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Mods for GTA 3 Mobile

No Reload + Infinite Ammo for GTA 3


Author: Shadow Fight
Date: 07.02.2020
Downloads: 41904 | Statistics
Filesize: 7.969 KB

Rating:
10.00 based on 5 votes

No Reload + Infinite Ammo for GTA 3 Mobile!!!
Friends finally, I ported this mod to android. Just your weapons have infinite ammo and never reload ability. CLEO required. No bugs and 100% working. Please rate and write comment.
Real Owner: Unknown
Ported by Shadow Fight.
I need third hand for more weapons.
Liberty City is King!!!

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6 comments found
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Player9646
"Vic"
Vic
Comments: 0
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08.02.2020, 13:13

Great! and was wondering if there's a way to port PC Skins mod for Android? I installed one of them but there body parts were wronged look like a cartoon injury even if I start a mission it crashes


hackimplay
"Vic"
Vic
Comments: 0
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16.03.2020, 23:18

@Player9646You need to convert the model to Android first


Player9646
"Vic"
Vic
Comments: 0
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22.03.2020, 22:00

@hackimplaymy PC is ruined but these are the skins I tried to play
Terminator Skin mod
Sonic the Hedgehog
Minecraft skin mod (Steve Speed)
but I tried to use TXD Workshop on android using Exagear modifying Claude skin
But when I import it he just got black in game since it needs to be 8-bit texture but it only goes to 32-bit texture my skin and I need help for that.


hackimplay
"Vic"
Vic
Comments: 0
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23.03.2020, 04:03

@Player9646 you can convert image to 8-bit using adobe Photoshop

but you can also import it directly without having to convert it first. use the MAGIC TXD software to import images with 32bit bit depth, but the disadvantage is that the TXD file size will be much larger.


Shadow Fight
"Vic"
Vic
Comments: 0
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23.03.2020, 04:39

@Player9646 maybe timecyc error working.


Player9646
"Vic"
Vic
Comments: 0
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24.03.2020, 01:37

@hackimplaythanks for helping me biggrin
@Shadow FightNo that's not the problem I already know that issue and that is for GTA SA Mobile ver. Because I import a Terminator T-600 Skin as a Ball as member and that was his reflection issue. All I did was adding a 0 on every para. in the end and gets fixed. (Except on vision goggles)