
Information

GTA San Andreas Mods

:

CLEO Modifications

Leviathan With Magnet


Author: vladvo
Date: 04.07.2024
Downloads: 2652 | Statistics
Filesize: 2.957 KB

Rating:
10.00 based on 6 votes

Leviathan with magnet.

Features:
Two options for magnet behavior (MagnetAlwaysEnabled in ini). Default is = 1 — magnet is always present (will appear when you get into the helicopter). If you put =0 then the magnet will appear after pressing the Home key. By pressing it again, you can remove it (the key is defined in .ini — MagnetEnableKey);
Helicopter power (thrust) can be changed in .ini — Thrust parameter. Default is 1.3, and in regular GTA SA it is 0.3. That's why it was not able to lift anything.
Mod is disabled in Up Up and Away mission

No more conflicts with mods that use modified handling.cfg

Ini file:
MagnetEnableKey - key to enable magnet
MagnetAlwaysEnabled - sets if magnet always enabled
Thrust - thrust
LightsKey - key to enable searchlight
PedsLeaveCar - peds leave car when it is picked up with magnet

Advertising
Download
Advertising
Report
Mod Report

Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.

Report this mod

Screenshots
Videos
Add a Youtube video

6 comments found
Name:


Comment text:


reload, if the code cannot be seen

Attention:
You need to be registered and signed in to post comments!
King008500
"Vic"
Vic
Comments: 0
Profile
Message
05.07.2024, 01:22

goodgood


darthpepo1
"Vic"
Vic
Comments: 0
Profile
Message
04.12.2024, 15:06

Is this only activated after the up up and away mission? i can get it to spawn just fine in a 100% game, but not in one save in where i just finished the flight school

It also works on a newly created save, i don't understand


vladvo
"Vic"
Vic
Comments: 0
Profile
Message
04.12.2024, 21:43

@darthpepo1It should work all the time, except during that heist mission.


darthpepo1
"Vic"
Vic
Comments: 0
Profile
Message
07.12.2024, 13:29

@vladvo yeah, i checked, and somehow my save got messed up, i couldn't even get it to spawn in the mission itself, so i just restarted, i would like to know what could have been the cause, to be able to prevent it, but so far, in the new save everything is working correctly, i think it might have to do with the car crusher mod, but i can't replicate it from the beginning of the game


vladvo
"Vic"
Vic
Comments: 0
Profile
Message
07.12.2024, 18:51

@darthpepo1Sorry, can't help you with that. As a guess - some mod messed up something and you saved the game, thus writing all that corrupt stuff to file.


darthpepo1
"Vic"
Vic
Comments: 0
Profile
Message
08.12.2024, 00:00

@vladvo Yep, most surely, i'm doing another playthrough and spawning a Leviathan at the end of every play sesion to test if the magnet still works and check if everything is alright hahahah, so far so good