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Realistic Weapon Damage


Author: Zorawski
Date: 24.05.2010
Downloads: 29229 | Statistics
Filesize: 2.497 KB

Rating:
5.29 based on 1651 votes

Ultra-realistic damage of firearms, such as:

-Glock: two shots to kill (always) and a quarter to ignite the car engine (depending on
distance)
-Desert Eagle: a shot to kill (always) and five or ten shots to ignite the car engine
(Depending on distance)
-Shotgun: one shot to kill and set fire to a car engine (depending on distance)
-Micro-SMG and SMG: two or three shots to kill (always) ten shots to ignite the car engine (depending on distance).

The damage of all firearms were issued, these are just some examples. Explosives (RPG, grenade and molotv) and melee weapons (knife, bat) were not edited.

PS: Cartridge not realistic, you can load munitions 9999, but number of rounds per weapon edited for realistic.

Thank you for downloading.

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SamT97
"Vic"
Vic
Comments: 0
Profile
Message
17.04.2011, 19:26

Dude could you give a readme or send instructions cos some people like me have never done a mod like this and don't know how to


Prof.A
"Vic"
Vic
Comments: 0
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Message
27.08.2011, 16:04

SamT97 : Just copy the "WeaponInfo.XML" to
...Grand Theft Auto IVcommondata , and replace :)


ZOOBOO
"Vic"
Vic
Comments: 0
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Message
27.05.2017, 21:21

Overall good but damn, you should rly nerf the car damage. A 9mm pistol blowing up cars is dumb.