
| Category: | /Mods/Modifications |
| Title: | New Xenon Projector Headlights V1.2 |
| Author: | JzztBlazze |
| Author Email: | warock56@gmail.com |
| Date: | 21.04.2012 |
| Downloads: | 6584 |
| Filesize: | 0.88 MB |
| Rating: | 5.69 based on 552 votes
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| Description: | READ THE README FOR ALL INSTRUCTIONS!
video is of older version V1.2, V1.1 AND V1.0 INCLUDED Hello this is my first gta 4 Texture mod (or mod in general, I hope you'll like it). This is to replace the light output of cars with a more modern headlight projector output and cutoff. I made this since I dont like the unrealistic lights in the game and I could not find a mod like this one anywhere else on the internet, so I made one. :) WORKS ON ALL GTA 4 VERSIONS This is still a WIP and can be most noticed in the center of the cutoff line where it shifts upwards, it is still a little pixelized, will be fixed. When one of the headlights is broken the texture goes away and you are left with the old circle-like texture, I am looking around as how to fix this. This will replace the file lights_occluders.wtd and modify visualSettings.dat values. Install instructions. 1. Make a backup somewhere on your pc of the original files going to be replaced/modified.. 2. Download .rar file and place "lights_occluders.wtd" in "Grand Theft Auto IVpctextures" folder 3. Go to "Grand Theft Auto IVcommondata" and open "visualSettings.dat" with notepad. 4. Scroll down to find #config values for vehice settings. 5. Replace with the one provided in readme. 6. Save changes and close. Start game, enjoy your more realistic headlights, and have fun driving at night, If it is hard to see in a mission/etc. The high beams are still super big and bright. Note: This is something I have been working on in my spare time because I love lights. So if you have any opinions/criticism tell me, write a comment. RESULTS MAY VARY DEPENDING ON YOUR GRAPHICS/ENB SETTINGS READ THE README FOR ALL INSTRUCTIONS! You can modify the values to suit your needs. Do not share file without giving credit. Thanks Replaces: lights_occluders.wtd |
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back to category| Adri CJ wrote on 21.04.2012, 16:49 |
Nice headlights. Where did you took the first photo?? |
| saif_iraq wrote on 21.04.2012, 20:02 |
nice xenon but how did you fixed the taxi bug by the way nice road texture |
| Tahoe LTZ wrote on 22.04.2012, 01:41 |
Did you ever get a chance to ever fix the pixalated problem with the cutoff? I want to download, but I want to know if there is a newer version to this that is fixed. |
| warock56 wrote on 22.04.2012, 06:49 |
@Adri CJ first photo is in second island south, its the entrance to the tunnel @saif_iraq its a mod called TrafficLoad http://www.gtaforums.com/index.php?showtopic=481572 @Tahoe LTZ V1.2 fixes the problem, forgot to update the readme and description download V1.2 and try it, just backup your files as if you dont like it you can always restore. |
| warock56 wrote on 22.04.2012, 06:52 |
@saif_iraq road textures are from author DKT70 |
| Golf-GTI wrote on 15.05.2012, 21:20 |
Beste Mod die ich kenne! Endlich gibt es anständiges Licht! Und keine Baustrahler.. Nice Mod! Thx! |













