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GTA 4 Mods

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Script Mods (e.g. *.lua and *.asi)

TrafficLoad


Author: ikt
Date: 07.08.2011
Downloads: 86423 | Statistics
Filesize: 15.356 KB

Rating:
5.61 based on 1330 votes

This is a simple traffic loading fix, for people who have modded cars and get the issue of always the same car appearing. It is also a welcome addition for people who wish to have more diverse traffic.

How this mod works and further things you maybe would like to know
This fix randomly loads any car into the memory. After 26 car models are loaded it tells the game to mark ALL cars as unneeded if they exist. This causes the game to unload any cars which aren't on screen anymore. After that, it randomly loads 26 cars again. This process repeats the entire time the game is loaded. Each cycle takes roughly 30 seconds, but you won't notice anything. Just give the script some time to load, after 1 minute after loading a savegame traffic diversity is constant.
Busses and taxis however do not participate in the cycle. They always load no matter what has been chosen, they just load. Busses appear regulary and all taxi variants appear in a good mixture.
This way of loading offers far more diversity than older methods. Cars which aren't loaded normally appear in traffic. Sports cars load sparingly, but they all load. Even the Infernus and Comet load. You won't notice repeating cycles anymore consisting of 30 different cars, all 84 cars (excluding service cars and taxis) are loaded.

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13 comments found
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gta4ever59
"Vic"
Vic
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08.08.2011, 00:41

doesnt work grrrrr !


OrpaZZ
"Vic"
Vic
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04.09.2011, 18:06

Doesn't work for me too..
I have only taxies all around the city!


speedy2wasser
"Vic"
Vic
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19.10.2011, 01:28

Hey i install it on EFLC but only the cars from normal gta iv drive around can you make one for Gta Iv EFLC ?
PS Nice mod work perfect for me ... 10/10P


escandalo
"Vic"
Vic
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03.01.2012, 23:28

perfect mod 10/10 works on my GTA 4 and my EFLC but one thing i found is that sometimes when i get into a car there is no engine sound. keep up the good work.


sally_chth
"Vic"
Vic
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30.04.2012, 09:16

that was a great mod man it work perfectly. I have some questions about your traffic load script
As you know in GTA IV vehicle archive there are 9 chopper bikes model such as Angel, Deamon, Hexter and ... that don't appear in game; oh I wonder that your script include these bikes or not? If it doesn,t how could I add them to the script?
If I add their names in cargrp it will be work or not? I mean the refrence of script is cargrp or something else?
please help me on this thanks dude.


lFUSEl
"Vic"
Vic
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16.05.2012, 14:41

So you should see this mod in the log as soon as you get in to the game? if so mines not loading not to sure why made sure my security settings allow everything and I know i have the scripthook and asi loader... any other ideas what it could be because im SOOOO tired of stupid taxis.


21.05.2013, 08:42

put not msvr100.dll pleace fix texture problem only .asi and .ini


radewa
"Vic"
Vic
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27.04.2016, 14:36

not workingm, still have a lot of taxi. 5/10 sorry. hunter


evoholic
"Vic"
Vic
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03.06.2016, 12:32

working fine on my eflc. any fix for the textures though? thanks man!


subway132
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Vic
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23.12.2016, 14:56

is there any limit to addon cars in traffic too in this script? cause i started game with expectation that i can have 109 addon cars in traffic but it keeps crashing my game! game worked fine when i had 7 addon cars set to be in traffic.


GhostYo1
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Vic
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18.06.2019, 23:08

good


AlconburyBlues
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Vic
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12.04.2024, 00:56

Does it work for Complete Edition?


OnyxLooner
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28.05.2025, 00:31

@AlconburyBluesYes, it does.