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GTA San Andreas Maps

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Racetrack

Fukuoka Urban Expressway (Single Player)


Author: cheeseburger / highwaywarrior
Website
Date: 07.10.2021
Downloads: 18160 | Statistics
Filesize: 41.251 MB

Rating:
10.00 based on 14 votes

Fukuoka Urban Expressway



Credits:

cheeseburger - Converted to Single Player

Bandai Namco Entertainment - Models & Textures

highwaywarrior - Converted to MTA SA


To teleport into the map, just type "FUKUOKA".


Requires:

- CLEO Library
- Open Limit Adjuster
- Modloader

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27 comments found
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cheeseburger
"Vic"
Vic
Comments: 0
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07.10.2021, 21:13

Recommended to use Project 2DFX to make the map fully rendered without issues.

Set these values on IDE Tweaker inside of SALodLights.ini

AllNormalObjectsDrawDistance = 800.0


Kitaro
"Vic"
Vic
Comments: 0
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08.10.2021, 03:29

very nice adaptation! biggrin
are you also going to adapt to single player the Osaka track by the same author?


cheeseburger
"Vic"
Vic
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08.10.2021, 06:19

@Kitaro There's an issue on the map, that crashes your game at some times because the models are way too high polygons that need to optimize and I don't have time to optimize it.


macxdiscord10
"Vic"
Vic
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08.10.2021, 14:11

https://ibb.co/C2HCJ7b biggrin


Riashe
"Vic"
Vic
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09.10.2021, 13:22

Good Morning.

Congratulations as always a track ported by you I have nothing to complain about.

goodshoksmile


highwaywarrior
"Vic"
Vic
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10.10.2021, 12:01

nice, but even if i set AllNormalObjectsDrawDistance to 800.0 or higher values, it stops rendering the map after a while


Kiri678
"Vic"
Vic
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10.10.2021, 21:50

@highwaywarrior Have the same problem. Only collisions load after certain point of map, the rest is invisible. Same happens for Nagoya map.


cheeseburger
"Vic"
Vic
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10.10.2021, 22:58

@highwaywarrior @Kiri678 Since the map is heavy and to make it all rendered, roam the whole map by on-foot. So the easiest way is to use the airbreak script. bye


Kiri678
"Vic"
Vic
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11.10.2021, 11:26

@cheeseburger Okay update on situation. Tried loading the map on foot and it didn't work (textures stilll weren't there). After that i've opened txd file and changed compression level of road textures from DXT5 to DXT1, since none of them have transparency anyways. Then I went back into game, and only after modifying compression levels did your method work. After that i've loaded the map trough your way and the map stays loaded as long as the game is running. Same method for Fukuoka and Nagoya. So yeah, I guess it's all fine now. :)


cheeseburger
"Vic"
Vic
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12.10.2021, 09:52

@Kiri678 Well, I didn't touch those DXT compression. Since it works fine biggrin

And yeah, that's the only way to fix the problem pardon


Kiri678
"Vic"
Vic
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12.10.2021, 11:14

@cheeseburger Yeah, the beauty of SA modding, Lol. U can check something thousand times and it works thousand times, yet it somehow doesn't work for someone else and it should. pardon


vietanh
"Vic"
Vic
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28.10.2021, 10:00

it support android ???????
sorry


cheeseburger
"Vic"
Vic
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29.10.2021, 09:36

@vietanh No, but I'm planning to port it on Mobile as well. But it takes much time dash


vietanh
"Vic"
Vic
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29.10.2021, 09:58

@cheeseburger thank youbye


shiningstar
"Vic"
Vic
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04.11.2021, 18:53

Can you transplant the hot wheels track module?https://www.gtainside.com/en/sanandreas/maps/140441-hot-wheels-track-mod/


cheeseburger
"Vic"
Vic
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05.11.2021, 09:44

@shiningstar where to Mobile?


shiningstar
"Vic"
Vic
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05.11.2021, 12:53

 Quote: cheeseburger

@shiningstar where to Mobile?
https://www.gtainside.com/en/sanandreas/maps/140441-hot-wheels-track-mod/


21.12.2021, 06:48

are the lights work at night or its just solid dark?


cheeseburger
"Vic"
Vic
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24.12.2021, 01:12

@Karambia-WorkShop On those screenshots below, it was captured in night time, so as you can see it's bright. And also the lights don't work at all like it doesn't have 2DFX lights. So, it's still acceptable Dirol good


27.12.2021, 12:56

 Quote: cheeseburger

@Karambia-WorkShop On those screenshots below, it was captured in night time, so as you can see it's bright. And also the lights don't work at all like it doesn't have 2DFX lights. So, it's still acceptable Dirol good
well, it doesn't work for me, probably because of the ENB.

I'm using SADX 3.0 and it just black, only the vehicle had the lights worked.


cheeseburger
"Vic"
Vic
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27.12.2021, 15:16

@Karambia-WorkShop Oh, well yea mine I don't use graphic mods. But, I guess using Renderhook would be better in this map mod.


MLG1997
"Vic"
Vic
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02.04.2022, 12:57

@cheeseburger Where is the SALodLights.ini,i cannot find it


cheeseburger
"Vic"
Vic
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04.04.2022, 03:17

@MLG1997 You need to install Project2DFX.


MLG1997
"Vic"
Vic
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04.04.2022, 08:12

@cheeseburgerOh,I know what happen.I downloaded wrong version of 2DFX.
(New version here:http://thirteenag.github.io/p2dfx)biggrinbiggrinbiggrin


26.05.2022, 01:00

Amazing mod like always! 10/10 goodgoodgoodgood


Mi1han
"Vic"
Vic
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18.10.2022, 10:37

Dirolgood


17.08.2024, 11:14

good