San Andreas / Other / Helpware

Kam's scripts for 3DS Max 2017


  • Kam
  • 05/10/2017
  • 30432 Downloads

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Description

So here's the original: http://www.gtagarage.com/mods/show.php?id=9172

Obviously all credits go to Kams himself.

This also include material maps (like gta material) so make sure to also move /maps to the 3DS Max installation folder or else you will get error exporting DFFs.


From original entry, info;

Features

This GTA Mod Tool includes:
- DFF IO import/export all 3d models used in GTA game
Support:
- Special Material for GTA
- 2nd UV Map for vehicle
- 'Vehicle Parts' checkbox for bumpers, spoilers, wheels etc
- Non-Standard DFF import disabled!
- Bones/Skins DFF

- COL IO import/export all Collision used in GTA game
Support:
- COLL/COL2/COL3
- simple .col editing(append/delete)
- Save as new single .col

- IFP IO import/export all animations used in GTA game
Support:
- Animation base on ID

- Map IO import/export all map data used in GTA game
Support:
- GTA3/VC/SA ide
>objs, tobj, 2dfx(not sure in SA)
>anim(SA only)
>txdp(SA only)
- GTA3/VC/SA ipl
>inst, cull (all version)
>grge, enex, pick, cars, auzo, jump (SA only)

- Modelling Helper is a helper tool, run it when you need it!
- Char. skinning helper tool for sizing the envelopes.

There are 11 comments posted yet.

rafimuzakisapu1Modder badge
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12/04/2023 08:29

 Quote: DodyXR1555

Critically required for modding!
Amazing work!


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UB GAMERZModder badge
Los Santos Veteran
165
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06/12/2020 03:44

WHY MY 3D'S MAX IS LOADING KAM'S SCRIPT IN WRITTEN FORM.??

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GmerModder badge
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07/06/2019 20:49

@Scooper make sure to use not this download but https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/

and ofc you need to know how to export something properly, select all nodes, ask in forums for help otherwise

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ScooperModder badge
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06/11/2019 11:45

@Gmer Hey there, I tried the first link, but when I try to play with an exported vehicle in game it just crashes. Am I missing something?

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GmerModder badge
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08/24/2018 01:00

@DodyXR1555

It works in 3DS 2013 yes, but KAMS is still better for skins. For anything else you should use that modern plugin.

Note: I am the uploader of this 2017 Kams version, my name was just removed from it - I know where I am talking about. Why would I recommend against my own upload for no good reason
GL!

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DodyXR1555Modder badge
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08/04/2018 09:17

@Gmer
But does The_GTA's plugin work with 3DS 2013?
Because when I use Kam's scripts (not this one the one hosted on GTAGarage) my skin looks deformed and in T-Pose though the rigging is right in Max
All I want it that his plugin work with 3DS 2013 correctly without any deforming

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GmerModder badge
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08/04/2018 08:51

@DodyXR1555

I dont recommend this version anymore, either of these;

1) https://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/

or another updated KAMS from here:
2) https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/

The last mentioned version contains actual update fixes instead of just compatibility.

I still recommend The_GTA's plugin from link 1 over any version of KAMS at all

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DodyXR1555Modder badge
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07/24/2018 18:04

Critically required for modding!
Amazing work!

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KANO99Modder badge
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07/05/2017 13:44

good

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GmerModder badge
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05/12/2017 16:48

Miyata: what's updated is fixes for the errors when you use the old version of KAMS on 3DS Max 2017.

Some of these errors wouldn't let you use certain scripts at all, such as Export. They would interrupt.

Ashish: I'm not allowed to share links to illegal software, but you could get cracked 3DS Max 2017 from a torrent download. Go search.. (I'm not encouraging pirating tho, these scripts are meant for who already uses/owns 3DS 2017)

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Ashish SwamiModder badge
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05/10/2017 01:03

But how do you get 3ds Max for free??
I tried but failed
Please help!

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