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GTA San Andreas Züge

Coil Cars (Two Models BNSF and UP)


Autor: Railworks 2 Train Simulator, Driver, Fernando33
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Datum: 10.04.2020
Downloads: 3154 | Statistiken
Dateigröße: 1.96 MB

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tanker car is used for transportation of liquid cargo, liquefied gases and powder materials.
The model is presented in two color options - white and red
The model may appear in a random skins (if it is installed instead of one of the standard models and if the Vehicle Remap plugin is installed
Ability to manually select one of the skins for use without a script or on an additional ID

Read and follow the installation procedure carefully for the model to work correctly in the game! To install, use IMGTool. Opening it with gta3.img (located in the 'models' folder in the game directory)

1. Using the FIND command, find and delete the freiflat.dff file and use the ADD command to insert the freiflat.dff file from this archive.

2A. Installation using the Vehicle Remap script:
Using the FIND command, find and delete the freiflat.txd file and use the ADD command to insert the freiftat.txd and reiflat1.txd files from the "txd (script)" folder.

2B. Installation with a choice of one of the skins (also these txd files for installation on additional IDs). From the "txd (manual)" folder, select the txd file according to the desired color, white (white) or red (red) and rename the selected file to freiflat.txd. Using the FIND command, find and delete the freiflat.txd file and use the ADD command to insert the freiflat.txd file with the selected skin.

You can also install this car instead of the standard “freibox” covered wagon by first renaming the files freiflat.dff, freiflat.txd and reiflat1.txd to freibox.dff freibox.txd and freibox1.txd respectively.

By default, the freibox car does not appear in railway traffic; to display it correctly, it must be registered with the SA Train Limiter utility in one of the trains.
Это все наслаждайся игрой!!!

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35 Kommentare bisher
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benshaoye
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Vic
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11.04.2020, 10:11

goodgoodgood


Khair eddine
"Vic"
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11.04.2020, 10:11

hello brother i want to ask you
why this wagon can't select multiple txd in one model
i mean like vehfuncs
note : i add-on this model
so what is the fix homie


Fernando33
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11.04.2020, 11:45

@Khair eddine Friend has two models BNSF and UP The model working perfect in the Game I added Cleo Script for the models see the ReadMe file :)


SergeDV
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11.04.2020, 14:15

@Fernando33
The ASI plugin is not a CLEO script.
ASI plugins work without a CLEO library (CLEO ASI plugin) =)
ASI plugins need an ASI loader only (files vorbisFile.dll and vorbishooked.dll)


Fernando33
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11.04.2020, 16:39

@SergeDV do you mean of TXD Script I forgotten to add Vehicle Remap :) where has mistake in the files??


SergeDV
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11.04.2020, 17:27

@Fernando33
The Vehicle Remap is an ASI plugin. It's not a script wink


Khair eddine
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11.04.2020, 20:18

 Quote: SergeDV

@Fernando33
The Vehicle Remap is an ASI plugin. It's not a script wink
but what is the different brother


Khair eddine
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11.04.2020, 20:25

@Fernando33 no brother you didn't add Cleo script in readme file. So homie what is this script


Fernando33
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11.04.2020, 21:32

@Khair eddine sorry my mistake I fix it now also I write by mistake to you sorry because I have no time


SergeDV
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11.04.2020, 21:59

@Khair eddine
Asi plugins (cleo.asi, SA_VehicleRemap.asi, ImVehFt.asi etc.) are in main folder of the installed game. Scripts (*.cs = cleo script) are in the folder "cleo" (the folder of the installed CLEO plugin)


Khair eddine
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12.04.2020, 05:12

@SergeDV i know brother but why we can not tell the asi plugin is a script???


Khair eddine
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12.04.2020, 05:18

@Fernando33 so can you give me the script or his link homie??


Fernando33
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12.04.2020, 08:47

@Khair eddine friend that is asi file download again the models has folder SA_ Vehicle Remap.asi after that instal in your game ;)


Khair eddine
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13.04.2020, 04:41

@Fernando33 but brother this mod i was add it as a new ID and I installed
SA_ Vehicle Remap.asi but it's not working .So dude what is the solution.


Fernando33
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13.04.2020, 09:15

@Khair eddine friend see ReadMe has detail for SA_Vehicle Remap open the folder of Vehicle Remap and see ReadMe also has TXD Script folder of the models


Khair eddine
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13.04.2020, 09:24

@Fernando33 brother look, I handstood all lines in readme but i want to ask you if the txd script (SA_ Vehicle Remap.asi) work when I add this model as a new ID or no?????


SergeDV
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13.04.2020, 09:28

@Khair eddine
Vehicle Remap asi plugin doesn't work with models on new IDs.
Standard IDs (400-611) only
Example my car in ID 495 and ID 612 (613, 614 or 795)
https://i.imgur.com/0CAIMyD.jpg
So you can use standard IDs only or add 2 wagons with 2 different liveries in 2 new IDs


Fernando33
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13.04.2020, 09:38

@Khair eddine the models working normal also without Vehicle Remap if you want use in new ID of wagons


Khair eddine
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13.04.2020, 09:42

@Fernando33 thank you homie but only last thing

When i add the model as a new ID it stall in only one txd; it doesn't switch.

So what is the solution


Khair eddine
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13.04.2020, 09:45

@SergeDV thank you.Are you using new train algorithm???


SergeDV
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13.04.2020, 09:48

@Khair eddine
yea, Algorithm 5.1


Fernando33
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13.04.2020, 09:50

@SergeDV surely has limit of that surely working only on some cars with limit not is need to use SA_Vehicle Remap I'm not use in my game :) the models working normal


Fernando33
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13.04.2020, 09:56

@Khair eddine friend not is need to use SA Vehicle Remap use the models normal :)


SergeDV
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13.04.2020, 10:05

@Fernando33
Veh_Remap works for painjobs (liveries) of standard IDs vehicles only - files *1.txd,*2.txd,*3.txd,*4.txd,*5.txd
Author had written about his plugin works with standard IDs in 2016
So game uses *.txd without *1.txd,*2.txd,*3.txd... files for vehicles in new IDs.
Ofcourse train models works normal in new IDs


Fernando33
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13.04.2020, 10:21

@SergeDV yes I see but I dont know why autohor Driver but why Driver's uses Vehicle Remap because the models is not standard


SergeDV
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13.04.2020, 10:30

@Fernando33
Driver had written
"Модель может появляться в случайном из скинов (если она установлена вместо одной из стандартных моделей и при наличии установленного плагина Vehicle Remap"
For standard IDs vehicles only: freiflat (ID 569), freibox (ID 590) or another ID (400-611). Read #2A of installation in a ReadMe file.
Driver used Veh_Remap for freiflat (ID 569), not for a car in a new ID.


Khair eddine
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13.04.2020, 12:54

@SergeDV And your game does not crash some times????
and can you give me "SA_Vehicle Remap" author's link
or the original site of the mod.


SergeDV
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14.04.2020, 10:10

@Khair eddine
What do you mean? Algorithm 5.1 or Vehicle Remap?
I have many different mods in my game, I watch game crashes sometimes, but I didn't watch crashes after using Algorithm.
About Vehicle Remap. Usually I don't use the plugin. As I tell I watch crashes but I don't know It happens because the plugin or no. I don't check it in the clear game.

If you need author of Vehicle Remap:
kenking (Крикунов Евгений) / E-mail: [email protected]
But I don't know he is active since 2016


Khair eddine
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15.04.2020, 05:52

@SergeDV Thank you so much. And your game is crashing with 90% from new train algorithm.Because of the new train models.It's like me, and specially in Specific places like east los santos and unity station.I don't know why, and also i don't know how to contact the original author of this script???
Maybe he will fix it.


SergeDV
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15.04.2020, 08:52

@Khair eddine
I tell you I haven't game crashes because of added Algorithm.
Den_spb (author of the Algorithm) made fine CLEO scripts. I used Algorithm (v5) 5 years ago and I had lags only when trains are spawned in the game. No crashes.
v5.1 was published in the end of 2015. Since I haven't problems with this script. Also I use Mod Loader, where to add different cleo scripts, new models of vehicles and objects.
For example a week ago I tested speeds/acceleration of the script. I had travelling through the State of SA without crashes in some hours. A video (3600 kmph)
https://drive.google.com/file/d/1XnOxZUY_kWodJ47AhqN_oEId8aIawgx4/view

Check the cleo script in the clear game but I'm sure the game crashes because of another script or conflict of the Algorithm with other scripts.


Fernando33
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15.04.2020, 12:25

@SergeDV I don't understand what talk the boy I don't not see problem in the Script I don't not see problem in the Script ( Algorithm 5.1) I use the Script in my game always the script not has problem never for me also and in your game not has problem I don't know why you're losing time for him the boy does not understan you :) :)


Khair eddine
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15.04.2020, 16:32

@SergeDV Yes you are right. It's because the conflict of the Algorithm with other scripts.But if you would, can you tell me what is the solution???
And thanks so much


Khair eddine
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15.04.2020, 16:38

@Fernando33 I handstand it dude. I'm just search for a solution to this crash. And it's because the conflict of the Algorithm with other scripts.


Fernando33
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15.04.2020, 16:47

@Khair eddine your game can to has other problem because the (Algorithm 5.1) not has problem in my game also I use the script reinstall your game and see the solution test your scripts without (Algorithm 5.1) in your game and after that see the mistake in your scripts :) ;)


SergeDV
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15.04.2020, 16:47

@Khair eddine
It maybe one solution only. Check handly working of the Algorithm with each other script.
But firstly you must check the Algorithm in your clear game. Clear game and:
- asi loader (for loading CLEO)
- CLEO library (v4)
- script Algorithm v5.1 (or v5)
- any limit adjuster for objects of the Algorithm
- added objects in gta3.img archive