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CJ Voice and Model OIV Replacement for Franklin 2024


Author: xXcalvin54Xx
Website
Date: 06.05.2021
Downloads: 8790 | Statistics
Filesize: 6.076 MB

Rating:
10.00 based on 5 votes

CJ Full Voice and Model Replacement OIV for Franklin 2025 FINAL Version
Made by xXcalvin54Xx.

After 5 years on the east coast...

UPDATE VERSION 2025 FOLLOW NEW READ ME TEXTS
ALL OIVS HAVE BEEN UPDATED

NEW MP AND SP PED CLOTHING FOR CJ!
FIXED ALL CLOTHING BEING INVISIBLE IN CUTSCENES
FIXED ALL HATS MOVING FROM THE HEAD WHEN WIND IS PRESENT
OR SUPER JUMPING.
ALL CLOTHING SLOTS IN USE AND WORKING WARDROBE.

CJ AUDIO REPLACEMENT FULL GAME VERSION
ALL MISSION LINES AND CUTSCENES NOW INCLUDED!
EXTRA LINES ADDED FOR A BETTER GAMEPLAY EXPEIRENCE.
VOICED Lines by myself as well, present in Eye in the Sky,
The Merryweather Heist: Offshore and The Bureau Raid.

EVERY SINGLE FREEMODE LINE
Scripted Random Events
Player Switch Scenes
Player Hangout Conversations (individual and two player)
Strip Clubs
Player Activities
Special Friends Across Los Santos
ALL MAIN FREEROAM

GJ1996's / GJGamingBro Radio Addon PACK includes GTA San Andreas Radios created by him and made into a OIV installer by me to be used along side this mod.
Includes
Radio Los Santos GTA SA
Playback FM
K DST
Radio X
Bounce FM
KJAH West
CSR 103.9
Tuff Gong Replacing East Los FM
Radio Name Changes and Name change for CJ to be used with this.
BIG THANK YOU TO GJ1996 for his amazing work on them!!!

This has taken me nearly 4 years on and off with a lot of re correcting and trial and error.
Lost audio, broken hard drives.
I AM VERY HAPPY TO GIVE YOU THE REAL SA Experience in GTA 5.


DO NOT REUPLOAD ANYWHERE! ITS only on GTA Inside and GTA5 Mods, which will have a RAR file with a download link to my Googledrive.

Original CJ Model by Legenddarrio9991.
Player Switch by zZ ALEXEN Zz
Rockstar Boot logo and SA loading screens by xXcalvin54Xx
OIV Made by xXcalvin54Xx
and Much love and respect to GJ1996 ( GJGamingBro )
for his support and knowledge on helping and guiding me.

Big shout outs to GJ1996 for his knowledge and direction on what audio editing tool to use and for giving me the San Andreas audio banks folder.
His insight into the modding world has been a great great help! he has also developed his own CJ voice mod for Lamar used with the HD Universe CJ Ped please go check him out.

Recommended Mods:
Menyoo Latest Version: https://github.com/MAFINS/MenyooSP/releases
by MAFINS

HD universe CJ ped: https://www.gta5-mods.com/player/hd-cj-beta
by almico & Polkien

The homies (San Andreas Style Group up/recruit mod) :
https://www.gta5-mods.com/scripts/the-homies
by thalilmythos

Carl Johnson Classic HD-GTA SA : https://www.gta5-mods.com/player/advance-of-carl-johnson
by Legendario9991

Gameconfig: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
by F7YO
and for gameconfig
https://www.gta5-mods.com/tools/heapadjuster
https://www.gta5-mods.com/tools/packfile-limit-adjuster
https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch
https://www.gta5-mods.com/scripts/zolikapatch-v-hq-reflections-crash-fixes-more
https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
https://www.gta5-mods.com/scripts/sirensetting-limit-adjuster

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Callford
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Vic
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06.05.2021, 20:24

good


Matt1010
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06.05.2021, 23:22

Very interesting concept, never seen anything like this. Keep it up.


xXcalvin54Xx
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07.05.2021, 09:16

@Matt1010 Thank you man, Joining the PC Community from console, i knew GTA 5 was missing something! I had to bring back the man himself. GSF 4 LIFE Home boiii. Appreciate the feedback thank you, currently working on cutscenes and scripted in game lines for missions like in the video shown :) keep a eye out


xXcalvin54Xx
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05.09.2022, 14:47

UPDATE VERSION 5 FOR AUDIO IS NEARLY COMPLETED!
This means everything in freemode has now been changed to CJ!!!!
. Hangouts (For every individual and for joint hangouts) i.e CJ, Trevor & Lamar.
. Scripted Events
. Player Switch Scenes
. Gun Shop Conversations
. Player Activities with friends
. Taking Chop for a walk
. GENERAL FREEMODE PLAY Audio
. First Two Missions with Cutscenes!

Only thing left is MAIN missions and stranger and freaks
These are something i will change out in time but take some testing to do to make sure every line sounds correct and is used properly when playing.
Very Tedious work doing the missions as every line of audio is not in the order of the conversation you hear when playing the missions.
in the audio banks they can be split up into sections and one sentence may be two clips of audio names AC_01 and second line could be AC_99... its takes alot of time listening to all of them and knowing what should be said in what order.


xcaps
"Vic"
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09.10.2023, 19:49

Hey Man, just discovered your ambitious Project right now. Respect for your effort to bring this to an complete end, Man! When I hit the download button currently, on what stage is the mod in my game than? Date says 2021. 2 years later now. Should I wait for the final release or check the mod from 2021? Great idea btw this concept.


xXcalvin54Xx
"Vic"
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12.10.2023, 18:37

@xcaps Thank you man, I am near the end of editing for the missions and cutscenes (i have completed all the cutscenes) i have been going over each mission adding and re correcting lines where i can.
The latest version of my mod does not include all of these audio changes yet for the completion of the game but i am aiming to upload it by the end of this year.
The download on here will be a rar file with a text document in it with a link to my google drive the google drive file is named CJReplacement2023oivfix
This includes manual un install folder and a few oiv un installers for people.
and updated OIV installers also GJGaming1996 kindly gave me permission to use his SA Radio Los Santos Addon Radios with my MOD to give the full SA Experience, i just made it into a OIV installer to be used along side this mod. Big shout out to GJGaming1996 as always much love


xcaps
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14.10.2023, 18:16

@xXcalvin54Xx SOunds excellent! As I saw now you mentioned the current download link would have the name "CJReplacement2023oivfix". I could swear what I recently downloaded was first an text File, inside the link to exact the name
you have written to me. It says in the download oivfix at the end. Dl was around 4 GB when I remember right. Will the final File much bigger than?


xXcalvin54Xx
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03.11.2023, 01:42

NEW UPDATE
THIS IS THE FULL AUDIO REPLACEMENT FOR FRANKLIN
Missions, Cutscenes and Freemode lines.

NEW Links are for Googledrive and are named CJReplacement2024FINALoiv and is 5gb.
there is a link for both RAR format and folder format.
The only thing i have left out is peyote audio, there is around 300 lines of audio for eating peyote plants and with this audio some animals sounds are used which means splitting all the audio for the sounds and adding them back in.
there is roughly around 4 cutscenes that had cross speaking (two talkers at the same time) there was not much i could do with them so one cutscenes is very noticeable half way through.

I DO SUGGEST RE DOWNLOADING THE NEW VERSION and deleting the old one or deleting the mods folder and starting fresh.
I have re done the read me install guide for a easy installation hopefully,
Please follow carefully.
I have left a manual uninstaller folder and a Manual folder for installing custom textures for CJ.
There is OIV un installers as well for loading screen, boot logo, loading music, mission pass music.

Please feel free to make gameplay videos and post them when you are playing through single player again! Just make sure to credit me and share my download link so the whole GTA community can see this mod!
also feel free to link my Youtube channels here:
xXcalvin54Xx : https://www.youtube.com/channel/UCL533JbWIel3jYLiuuPqZlw
and
VET54 Gaming : https://www.youtube.com/channel/UCFN8H215P1Xii1ff4cQAQoA

Thank you all for reading <3


xXcalvin54Xx
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05.11.2023, 04:41

How to install CJ Full voice mod and model replacement - Tutorial (NO VOICE)
https://www.youtube.com/watch?v=vw_qKHoZ6vU
Pretty easy to follow along with the readme install text USING this as visual guidance.


xXcalvin54Xx
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10.11.2023, 12:57

After some playing around it seems that taking damage before going into a mission wearing CJ clothes is what allows them to be seen
in cutscenes. For some reason they are a invisible torso sometimes,
but the Chest Torso ALWAYS WORKS.
I added two new CM Punk t shirts to the existing t shirts, i think its the way the YMT is set up but i am not certain in these areas, my mod is a AUDIO MOD but as a replacement, its a issue thats spoils the immersion, just means for cutscenes you're limited to the chest torso at times..
If anyone knows about YMT editing and rigging with blender etc and skeleton editing in blender and code walker for IG_skeleton and CS_skeleton to add bone structure to replacement peds etc PLEASE contact me on discord: xXcalvin54Xx
Thank you <3


xXcalvin54Xx
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09.06.2024, 01:26

Anyone with skills in Blender and creating/rigging clothes/ addon clothes or anything to with ped and model editing please ADD and Contact me on Discord: xXcalvin54Xx .
I am trying to add some more clothing to fill out the empty slots on CJ/Franklin when playing Mission's.
Certain mission's will change the outfits and with some slots not having clothing or Franklins original clothing not matching the Skeleton of CJ they end up invisible or simply not displayed to fit correctly.
I wanted to add some MP clothing and hair like the Grove St style work shirts and the Brooker Green Bandana.
anyone who could help and suggest clothing to add would be much appreciated.


xXcalvin54Xx
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14.06.2024, 19:18

I have resized all of the props used in missions that was not done by legendario.
I have also replaced some props/hats with better options from MP.
Super jumping with CJ causes clipping issues that are present on the model anyway ( I don't know how to fix that) other than that the clothing options I have added all look good.
gives more variety of clothing that the model was seriously lacking.
Just a long process to re size all the clothes to make fit CJ.
I will keep the comment section updated.
I might have to link a googledrive link for the new clothes when finished.


xXcalvin54Xx
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18.07.2024, 21:29

I have attached 4 preview screenshots of some of the clothing that I will be adding at some point in the next month or two.
I have nearly filled out all the clothing slots used by Franklin so CJ will no longer have missing textures or clothing that did not fit due to it being sized for Franklin.
I had to create a new head file, used as the main head that has a attached neck so it fits the MP Clothing which are mostly used from uppr_000-uppr_031 slots.
anything in JBIB will be a outer top which will need to use either no torso or uppr_020 (cut off torso to fit the outer tops like the open work shirt and open bomber jacket).
I'm waiting for script hook to be updated again so i can test clothing changes out, A trainer is required to change clothing parts and textures.
Menyoo, simple trainer etc.


Vbaby1990
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10.08.2024, 04:31

@xXcalvin54Xx


xXcalvin54Xx
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14.08.2024, 05:23

Current fixes for next update:
New 4k GTA San Andreas Loading Screens with GTA 5 Style Renders ( the pop out picture that floats across screen).
I have checked my end, and all the renders and screens look clean and good.
(Downloadable now via "RAR Format Googledrive link").

Updated Name Changes to include name changes to x64b.rpf's global.gxt2 in american_rel.rpf (using the latest version of the global.gxt2)
There is a bug which displays Franklins name in the mission description on the menu UI and some missions when you die will say Franklin died, I'm not sure why this is present as I have checked every name mention of Franklin in the global.gxt2 and replaced them with Carl... I cant find any other mentions of Franklins name to change it to Carl.
(Downloadable now via "RAR Format Googledrive link").

Updated the Loading Songs with Adobe Audition to match loudness for each track, so loading music should sound cleaner.
NWA Rap, CJ Rap and Original GTA San Andreas Loading song.
(Downloadable now via "RAR Format Googledrive link").

GJ1996 helped me fix the looping issue with his Addon Radio's for some stations, all time durations have now been fixed so no more overlapping.
Also has been updated to include 3 songs that was missing.

Updated the player_one.ymt to match all of Franklins in game clothing items and texture count.
MP Clothing/and Franklins clothing has been resized and rigged for Carl Johnson.
All clothing slots for Franklin will now be active with new clothing from either MP or resized from Franklin's.
This includes props hat and glasses.
Using the in game wardrobe, all outfits inside of the wardrobe or bought from the clothing stores will use the correct uppr_XXX and jbib_XXX to match each other.
Mission's should now use clothing that will match each other for the most part.
I have also added some jbibs that are cut t-shirts to fit the open work shirt and the coats to avoid clipping.
You will have to play around to see what matches and fits then save outfits.
The main purpose is to fill out the clothing slots used in the MAIN SP so they work together in mission's or when the game uses them.
anything after uppr_000 - uppr_031 and jbib_000 - jibib_010 and lowr_000 - lowr_023 will be classed as "Addon Clothing" and will be placed in patchday3ng, anything I put in patchday3ng will not be used from main games mission's and in game wardrobe, you will have to access this through a Trainer.

I have now FIXED the head and all the Torsos that looked like the mesh was tearing apart when you super jumped which was causing my main issue of hats and mask's not working correctly and moving from the head.
This was down to color attributes not being added correctly for the original components.
I have also fixed all the Torso's from not showing up in cutscenes they now ALL WORK!!! (The Default Torso's/Uppr's from Legendario9991 would not show up in cutscenes, leaving the body invisible).
adding the ped shader to the t-shirt and re setting up the textures fixed this issue, so both normal and spec maps are showing correctly.
With the help of GJ1996, I have been able to use outfits from NPC's around Los Santos, I have fitted a Police outfit for Carl Johnson from the LSPD Officer.

I will post here again when I am ready to upload the next update,
Thank you for reading and Keep it gangster homie.


xXcalvin54Xx
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13.10.2024, 15:25

NEW Update should be released and uploaded to my googledrive by the end of tonight 13/10/2024 GMT Time.
Its currently 16:12 as of typing this message.

The Folder and RAR Formats will be both updated.
For returning people, You will just need to download the new "CJReplacementFINAL" oiv from my googledrive folder link or REDOWNLOAD the RAR Format, up to you.
I have updated everything on the folder formats right now other than the new DLC CJClassic pack with clothing.
I should have that uploaded by end of tonight or tomorrow.
I will comment back here when it is uploaded, thank you.
Anyone new can just download the mod as normal.

TO NOTE: There is a few things I did not fully finish with weight painting, I think maybe one or two masks I couldn't get the neck to work right, there was some slight clipping issues when looking left or right.
I will try to fix these items in the future and upload them to googledrive.
As for now, the clothing that is done fills out the invisible slots for clothing that Franklin uses.
tried to pick the best MP clothing that suits CJ's style.
I have ported a few cop outfits from SP and a few other peds e.g impotent rage.
FIXED ALL THE CLOTHING not showing up in cutscenes.
FIXED All the hats and body components separating or moving away from the body when super jumping or when high wind was present.
All props hats used by Franklin resized or replaced with new Prop hats for Carl Johnson.
Updated all the OIVS and Textures to include conference call picture for Carl Johnson on the phone.
Also added back the Skill level up photo as i missed this in the last update.
Re corrected the Addon Radio Time duration for some radios so they should now work correctly with out overlapping or cutting off.
NEW 4k San Andreas Loading screens GTA 5 Style.


xXcalvin54Xx
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13.10.2024, 17:38

NEW UPDATE RELEASED
PLEASE RE DOWNLOAD HERE OR REFER TO YOUR GOOGLE DRIVE LINKS FROM THE MODS GOOGLEDRIVE LINKS.txt
PLEASE READ IN FULL BELOW

NEW Update Includes:
1. MP Clothing and SP Ped Clothing for Carl Johnson.
2. FIXED All original clothing by legendario9991 not showing up in cutscenes unless taking damage first.
3. FIXED All Hats and Prop Hats moving away from the head when WIND was present or when on moving vehicles.
4. FIXED Body parts/components separating/moving when super jumping.
5. FIXED Addon Radio Duration times and overlapping on Radio Los Santos.
(UPDATED RADIO LOS SANTOS WITH THE FULL ORIGINAL UNCUT RADIO).
6. XMLS for Menyoo for full outfits I have made and saved.
7. Updated 4k Loading screens from San Andreas.
8. San Andreas 1080p Boot Intro
9. San Andreas Loading Music and Mission Pass Music.
(3 Versions of San Andreas Theme, CJ Rap, NWA and The Original).
10. All original clothing slots from Franklin are now replaced will MP Clothes or SP Peds clothing.
(uppr_000 to 031 , lowr_000 to 021 , feet_000 to 019) Anything after is Extra slots.
11. Included Carl Johnson's Phone Picture for Conference calls as well in the updated CJTexturesFINAL.oiv.

ATLAS MAP USERS INSTALL:
CJReplacementFINAL.oiv
CJNameChanges2024.oiv (If you don't use Addon Radios)
(In the TO WORK FOR ATLAS MAPS folder)
Install the ATLASFIXESCJRestoreFINAL.oiv

AND WITH GJ1996's Addon Radio also Install
GTASanAndreas Addon Radios 2024.oiv
CJ&AddonRadioNameChanges24.oiv
and
(In the HUD TEXTURES Folder also Install)
AddonRadioTexturesATLASMAPS.oiv

These will Install the textures into update.rpf/x64/patch/data/cdimages/scaleform_generic.rpf

IF YOU DO NOT USE ATLAS MAPS INSTALL:
CJReplacementFINAL.oiv
CJNameChanges2024 (If you don't use Addon Radios)
CJTexturesFINAL.oiv

AND WITH GJ1996's Addon Radios also Install:
GTASanAndreas Addon Radios 2024.oiv
CJ&AddonRadioNameChanges24.oiv
and
(In the HUD TEXTURES Folder also Install)
RadioHUDnormal24.oiv

These will Install the textures into update.rpf/x64/data/cdimages/scaleform_generic.rpf

BUGS AND ISSUES IM AWARE ABOUT:
1.Hoodies will clip over the face when riding motorbikes in first person.
I cant hide the hood unless I can edit the player_one meta file which doesn't seem to have anything to do with using
num variations which is what allows for GTA to use a mesh with out a hood when its needed to avoid clipping.
2. Ski mask and Balaclava both have slight clipping in the neck and ears which I wasn't able to fix at the moment.
3. Uppr_058 has not been fixed yet with weight painting, I was defeated with this for a bit.
4. Cop clothing and some SP ped clothing does not fit all other clothing as i did not size it to fit other stuff.
So the police outfits are saved as a XML for the full correct outfit to fit properly.
5. Changing to a saved XML outfit file on MISSION'S will mute the peds audio... not sure why it does this.
Choosing Default components how ever will not mute audio in mission's.
6. The MP Hair for Dreadlocks will clip through hats as I'm not sure how to hide Custom/ported hair under hats.
Editing the YMT of the player_one and trying to lower the value to -2.0 still does not tuck the hair into the hat.

These are the issues I am aware of at the moment and hopefully if I fix them then I will upload them and update the comment section here to let you all know.
Anything else feel free to DM me on Discord xXcalvin54Xx
Hope you all enjoy the new clothing its not perfect by any means but has filled the empty spaces for Missions and corrected fixes that needed to be addressed.
Keep it GANGSTER YALL!


xXcalvin54Xx
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26.12.2024, 23:17

Merry Christmas everyone, hope you all had a great day and a even better new year! <3