San Andreas / Mods / CLEO Modifications

Custom Gang Territories - Configure gang territories using a .dat file


  • AlvarynGTA | uploaded by AlvarynGTA
  • 04/17/2026
  • 2520 Downloads

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Description

Custom Gang Territories allows you to define gang territories using a simple .dat file.

Requirements:
- GTA San Andreas v1.0
- CLEO 4 / CLEO+
- ModLoader
- Extended Gang Wars (recommended)

Installation:
- Copy the mod folder into your "modloader" directory
- Edit the .dat file as needed
- Load your game

Usage:
- Configure territories in the .dat file
- Load your game to apply changes

Features:
- Supports multiple gangs per zone
- Automatic cleanup of zones before applying values
- Grove-controlled zones are protected by default
- Optional override using "1 0 ZONEKEY"

Note:
- Entries for the same zone must be grouped together
- Use valid zone keys defined by the game.
- Changes are saved with your game progress
- To revert changes, set densities to 0 in the .dat file and reload the game

There are 3 comments posted yet.

05/07/2026 10:29

@AlvarynGTAThanks It saved properly when I put families at the last line, also I noticed when you group the gangs in territories they do random drive bys on each other which is a cool feature

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05/03/2026 19:03

 Quote: Jms849

Great mod! Is there a way to also group the families gang with other gangs in territories?
Also when you take over a territory and save game it doesn't stay taken over when you load, do you know a way to change that?
Thanks


Hi, thanks for your comment. Regarding your question: yes, if you’re referring to combining territories for multiple gangs—including Families—then in the .dat file you’ll need to configure this by defining the densities for each gang and grouping them by zone. In the configuration lines grouped by zone, you can set the density for Families as the last line of that configuration for that zone, and you’ll see those gangs listed alongside Families as sharing the same zone.

The mod was designed so that progress on conquered territories isn't lost when you save the game. It seems odd to me that your progress isn't being saved; maybe you haven't fully conquered that area, or perhaps it's due to the .dat file settings—maybe because you reduced the density of Families. If that's the case, you'll need to remove that setting.


Quote | Reply
05/03/2026 10:40

Great mod! Is there a way to also group the families gang with other gangs in territories?
Also when you take over a territory and save game it doesn't stay taken over when you load, do you know a way to change that?
Thanks

Quote | Reply