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GTA V Entire bh1_48 (Map Portion Port) for SA



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Description

GTA 5 ENTIRE BH1_48 (Map Area) PORT TO GTA SA!


By TheNathanNS


1.) Description

This mod contains ALL the files from the bh1_48.rpf in GTA 5.

Converted to GTA SA.


THIS IS NOT A PRECONFIGURED MAP MOD.

YOU need to place the map objects yourself using ME


The mod contains:

* ALL .ydd files from inside the RPF

* A merged .ytd (to hopefully prevent texture issues, NO gaurantees it's 100% perfect.) (Size of TXD is around 48mb)

* A LOCKED .ytd (To prevent mod theft, sorry people I'm not taking chances on mods like this.)

* All .ydd's are in a single collision. (So map makers can hopefully make use of everything without crashing)

* The direct co-ordinates GTA 5 uses. (See the text file)



2.) Installation

This is not a pre-configured mod.

As this is an entire map portion-port, you need to use Notepad/Map Editor to place the objects yourself manually, since the original GTA 5 co-ordinates will cause a collision (not a crash, just it'll be horrible).

OR

You can use this in your total conversion mod.



3.) Credits

Thanks to DK22PAC for his GTA V conversion tool and Magic TXD Builder

Everything else done by TheNathanNS



There are 17 comments posted yet.

02/07/2017 08:10

I've downloaded it and will check it soon.
Great mod.

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02/08/2016 10:58

Unlock the files pleasee......

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12/04/2015 23:02

@TheNathanNS 10/10 @ThatsMe i am gonna use my super power again to rate the mod after two weeks
man this is crazy this mod need to get infinity 10/10 rates

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12/04/2015 22:59

 Quote: ThatsMe

 Quote: shitanus

how to install this s*** ??
it isnt a s*** lol
it is for a map editor
you can install it and then place the objects with map editor
these gonna be on my mta server...
soon video



dont miss to credit nathan

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11/03/2015 16:53

tested michael vegetation
works perfectly
its on the beach now :P

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11/03/2015 15:55

 Quote: shitanus

@ThatsMe ok i have MTA
you need to write a script (im a newbie in this and i just copy the script that my friend created and im changing object id model texture and colision)
and some objects like this mod
have more objects than one and they have one .col file
that have every object
so you need to use col editor etc
i suggest dont using it just wait for my video to see them and wait for my server to play with them

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11/03/2015 15:53

@ThatsMe ok i have MTA

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11/03/2015 15:50

@ThatsMe lets say i just dont know how to use standard map editor
and mta editor is hard to replace objects (if you are used to it then it is easy)

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11/03/2015 15:46

 Quote: shitanus

@ThatsMe how to replace and how to use map editor
well im not that good in map editor
to replace it isnt needed to replace it
map editor loads custom objects
but the thing is that i dont know how to use med (gta sa map editor)
thats why im using mta map editor it requires more work for replacing object and i can't tell you what you need to do in mta map editor


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11/03/2015 15:45

@ThatsMe how to replace and how to use map editor

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11/03/2015 15:15

 Quote: shitanus

how to install this s*** ??
it isnt a s*** lol
it is for a map editor
you can install it and then place the objects with map editor
these gonna be on my mta server...
soon video

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11/03/2015 14:22

awesome!
gonna test them in mta map editor

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11/03/2015 14:01

how to install this s*** ??

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11/03/2015 09:41

Really useful for experimenting and CReating some stuntage or Video/ Thanks Nathan!

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11/03/2015 02:18

@TheNathanNS ok T.y

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11/03/2015 01:59

@BGFplayerrr

Objects are what are defined in any map .IDE file.

You can manually create the objects by opening up the .IDE in Notepad.


Sorry the mod isn't pre-configured, I have a huge prop pack in the making. :D

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11/03/2015 01:10

Natalya forgiveness but ... What is this exactly are objects for GTA SA ??


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