I port cars for SA mobile
*** I DON'T ALLOW MY MODS TO BE ADDED TO MODPACKS OR BE REUPLOADED TO LINK SHORTENERS***
*** RESPECT MY WORK, ALL MODS ARE FREE SO YOU MUST SHARE THEM FOR FREE AS WELL ***
** update coming soon **
= Lancer Evo VIII
** modding partner **
- OneeSama a.k.a. Vera Rose
** tips for using my mods **
= turn off RLE compression on TXD tool's settings so you won't face any texture problems
= if textures are blurry, set the stream mode value to 1 on their properties
= you can rename the textures yourself incase they overlap another texture
= always use the data lines provided so you wont face any problems like you can't get in the car
= if the car's lights look bad use HQLM 2.0
Thank you for using the mods I share
now get racing！
= mobile mods =
thanks for making it an unlocked one
btw is the car scale set at 110% like Mad Driver and NGR's cars?
@D. A. N Clothes yeah sure, just put this GTAinside link on the description
@SHAHIN NAVIDI no, dff size doesn't really matter (well it does on low end phones coz like on PC it'll cause lag on them).
What matters is no "part" exceeds 20k poly count, sometimes vertices should not too if they are too much like more than 40k vertices. Even if your dff is more than 10mb like this one as long as no part exceeds 20k poly it won't cause black cleo.
original mod link:
use this handling instead for the correct opening of the bonnet:
1400.0 2800.0 2.0 0.0 -0.2 -0.24 70 0.75 0.86 0.64 5 330.0 26.0 5.0 4 P 8.0 0.52 1 30.0 1.0 0.10 0.0 0.08 -0.09 0.16 0.3 1.40 0.54 105000 40443000 202200 1 1 1