
| Category: | /Maps/Other maps |
| Title: | Whetstone Intel V2 |
| Author: | xXxThexGTAxVigilantexXx |
| Author Email: | dbrackett4@gmail.com |
| Homepage: | http://vigilantemodz.yolasite.com |
| Date: | 09.05.2012 |
| Downloads: | 2840 |
| Filesize: | 17.871 KB |
| Rating: | 5.32 based on 237 votes
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| Description: | A new airport replacing the junkyard in Whetstone. Sorry it still has all of original vehicles spawning there because i can't figure out how to remove and/or replace them! I will add anyone to the team that knows how to do this but for now enjoy the mod!
Installation: Drop both files in your GTA SA/ DATA/ MAPS/ COUNTRY folderand replace with old ones. Come to my site Vigilantemodz.yolasite.com... |
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back to category| jakejohnsonusaGTA wrote on 31.05.2012, 00:26 |
Open the main.scm with a program. (Sabby Builder or Mission Builder work) then locate the parked car locations. I don't know the exact one(s)... you'd have to figure that out. It will look somthing like: 014B: $2335 = init_parked_car_generator 417 -1 -1 1 alarm 0 door_lock 0 0 10000 at 383.178 2538.891 16.53 angle 180.0 014C: set_parked_car_generator $2335 cars_to_generate_to 0 Delete both lines of the parked car. NOTE: the "at ... angel..." will tell you the exact cars location to help you find the right car park files. Use: http://www.gtaforums.com/index.php?showtopic=195055 for help. Just do the opposite. |













