San Andreas / Mods / CLEO Modifications
Street Cleaners v1.1
- ArtemQa146 | uploaded by ArtemQa146
- gtainside.com/user/ArtemQa146
- 12/24/2023
- 153759 Downloads
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Description
This mod adds characters to the expanses of the entire state of San Andreas, thanks to which the city becomes so clean and well-groomed!
You can meet workers with a broom, rake and watering can. The time of their appearance and work on the streets is from morning to noon.
v1.1
- Added 2 new characters, a lumberjack with an axe and a builder with a sledgehammer;
- Added sounds to all characters during animation.
Full compatibility with mods such as:
- Busy Pedestrians
- Street musicians
- PedFuncs
- Original Peds
- Urbanize
You can meet workers with a broom, rake and watering can. The time of their appearance and work on the streets is from morning to noon.
v1.1
- Added 2 new characters, a lumberjack with an axe and a builder with a sledgehammer;
- Added sounds to all characters during animation.
Full compatibility with mods such as:
- Busy Pedestrians
- Street musicians
- PedFuncs
- Original Peds
- Urbanize
Comments
There are 16 comments posted yet.
05/10/2024 16:19
tips
always you can put z coord to -1.0
Actor.Create(1@, 5, 6@, 10@, 11@, -1.0) which means they spawn in flat surface this way you can save 1 variable
// coords to walk
10@ = 1110.4316
11@ = 1056.9075
12@ = 10.2666
13@ = 1113.3339
14@ = 1084.5568
15@ = 10.2214
16@ = 1107.4077
17@ = 1097.9185
18@ = 10.2651
19@ = 1115.5471
20@ = 1105.4275
21@ = 10.2234
22@ = 1098.2186
23@ = 1049.3102
24@ = 10.2178
25@ = 1105.6729
26@ = 1040.8461
27@ = 10.2634
28@ = 1120.6608
29@ = 1045.0627
30@ = 10.2486
and here as you can notice all z coords are almost same 10.0 you can use same as i said before use -1.0 ped still walk same way they dont need z coord if its flat surface just here you can save 7 variables
Quote | Reply
tips
always you can put z coord to -1.0
Actor.Create(1@, 5, 6@, 10@, 11@, -1.0) which means they spawn in flat surface this way you can save 1 variable
// coords to walk
10@ = 1110.4316
11@ = 1056.9075
12@ = 10.2666
13@ = 1113.3339
14@ = 1084.5568
15@ = 10.2214
16@ = 1107.4077
17@ = 1097.9185
18@ = 10.2651
19@ = 1115.5471
20@ = 1105.4275
21@ = 10.2234
22@ = 1098.2186
23@ = 1049.3102
24@ = 10.2178
25@ = 1105.6729
26@ = 1040.8461
27@ = 10.2634
28@ = 1120.6608
29@ = 1045.0627
30@ = 10.2486
and here as you can notice all z coords are almost same 10.0 you can use same as i said before use -1.0 ped still walk same way they dont need z coord if its flat surface just here you can save 7 variables
Quote | Reply




