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Extract scripts to CLEO folder.
Use IMG tool to add the Hulk model.
Replace object.dat file located in the data folder of the game by the given file.
It adds the following line to the file.
tiny_rock, 2000.0, 2000.0 0.99, 0.05, 120.0, 0.0, 1.0, 0, 0, 0
Replace ped.ifp file located in the anim folder of the game by the given file.
It changes the handsup animation, so that Hulk can walk while lifting.
Replace cok4_2.wav file located in the Audio folder of the game by the given file.
Type "HULK" to turn into Hulk and back.
LMB : punch/smash/throw
RMB : grab
TAB : kick
SHIFT + C : smash ground
Hulk has super strength, regeneration and is heavy weight.
He can jump very high and blow up nearby vehicles on impact.
Press LMB while falling to smash nearby vehicle.
Press RMB to lift vehicles and rocks.
Chaos causes Hulk to become angry and his strength increases with anger.
The handsup animation is edited by Shagg_E, and he also helped fix the Hulk model.
The model of Hulk is made by Aguia_X2 and converted by SGX
Also thanks to SYGaming for trying to help out with the animation.
Scripting by me (Jwalin Bhatt)
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