Advertising
Navigation
Information

GTA San Andreas Mods

:

Modifications

Original PS2 Timecyc & Seabed


Autor: legendKevin
Datum: 05.11.2024
Downloads: 14790 | Statistiken
Dateigröße: 11.729 KB

Bewertung:
10.00 bei 10 Bewertungen

Hey, Guys. I found my old PS2 GTA SA Ver 1.03 retail disc which I bought during release. Immediately, I tried to rip of the most precious files which made the PS2 san andreas the best of all time, the Timecyc & Seabed. This is the OG Timecyc & Seabed files directly ripped out of the disc, UNTOUCHED.
I tried to use these in PC with SkyGfx. It works!!!

This is the OG PS2 files, pure & authentic. However, to get the best out of these files and bring back the accurate PS2 Sun & Haze without lowering the draw distance. I will try to edit & upload.

Advertising
Download
Werbung
Melden
Mod Report

Bist du der Autor dieser Modifications? Falls jemand deine Mod geklaut hat, kannst du diesen Mod melden und einen Antrag auf Löschung stellen.

Diese Mod melden

Screenshots
Videos
Ein Youtube Video hinzufügen

12 Kommentare bisher
Dein Name/Nick:


Deine Message:


reload, if the code cannot be seen

Hinweis:
Du musst registriert und eingeloggt sein, um Kommentare zu posten.
06.11.2024, 02:34

Dirolgood


vladescope
"Vic"
Vic
Comments: 0
Profile
Message
06.11.2024, 16:44

hi, what parameter affects the rendering, of course I understand that the size of the sun depends on the rendering, but I would like to leave the PC rendering, because the PS2 has too small


legendKevin
"Vic"
Vic
Comments: 0
Profile
Message
06.11.2024, 18:36

@vladescope You dont need to worry about rendering/draw distance if you use 2dfx / mixsets or silent patch which will overlap these files.


1LeonardoMod
"Vic"
Vic
Comments: 0
Profile
Message
12.11.2024, 21:09

good


vladescope
"Vic"
Vic
Comments: 0
Profile
Message
18.11.2024, 10:44

@legendKevin mixsets and silent patch do nothing with rendering, and 2dfx eats up fps too much, I would like to return standard pc rendering


Niko-kun
"Vic"
Vic
Comments: 0
Profile
Message
18.11.2024, 13:06

yesgood


vladescope
"Vic"
Vic
Comments: 0
Profile
Message
19.11.2024, 02:10

I was able to adjust the rendering in the ipl file, but to be honest, I don't see any difference with the graphics in skygfx


legendKevin
"Vic"
Vic
Comments: 0
Profile
Message
19.11.2024, 16:37

@vladescope if you were able to do it, can you share it to me so I can test it. I increased the rendering distance & tried to lower the fog values. The fog values seems to control the LOD rendering too. Its a bit tricky but if done correctly could be awesome...


vladescope
"Vic"
Vic
Comments: 0
Profile
Message
21.11.2024, 00:52

@legendKevin I just changed the values ​​in seebed.ipl at the end of the file where the lines are tcyc just increased the values ​​by trial and error, without understanding what each digit is responsible for, it seems to me that three-digit numbers are drawing, and two-digit numbers are fog, if I understand correctly


legendKevin
"Vic"
Vic
Comments: 0
Profile
Message
21.11.2024, 21:19

@vladescope I tried to change those values & it kinda works...the difference is subtle but there is a difference. I think there was a file mentioned in gta forums. Im trying to search it.


cerdopalo
"Vic"
Vic
Comments: 0
Profile
Message
10.01.2025, 23:04

can i use them for a mp


20.05.2025, 06:36

Great Job this is the real deal Dirol