Advertising
Navigation
Information

GTA 5 Mods

:

Script Mods

Health and Armour Regen v1.1


Author: mman0385
Date: 01.05.2015
Downloads: 5859 | Statistics
Filesize: 0.565 KB

Rating:
10.00 based on 4 votes

Provides slow health and armour regeneration up to 100%. Health still quickly regenerates to 50% normally. The regeneration is very slow so as to not make it overpowered but you can easily tweak the values to your liking by editing the values in notepad. Requires Script Hook V and LUA Plugin for Script Hook. Place the file Grand Theft Auto Vscriptsaddins

This mod is for personal use, but I decided to upload it so others can use it if they want. Straight up invincibility is no fun.

v1.1 - Edited based on suggestions from Hayuru and vanquish. Also cleaned up code a little. Health regenerates first and armor regens after health is full.
Again the regen rates are real slow but you can easily change them to whatever you want.

Advertising
Download
Advertising
Report
Mod Report

Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.

Report this mod

Screenshots
Videos
Add a Youtube video

2 comments found
Name:


Comment text:


reload, if the code cannot be seen

Attention:
You need to be registered and signed in to post comments!
NopeToDope
"Vic"
Vic
Comments: 0
Profile
Message
01.05.2015, 10:29

Helpfulbiggrin


Unknown Modder
"Vic"
Vic
Comments: 0
Profile
Message
01.07.2015, 22:04

 Quote: snake514

kann mir einer helfen ich versuch den player so zu machen das er wie eine wand ist also klingt doof ich weiß also wenn ein fahrzeug ihn anfährt das da beispielsweiße franklin nicht hinfählt sondern einfach stehen bleibt oder so eben fast so wie superman (der mann aus stahl(franklin aus stahl)) =) bitte

Das einzige, was du machen kannst, ist "Ragdoll" zu deaktivieren.
Also ⤵

SET_PED_CAN_RAGDOLL(PedHandle, bool State);
SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(PedHandle, bool State);
SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(PedHandle, bool State);
GIVE_PLAYER_RAGDOLL_CONTROL(PlayerIndex, bool State);
SET_PED_RAGDOLL_ON_COLLISION(PedHandle, bool State);

Schätze du weißt wie man den Code anwendet.