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GTA San Andreas Cars

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Bobcat XL


Author: KiloRyu
Website
Date: 10.08.2021
Downloads: 3134 | Statistics
Filesize: 0.098 MB

Rating:
10.00 based on 7 votes

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27 comments found
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10.08.2021, 16:18

@KiloRyu KiloRyu Please you could make the car hidden inside the Willowfield Go Loco Low Modification Garage in the Cesar Vialpando Mission well Practically inside the Garage there is a car under a White tarpaulin and its id would be id14826 always if possible please not necessarily in case I would not like to force


BlackMods
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10.08.2021, 20:34

Nice Car Kilo good


SonicFlushh
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10.08.2021, 22:43

How can I Didn't Download this? This is good Replacement of Bobshit! biggrin


KiloRyu
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11.08.2021, 01:19

@BlackMods @SonicFlushh thanks guysbiggrinbye


KiloRyu
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11.08.2021, 02:36

@Mauro damiano86 the shape just looks a bit like a Ferrari, but there's nothing underneath it. Sorrysorry


Dragomazing
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11.08.2021, 08:23

Awesome mod good Bobcat now definitely looks modern yes


KiloRyu
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11.08.2021, 09:14

@Dragomazing thanksgood


11.08.2021, 11:01

@KiloRyuAnyway I meant more or less if you could make it also because I don't know what car could be coming from the Beta or maybe even from a Pre Alpha of GTA San Andreas but more or less there is nothing about the id 14826 type on the Wiki forums etc? just for information and for Curiosity, however, sorry for Disturb


KiloRyu
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11.08.2021, 11:10

@Mauro damiano86 It's okay, I think it's not from beta or pre-alpha versions, just a random props made by Rockstar. But making a car similar to it will be difficult because I'm quite newbie in 3d modelling.


11.08.2021, 11:27

@KiloRyuokay for me you can take as long as you want so it is not an urgent thing even if I would like to see the Rayfield Caliburn of Cyberpunk 2077 on GTA San Andreas or similar but I would not force it then it is not mandatory


11.08.2021, 17:15

@KiloRyu however I was wondering if there is a cleo Mod to attack pedestrians cars and objects to CJ and where I can download it if possible please still sorry if i disturb you


Dragomazing
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11.08.2021, 18:15

@Mauro damiano86 what you mean attack to cj? Cleo can create pedestrian that will attack cj, maybe even with car. But object can't attack cj...


11.08.2021, 18:23

@Dragomazing I meant if there is something to attach an object, a car or a ped on CJ's body a bit like one of the functions of the Menyoo of GTA V


Dragomazing
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11.08.2021, 20:02

@Mauro damiano86 Yes, it is possible. For example this animated wings mod:
https://www.gtainside.com/en/sanandreas/skins/97263-wings/


12.08.2021, 13:41

@Dragomazing anyway I tried the Mod of the wings but I could not achieve my purpose or The wings only appear Flying instead I would like more or less always if possible That the Pedestrian who must be attached to the body of CJ Teleported to the same Coordinates as CJ in XYZ and it remains there until I press the key or a combination of keys such as a Cheat Code which then you can adjust the position of the Ped always in XYZ with the Arrows of the keyboard or with KeyNum 2 On KeyNum 8 Giu KeyNum 4 Left KeyNum 6 Right and with enter confirmation or F and delete to cancel ah more or less the most obvious example you know the Dyom be Practically A CJ Fake appears on Grove Street and always at the same coordinates Appear the True CJ interpenetrate and I would like to obtain this result more or less so if I make some parts of the Ped invisible Through Custom Texture so I would get Custom Skins With CJ and the Ped example CJ 2x2 = 4 Arms as alien Ben10 anyway sorry for the disturb in case you let me know ok anyway hello Dragomazing


Dragomazing
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12.08.2021, 15:57

@Mauro damiano86 As I understand, you wish to put pedestrian in exact same position as cj like some kind glitch? But that is very hard to achieve, because you need code for ignoring their collision. Than you can for example put pedestrian as cj clothes (hat) but they will still move as one body. Or another solution is to put them as two controllable palyers. I manage to do that in vice city where you can control two or more characters in same time but camera will follow only one of them. wink


12.08.2021, 16:21

@Dragomazing ok Anyway how can I do it on San Andreas? even if there would be a solution 1 Attach an Object to CJ always to CJ's XYZ Coordinates 2 Attach a Ped to the same XYZ Coordinates of That Object Previously Attached to CJ 3 Make The Object Invisible Even If I Confess Something I Never Programmed a Cleo Mod nor have I made it unfortunately once I also tried it but not for this Function that I would like but for another but every time the Game Crashed okay one chance you let me know ok bye


Dragomazing
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12.08.2021, 18:25

@Mauro damiano86
070A: AS_actor 358@ attach_to_object 359@ offset 0.0 0.0 0.0 on_bone 6 16 perform_animation "NULL" IFP_file "NULL" time 1

070A: AS_actor $PLAYER_ACTOR attach_to_object 110@ offset 0.0 0.3 0.0 on_bone 6 16 perform_animation "CATCH_BOX" IFP_file "BOX" time 0

0681: attach_object 38@(119@,4i) to_car 58@(119@,4i) with_offset 0.0 -0.9 0.5 rotation 0.0 0.0 0.0


13.08.2021, 01:35

@DragomazingThank you very much With this I will finally be able to see if I can do something like Lord Garmadon from Lego Ninjago etc anyway you saved my life with this okay I hope not to disturb anyway sorry for the timetable one single question anyway how can I turn these strings into a Cleo file goes Well I guess I know I have to re-download Sanny Builder anyway Thanks for the help


GustavoCairac
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13.08.2021, 02:43

Hey man, why you don't try to make an GTA IV vehicle or something in HD? It would be cool too Dirol


KiloRyu
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13.08.2021, 06:25

@GustavoCairac I intend to do that, but there are already many mods that same like thatsorrycray


Dragomazing
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13.08.2021, 08:47

@Mauro damiano86 no problem, just click on new file in sanny builder and copy this. Before that define that actor and object...


14.08.2021, 16:40

@DragomazingAnyway I downloaded Sanny Builder and I copied the text you sent me but practically it happens that I open the game by making a new game All right loads the whole bar of the loading screen then a moment before starting the game the game crashes because ? However if it is solvable then let me know ok ah anyway if possible I would like to ask you something else more or less I would need The animation of C21 Android N ° 21 of Dragon Ball FighterZ but more or less it should be performed when the character is still Walk or runs and then when it starts to shoot the animation stops, however, an example of what I would like to obtain https://images.app.goo.gl/z4p9gsuQ6GKHgnVq9 if you can do it from Zero otherwise there is already the original animation of the it's called Cop_Ambient.ifp Coplook_Think but he should raise the left Arm when he raises it he holds the Right Arm with the fingers closed I would like the Animation to Freeze like this until I move CJ or the Skin of C21 etc but more for C21 then The animation resumes when I stand still without doing anything Curiosity Well Practically I need it for the Skin of C21 that I have on San Andreas XD biggrinhowever always if possible not necessarily sorry for the Disturb and the Papirone in case you make me s open ok anyway hello Dragomazing


BlackMods
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14.08.2021, 20:51

@KiloRyu You Are Welcome Bro good


Dragomazing
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15.08.2021, 05:15

@Mauro damiano86 of course it crash because that is not complete cleo mod it is just example of commands. But to see how that should look open main.scm file with sanny builder.

To edit animations use this tool:
https://gamebanana.com/tools/5979

Here is the skin if you need:
https://www.gtainside.com/en/sanandreas/skins/142768-pack-android-21-skins-dragon-ball/


15.08.2021, 14:02

@Dragomazing however for C21 I already have the Skins ah for the animation not necessarily however for the Cleo How should I do to make it work and add a command to activate and deactivate it then if you can move the position of the ped in XYZ with other keys and others for Cancel or Confirm anyway as already said above I am really denied in the programming of Cleo mod etcbiggrin okay then let me know ok anyway hello Dragomazingbye


Dragomazing
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17.08.2021, 16:01

@Mauro damiano86 You need to define cj and other character:
$PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
Camera.SetBehindPlayer
Actor.Angle($PLAYER_ACTOR) = 262.0
$PLAYER_CHAR = Player.Create(0, 2488.562, -1666.865, 12.8757)

358@ = Actor.Create(CivMale, #MALE01, 0.0, 0.0, 0.0)
359@ = Object.Create(#WOODENBOX, 0.0, 0.0, 0.0)

Actor.StorePos($PLAYER_ACTOR, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
110@ = Object.Init(127@, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
Object.CollisionDetection(110@) = False
070A: AS_actor $PLAYER_ACTOR attach_to_object 110@ offset 0.0 0.3 0.0 on_bone 6 16 perform_animation "CATCH_BOX" IFP_file "BOX" time 0

Than set key buttons:
if
00E1: player 0 pressed_key 19
jf @R3_485

etc.