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GTA San Andreas Mods

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Cutscene Vehicles Fixed


Author: razzer.exe
Date: 23.02.2023
Downloads: 21639 | Statistics
Filesize: 3.94 MB

Rating:
9.59 based on 22 votes

This mod fixes cutscene vehicles so they look more like the in-game ones.
A̶t̶ t̶h̶e̶ m̶o̶m̶e̶n̶t̶ t̶h̶e̶ m̶o̶d̶ i̶s̶ o̶n̶l̶y̶ i̶n̶ H̶D̶-̶q̶u̶a̶l̶i̶t̶y̶, b̶u̶t̶ I̶'l̶l̶ a̶d̶d̶ a̶ v̶e̶r̶s̶i̶o̶n̶ w̶i̶t̶h̶ t̶h̶e̶ q̶u̶a̶l̶i̶t̶y̶ o̶f̶ t̶h̶e̶ u̶n̶m̶o̶d̶d̶e̶d̶ g̶a̶m̶e̶.
Added the OG quality, so now you can choose between two versions.

Installation:
Just drag the folder of your choice from inside the archive into your modloader folder in the GTA: SA directory.

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10 comments found
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Isaack567VC
"Vic"
Vic
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24.02.2023, 02:12

Ok Dude bye


razzer.exe
"Vic"
Vic
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24.02.2023, 12:44

WARNING: In some cases (very rare) in the mission Drive-Thru the game can crash. You can fix it by deleting csgreenwood.txd/dff
Other than that, the game should be fine.


SickickForce
"Vic"
Vic
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04.03.2023, 19:44

Dirolgood


zaza102030
"Vic"
Vic
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23.09.2023, 13:07

goodgoodgood


RinNagasaki
"Vic"
Vic
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28.01.2024, 07:18

Nice mod, but...

Did you forget to change the Washington model in the Outrider mission ?
It has a different model between the cutscene and the in-game model

Also, the Glendale cutscene color is actually correct in the vanilla game, the problem is in the carcols.dat


Name1201
"Vic"
Vic
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05.09.2024, 11:07

@razzer.exe it should be csgreenwoo.txd/dff not csgreenwood.td/dff


razzer.exe
"Vic"
Vic
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09.09.2024, 14:57

@Name1201 ok. Want a medal?


razzer.exe
"Vic"
Vic
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09.09.2024, 15:00

@Name1201 and it's actually WOOD, not WOO.

I suggest thinking before saying stuff like this. You obviously couldn't at all think in that moment, but I understand. I forgive you.


razzer.exe
"Vic"
Vic
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06.11.2024, 06:58

@RinNagasaki the Washington model in the cutscenes is made so characters don't clip into it. I am currently working on an update, and I will upload the washington model.

Also yes, you're right the Glendale model is correct as it is. I forgot to tweak the colors, and I will release the update soon. Alongside the new Glendale, I will add a corrected version of **carcols.dat**

Thanks!


08.04.2025, 18:13

May i ask, what program you used for this mod?
Zmodeler or 3DMax?
I wanted to edit some cuscene model in Zmodeler, but after some manipulation - the game will crash. Even if i simple open model in Zmodeler, and save it back without any actions - it will crash... sorry