San Andreas / Skins / New look / model
Indiana Jones Outfit
- LeatherJacketSoldier | uploaded by LeatherJacketSoldier
- 05/08/2021
- 5177 Downloads
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Description
Hello, community!! I'm LeatherJacketSoldier, from GTAForums. This is my first mod brought here to GTAInside, but there's a thing about this mod and future ones that you ought to know: almost all of them are based on someone else's jobs, so corresponding credit for placeholders is inside every Readme.txt you can see.
Indiana Jones Outfit
It includes the fedora (replacing Binco's Cowboy Hat), Zip's Beige Khakis with police holster (replacing Zip's Beige Khakis), the white shirt with rolled-up sleeves (replacing CJ's default White Tank Top), and the opened brown leather jacket with the shirt inside (replacing Binco's Combat Jacket). This new version comes with a modified main.scm, which changes default clothing, default haircut and default muscle, resulting in a much cleaner game in terms of clothing (details in "Read first!.txt").
Also, a replacement for BEATS file in San Andreas' "audio" folder is included, which has three modified sounds to get you in the "Indy vibe" (more information in "Read first!.txt").
Indiana Jones Outfit
It includes the fedora (replacing Binco's Cowboy Hat), Zip's Beige Khakis with police holster (replacing Zip's Beige Khakis), the white shirt with rolled-up sleeves (replacing CJ's default White Tank Top), and the opened brown leather jacket with the shirt inside (replacing Binco's Combat Jacket). This new version comes with a modified main.scm, which changes default clothing, default haircut and default muscle, resulting in a much cleaner game in terms of clothing (details in "Read first!.txt").
Also, a replacement for BEATS file in San Andreas' "audio" folder is included, which has three modified sounds to get you in the "Indy vibe" (more information in "Read first!.txt").
Comments
There are 9 comments posted yet.
06/09/2021 16:02
KNOWN ISSUES:
. Since CJ's default clothing was changed in main.scm, previous saves won't work. You have to start a new game (or stick to the original version of the mod, if you have it).
. Because now the default pants and shoes are from Zip, they won't appear in your wardrobe (there'll be just Binco Torso and Binco Hats). To fix this, either modify shopping.dat to add Zip's Beige Khakis (look for chinosbiege lines, NOT chinosbeige) and Zip's Brown Boots (look for timberfawn lines) to Binco's clothing list (both the stats list and the stock list, the stats list without the stock list won't work), or post here a request to reupload the mod with the modified shopping.dat. Take note that you'll have to remove in exchange another pants from Binco because of limit issues, I moved the Beige Trousers to Zip (but the Khakis and the Boots are still in both stores).
Quote | Reply
KNOWN ISSUES:
. Since CJ's default clothing was changed in main.scm, previous saves won't work. You have to start a new game (or stick to the original version of the mod, if you have it).
. Because now the default pants and shoes are from Zip, they won't appear in your wardrobe (there'll be just Binco Torso and Binco Hats). To fix this, either modify shopping.dat to add Zip's Beige Khakis (look for chinosbiege lines, NOT chinosbeige) and Zip's Brown Boots (look for timberfawn lines) to Binco's clothing list (both the stats list and the stock list, the stats list without the stock list won't work), or post here a request to reupload the mod with the modified shopping.dat. Take note that you'll have to remove in exchange another pants from Binco because of limit issues, I moved the Beige Trousers to Zip (but the Khakis and the Boots are still in both stores).
Quote | Reply






