I build highly accurate and detailed map extensions for the GTA V community and for my own pleasure.
I spend hours of work desiging and building these maps and try to, where possible, be as realistic as possible with these creations. I also vigorously test the maps for usability before adding them to my downloadable content list.
Map building on GTA V is time consuming and in part 'laborious' and that is why I have created this page to help support my work and keep those maps coming for the wider GTA V community.
I work closely with OmegaKing Mods who provide the amazing objects and mods required to build such creations.
By supporting me you will gain access to exclusive content not available anywhere else. I have several map creations that are not public and will continue to build private maps specifically for Patreon supporters.
@Ginkohana Thanks for reminding me. I meant to mention this in the blurb text 'Best to turn Grass Settings to NORMAL in game settings' or the grass and weeds grow through the floor of the property ;)
Parked a car and it's missing? Depends where you park them.
For some reason, when you convert an xml map to YMAP, the object collision fails when you either look away from the object or move away...the cars then fall through the floor/road/surphase and sit on the 'game floor'.
One fix for this is to get the 'Plain White Rug' from the prop list and place it on the areas you want to put vehicles, then click it down below the surphase so it's not visible. You can then park cars and they wont fall through.
I have, infact, done this already in various places around the map, but it's such a big map I may have missed some areas.
As for the vegetation...sorry about that...tried many ways to get around this and it's simply not possible to build anything on that ground without either raising it right up above the grass or by turning grass setting off so it only displays the basic ground.
I am working on modelling the buildings in 3DMax so I can turn them into actual props in their own right which will also solve the grass issue, distance lighting, and rain and sound cutoff for the interiors. But that will take a few months to implement.
In the meantime for best visuals, turn your grass down to normal and wak some rugs under the ground where you park :)
Hope that helps?
Anyone missing props? Install the latest version of MapBuilder for Patrons.https://www.patreon.com/omegakingmods/posts?tag=Map%20Builder
You will also need: Updated Object List for Map Editor 8 & 10k Object List in order that every prop placed appears as it should.
Rockstar's 'recommended' requirements to play GTA5 or your fps will go down to 1fps or even crash your machine.
Visual C++ Redistributable 2013 x64
NoBoundaryLimits 1.1.4 by Unknown Modder (VERY IMPORTANT OR YOUR PLANE WILL STALL BEFORE YOU GET A CHANCE TO LAND IT!)
MapBuilder Patreon (You need the latest and full installation of OmegaKing Studio's Map Builder) including the Gameconfig.
CWeaponInfoBlob Adjuster asi
PackFileLimit Adjuster asi
Updated Object List for Map Editor 8
10k Object List
@BBHD Thank you for the kind words :) many hours of work went into this project. Too be honest it isn't quite finished yet which is why I called it v1.0a
I will periodically update and rearrange areas and add new stuff to it.
Right now i am working on part 2 of the map which includes new stages and sculptures around the land.
...and yes I am a big fan of psytrance culture...i also DJ and produce a little :P