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GTA San Andreas Mods

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CLEO Modifications

Street Cleaners v1.1


Author: ArtemQa146
Website
Date: 24.12.2023
Downloads: 148203 | Statistics
Filesize: 2.1 MB

Rating:
10.00 based on 21 votes

This mod adds characters to the expanses of the entire state of San Andreas, thanks to which the city becomes so clean and well-groomed!
You can meet workers with a broom, rake and watering can. The time of their appearance and work on the streets is from morning to noon.

v1.1
- Added 2 new characters, a lumberjack with an axe and a builder with a sledgehammer;
- Added sounds to all characters during animation.

Full compatibility with mods such as:
- Busy Pedestrians
- Street musicians
- PedFuncs
- Original Peds
- Urbanize

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16 comments found
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Markmadrox
"Vic"
Vic
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24.12.2023, 20:03

Cool it adds a lot "new life" to the game


King008500
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Vic
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24.12.2023, 20:40

goodgood


pleinaru
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Vic
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24.12.2023, 22:49

good


Wachi2324
"Vic"
Vic
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24.12.2023, 23:38

Well, I Always Had The Question Of “ How Did They Maintain That... Observatory (Or Whatever It Is) So Clean!, But Here's The Answer! yes
I Never had That Question, It Simply Adds Some Cool Details, Awesome Man!
goodDirolgood


Ben_N.
"Vic"
Vic
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25.12.2023, 01:37

goodgood


breant55
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Vic
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25.12.2023, 14:51

PLease make for mobile Pleasegoodgoodgood


MinhKhoi21
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Vic
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25.12.2023, 15:40

good


30.12.2023, 15:33

good


Zekkare
"Vic"
Vic
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26.01.2024, 19:37

good


Davidstrs
"Vic"
Vic
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10.05.2024, 16:00

ped that watering she attack cops and civilians because you give pedtype to 21 why not give female 5 and male 4 its simple

edit

confirmed that all ped from your script they attack civilians and cops after attack they just walk in peds path


Davidstrs
"Vic"
Vic
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10.05.2024, 16:19

tips

always you can put z coord to -1.0

Actor.Create(1@, 5, 6@, 10@, 11@, -1.0) which means they spawn in flat surface this way you can save 1 variable


// coords to walk
10@ = 1110.4316
11@ = 1056.9075
12@ = 10.2666

13@ = 1113.3339
14@ = 1084.5568
15@ = 10.2214

16@ = 1107.4077
17@ = 1097.9185
18@ = 10.2651

19@ = 1115.5471
20@ = 1105.4275
21@ = 10.2234

22@ = 1098.2186
23@ = 1049.3102
24@ = 10.2178

25@ = 1105.6729
26@ = 1040.8461
27@ = 10.2634

28@ = 1120.6608
29@ = 1045.0627
30@ = 10.2486

and here as you can notice all z coords are almost same 10.0 you can use same as i said before use -1.0 ped still walk same way they dont need z coord if its flat surface just here you can save 7 variables


ArtemQa146
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10.05.2024, 17:45

@Davidstrs I wrote this script a long time ago, I need to completely rewrite it, make something more random and simplified.


Davidstrs
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11.05.2024, 06:38

@ArtemQa146 :) good


feedv
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24.06.2024, 14:06

Cool!


radioxenjoyer
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10.12.2024, 15:27

I downloaded your busy peds mod. I notice there are some guys who are photographers taking pictures around the area. Is it part of that pack too?


Nestl
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Vic
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05.02.2025, 07:11

SCRLog 2020.3 says there is a problem with the StSledge.cs script. Can the mod be used without this script?