San Andreas / Mods / CLEO Modifications
GTA V Cars ADDED [not replaced] to SA v5
- TheNathanNS, Automan, Fastman92 & ItsGamerTime | uploaded by TheNathanNS
- youtube.com/user/thenathanns
- 06/08/2015
- 21725 Downloads
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Description
GTA V CARS ADDED TO GTA SAN ANDREAS
V4
By TheNathanNS, Automan, ItsGamerTime & Fastman92
1.) Who did what
TheNathanNS: Setting up the files so the cars could be loaded into GTA SA
Automan: Making the vehicles
Fastman92: Car spawner and the GTA SA Limit Adjuster
ItsGamerTime: BF Bifta vehicle mod
2.) Update list
V5:
Increased new-car spawn rate.
The following cars have been added:
Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact (PS4/Xbox One/PC version of GTA V only)
Karin Asterope
Declasse Stallion (PS4/Xbox One/PC version of GTA V only)
V4.1
Fixed a crash that would occur when the player tried to enter/exit the BF Bifta.
V4:
The Car spawner is now configured to only show the added cars.
Changed some of the car's groups around in cargrp.dat.
The following cars have been added:
Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta
V3:
The following cars have been added:
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto
V2.1:
Solved the crashing bug.
In v2, I accidentally supplied the v1 config.
This version should work as the limits have been changed appropriately.
V2:
The following cars have been added (that were not present in V1)
Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R
The sound bug was fixed, all cars now have an engine sound
All vehicles have their proper GTA V name. For example, the Issi now says "Weeny Issi" and "F620" now says "Ocelot F620".
3.) Description
This mod brings vehicles to GTA SA without replacing them.
The cars are made by Automan and I have recieved his permission to use his mods for this mod.
The only car not made by Automan is the BF Bifta, which is made by ItsGamerTime.
I made this because Automan does some fantastic mods but some of his mods require you to add the vehicles to GTA SA, not replace, which, not everyone can do.
So I asked Automan if I could use his cars for this and he said yes. (Picture attached for proof).
The mod features:
* Actual names (I.E Pegassi Zentorno, Vapid Bullet GT)
* ENB compatible vehicles
* Vehicles spawn in traffic
* Low end PC friendly
* Unique handing.cfg lines
4.) Installation
MAKE A BACKUP OF EVERYTHING.
YOU HAVE BEEN WARNED.
Make a backup of the DATA folder, CLEO folder and, if you already use Fastman92's limit adjuster, your original .ini configuration.
Once you've made a backup of everything, simply drag and drop all the files into the GTA SA folder.
In the folder "Add to GTA3.IMG", add the contents of that folder to the gta3.img with any IMG editing tool of your choice.
If your game does crash, then you've either installed it wrong or a conflicting mod. For example, AFAIK, you can't have 2 limit adjuster's.
Likewise don't use any CLEO mods that require useage of the "3" button.
If you are experiencing crashing, please check the attached "troubleshooting.txt" file.
When you've installed everything, press 3 when you've loaded GTA SA up and you'll see a menu pop up. Browse through the menu and find any car you like. The cars I have added have the following names
Lampadati Casco
Coquette Classic
Ocelot f620
Weeny Issi
Dewbauchee JB 700
Bollokan Prairie
Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto
Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta
Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact
Karin Asterope
Declasse Stallion
Press space to get in the car and enjoy.
OR
Drive around San Andreas. They do spawn in traffic. (Occasionally)
I've noticed the Zentorno spawns around Las Venturas, the Entity and the Adder around Grove Street and the Furore around San Fierro.
The Mesa and Dubsta 6x6 spawn in the desert, near Verdant Meadows.
5.) Bugs
The Hijack Khamelion appears blank in the spawner.
I do not know why.
Most of the cars can be driven into the mod shop, however, putting some mods on the added vehicles will crash.
You can still change color, wheels and add hydrualics without issue.
There is a possible crash if using the first person mod with some of these cars.
From my own experiences, cars like the Roosevelt are fine, but cards like the Dubsta 6x6 crash if first person mode is entered.
6.) Credits
Mod configured up by TheNathanNS
Vehicles rigged from GTA V by Automan
Limit Adjuster and Car Spawner by Fastman92
BF Bifta model by ItsGamerTime
V4
By TheNathanNS, Automan, ItsGamerTime & Fastman92
1.) Who did what
TheNathanNS: Setting up the files so the cars could be loaded into GTA SA
Automan: Making the vehicles
Fastman92: Car spawner and the GTA SA Limit Adjuster
ItsGamerTime: BF Bifta vehicle mod
2.) Update list
V5:
Increased new-car spawn rate.
The following cars have been added:
Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact (PS4/Xbox One/PC version of GTA V only)
Karin Asterope
Declasse Stallion (PS4/Xbox One/PC version of GTA V only)
V4.1
Fixed a crash that would occur when the player tried to enter/exit the BF Bifta.
V4:
The Car spawner is now configured to only show the added cars.
Changed some of the car's groups around in cargrp.dat.
The following cars have been added:
Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta
V3:
The following cars have been added:
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto
V2.1:
Solved the crashing bug.
In v2, I accidentally supplied the v1 config.
This version should work as the limits have been changed appropriately.
V2:
The following cars have been added (that were not present in V1)
Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R
The sound bug was fixed, all cars now have an engine sound
All vehicles have their proper GTA V name. For example, the Issi now says "Weeny Issi" and "F620" now says "Ocelot F620".
3.) Description
This mod brings vehicles to GTA SA without replacing them.
The cars are made by Automan and I have recieved his permission to use his mods for this mod.
The only car not made by Automan is the BF Bifta, which is made by ItsGamerTime.
I made this because Automan does some fantastic mods but some of his mods require you to add the vehicles to GTA SA, not replace, which, not everyone can do.
So I asked Automan if I could use his cars for this and he said yes. (Picture attached for proof).
The mod features:
* Actual names (I.E Pegassi Zentorno, Vapid Bullet GT)
* ENB compatible vehicles
* Vehicles spawn in traffic
* Low end PC friendly
* Unique handing.cfg lines
4.) Installation
MAKE A BACKUP OF EVERYTHING.
YOU HAVE BEEN WARNED.
Make a backup of the DATA folder, CLEO folder and, if you already use Fastman92's limit adjuster, your original .ini configuration.
Once you've made a backup of everything, simply drag and drop all the files into the GTA SA folder.
In the folder "Add to GTA3.IMG", add the contents of that folder to the gta3.img with any IMG editing tool of your choice.
If your game does crash, then you've either installed it wrong or a conflicting mod. For example, AFAIK, you can't have 2 limit adjuster's.
Likewise don't use any CLEO mods that require useage of the "3" button.
If you are experiencing crashing, please check the attached "troubleshooting.txt" file.
When you've installed everything, press 3 when you've loaded GTA SA up and you'll see a menu pop up. Browse through the menu and find any car you like. The cars I have added have the following names
Lampadati Casco
Coquette Classic
Ocelot f620
Weeny Issi
Dewbauchee JB 700
Bollokan Prairie
Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto
Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta
Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact
Karin Asterope
Declasse Stallion
Press space to get in the car and enjoy.
OR
Drive around San Andreas. They do spawn in traffic. (Occasionally)
I've noticed the Zentorno spawns around Las Venturas, the Entity and the Adder around Grove Street and the Furore around San Fierro.
The Mesa and Dubsta 6x6 spawn in the desert, near Verdant Meadows.
5.) Bugs
The Hijack Khamelion appears blank in the spawner.
I do not know why.
Most of the cars can be driven into the mod shop, however, putting some mods on the added vehicles will crash.
You can still change color, wheels and add hydrualics without issue.
There is a possible crash if using the first person mod with some of these cars.
From my own experiences, cars like the Roosevelt are fine, but cards like the Dubsta 6x6 crash if first person mode is entered.
6.) Credits
Mod configured up by TheNathanNS
Vehicles rigged from GTA V by Automan
Limit Adjuster and Car Spawner by Fastman92
BF Bifta model by ItsGamerTime
Comments
There are 64 comments posted yet.
08/23/2015 19:22
@ElPitooo
This version is old.
Try Version 7:
http://www.gtainside.com/en/sanandreas/mods/75965-gta-v-vehicles-added-not-replaced-to-sa-v7
Ensure the vehicleaudioloader.asi and VehicleAudioLoader.cfg are in their appropriate places.
That could be a cause for the missing audio.
Quote | Reply
@ElPitooo
This version is old.
Try Version 7:
http://www.gtainside.com/en/sanandreas/mods/75965-gta-v-vehicles-added-not-replaced-to-sa-v7
Ensure the vehicleaudioloader.asi and VehicleAudioLoader.cfg are in their appropriate places.
That could be a cause for the missing audio.
Quote | Reply
06/28/2015 20:33
If he gives me permission.
I can't just include his work without permission.
-----------------------
Technically counts as piracy.
Search Google for "GTA SA US 1.0 No CD Hoodlum". GameCopyWorld has it IIRC.
-------------------------------------------
Final confirmed list for v6:
Windsor
Warrener
Bati 801
Bati 801 Sprunk
Lectro
Nemesis
Pigalle
Zion XS
Pegassi Osiris
Benefactor Stirling GT
Kuruma Armoured
Duke O'Death
Buffalo S (Sprunk)
Because I can now use Aldhayr_Mods' work, I re-did the list.
Providing I don't lose my files, there will be around 9 versions!
Maybe 10. Undecided yet.
But that's ages away for now, v6 is coming soon!
Quote | Reply
Quote: masterstarmmm
hi nathan could also add to the v6 cars like the bodhi canis and cheval fugitive of m4k3 please ...
If he gives me permission.
I can't just include his work without permission.
-----------------------
Quote: Haikal112233
Hey Nathan can you give me your gta_sa.exe?
Technically counts as piracy.
Search Google for "GTA SA US 1.0 No CD Hoodlum". GameCopyWorld has it IIRC.
-------------------------------------------
Final confirmed list for v6:
Windsor
Warrener
Bati 801
Bati 801 Sprunk
Lectro
Nemesis
Pigalle
Zion XS
Pegassi Osiris
Benefactor Stirling GT
Kuruma Armoured
Duke O'Death
Buffalo S (Sprunk)
Because I can now use Aldhayr_Mods' work, I re-did the list.
Providing I don't lose my files, there will be around 9 versions!
Maybe 10. Undecided yet.
But that's ages away for now, v6 is coming soon!
Quote | Reply
06/27/2015 00:53
I'm actually trying to look into that.
There's some issues with DK22PAC's GTA V HUD though. :/
---------------------------------------------------------------
V6 information!
Bikes will be added in V6!
I have received permission from Aldhayr_Mods to use his GTA V bikes and helis!
:D
Quote | Reply
Quote: sergiojs1998
Hey nathan could you create the mod weapons add (not substitute) for gta sa
I'm actually trying to look into that.
There's some issues with DK22PAC's GTA V HUD though. :/
---------------------------------------------------------------
V6 information!
Bikes will be added in V6!
I have received permission from Aldhayr_Mods to use his GTA V bikes and helis!
:D
Quote | Reply
06/20/2015 22:14
Alright I found out something strange about it like when Cleo wasn't in the folder I didn't no longer had the ploblem anymore but when I putted cleo back the ploblem returned
Quote | Reply
Quote: TheNathanNSQuote: Jaydee43Quote: TheNathanNSQuote: Jaydee43
I tried your mod on my gta and I gotten this error
http://i.imgur.com/l6l4uKf.png
Are you using any other mods? Namely mods that require usage of the American.gxt?
Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result
That sounds like an issue with either shopping.dat or clothes.dat as they define the items within the player.img
Alright I found out something strange about it like when Cleo wasn't in the folder I didn't no longer had the ploblem anymore but when I putted cleo back the ploblem returned
Quote | Reply
06/16/2015 22:52
I'll also be working on a GTA V styled garage for the next version.
Like the Xbox 360 and PS3 versions of GTA V, you can find some (not all) of the added cars (such as the Duke O Death and armored Kuruma) inside the garage if you don't want to use the car spawner to spawn in the Kuruma and Duke O Death.
Enter the garage, find the car you want, drive to the exit and have fun in your (not usually obtainable) car.
That's the plan anyway.
I'll have to do some snooping around the SA map to find a suitable "garage".
Quote | Reply
I'll also be working on a GTA V styled garage for the next version.
Like the Xbox 360 and PS3 versions of GTA V, you can find some (not all) of the added cars (such as the Duke O Death and armored Kuruma) inside the garage if you don't want to use the car spawner to spawn in the Kuruma and Duke O Death.
Enter the garage, find the car you want, drive to the exit and have fun in your (not usually obtainable) car.
That's the plan anyway.
I'll have to do some snooping around the SA map to find a suitable "garage".
Quote | Reply
06/16/2015 17:43
That sounds like an issue with either shopping.dat or clothes.dat as they define the items within the player.img
Quote | Reply
Quote: Jaydee43Quote: TheNathanNSQuote: Jaydee43
I tried your mod on my gta and I gotten this error
http://i.imgur.com/l6l4uKf.png
Are you using any other mods? Namely mods that require usage of the American.gxt?
Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result
That sounds like an issue with either shopping.dat or clothes.dat as they define the items within the player.img
Quote | Reply
06/14/2015 20:37
Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result
Quote | Reply
Quote: TheNathanNSQuote: Jaydee43
I tried your mod on my gta and I gotten this error
http://i.imgur.com/l6l4uKf.png
Are you using any other mods? Namely mods that require usage of the American.gxt?
Nope however I reinstalled the mod with cleaner copy and now it says it can't load the player.img desipe the fact I found many backups to fix it but no matter I get the same result
Quote | Reply
06/14/2015 01:25
No estimated release date yet.
I'm working on a public beta for GTA SA: North Yankton that'll be released (hopefully) tomorrow.
Then I'll take a few days break from GTA SA modding.
Then after that, I'll continue work on this and GTA SA: North Yankton.
I've got a lot of cars that will be added, including "special" cars like the Armored Kuruma and Duke O'Death (complete with abilities).
etc.
v6 will hopefully be the best version of the mod yet.
Quote | Reply
Quote: mastergta
when the v6 will be released this fantastic mod?
No estimated release date yet.
I'm working on a public beta for GTA SA: North Yankton that'll be released (hopefully) tomorrow.
Then I'll take a few days break from GTA SA modding.
Then after that, I'll continue work on this and GTA SA: North Yankton.
I've got a lot of cars that will be added, including "special" cars like the Armored Kuruma and Duke O'Death (complete with abilities).
etc.
v6 will hopefully be the best version of the mod yet.
Quote | Reply
06/13/2015 11:26
Do any of those mods use a.fxt?
Try removing all mods and see if it works then. If it does, add each mod one by one until the game doesn't display the cars.
Also to save time on this, use FastLoader: http://www.gtagarage.com/mods/show.php?id=25665
Quote | Reply
Quote: WinterNevada
@TheNathanNS (don't wanna make a quote chain)
Too many to list so I took screenshots;
http://goo.gl/Q7phM4
http://goo.gl/a8D0br
http://goo.gl/LJJ2r3
and Surfly.
Do any of those mods use a.fxt?
Try removing all mods and see if it works then. If it does, add each mod one by one until the game doesn't display the cars.
Also to save time on this, use FastLoader: http://www.gtagarage.com/mods/show.php?id=25665
Quote | Reply
06/12/2015 22:54
I've install GXT Hook but there's still no names in the car spawner. I've also tried uninstalling the GTA V HUD made by DK22Pac because I thought that may have hindered the mod but still no names.
-----------------
What other CLEO mods do you have installed?
Quote | Reply
Quote: WinterNevadaQuote: TheNathanNSQuote: WinterNevadaQuote: WinterNevada
Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.
What comes up?
Crash or does the game do a "soft freeze" or no car name appear?
Make sure vehicles.fxt is in the CLEO_TEXT folder.
Just the names alone don't appear which also means I can't spawn the cars.
Sounds like you're missing the GXT Hook.
I've install GXT Hook but there's still no names in the car spawner. I've also tried uninstalling the GTA V HUD made by DK22Pac because I thought that may have hindered the mod but still no names.
-----------------
What other CLEO mods do you have installed?
Quote | Reply
06/12/2015 22:43
Sounds like you're missing the GXT Hook.
I've install GXT Hook but there's still no names in the car spawner. I've also tried uninstalling the GTA V HUD made by DK22Pac because I thought that may have hindered the mod but still no names.
Quote | Reply
Quote: TheNathanNSQuote: WinterNevadaQuote: WinterNevada
Can anyone help me with the car spawner. I've install everything correctly but the cars don't appear in the car spawner list. Thanks in advance.
What comes up?
Crash or does the game do a "soft freeze" or no car name appear?
Make sure vehicles.fxt is in the CLEO_TEXT folder.
Just the names alone don't appear which also means I can't spawn the cars.
Sounds like you're missing the GXT Hook.
I've install GXT Hook but there's still no names in the car spawner. I've also tried uninstalling the GTA V HUD made by DK22Pac because I thought that may have hindered the mod but still no names.
Quote | Reply
![GTA V Cars ADDED [not replaced] to SA v5](/img/201506/s/1433755207_inf.jpg)
![GTA V Cars ADDED [not replaced] to SA v5](/img/201506/s/1433755207_Blista Compact.jpg)