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GTA San Andreas Maps

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Multiplayer maps

SAMP Daikoku Futo


Autor: ZZPuma, jeremii
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Datum: 18.04.2023
Downloads: 15673 | Statistiken
Dateigröße: 45.089 MB

Bewertung:
10.00 bei 9 Bewertungen

- Daikoku Futo -
Converted to SA by ZZPuma
zzpumazone.blogspot.com
youtube.com/c/ZZPuma


Converted to SAMP by jeremii


Due to some random game limitations, i had to remove the culling/roof zones.
Without roof zones, the rain will pass through shelters.


Requirements:
- Modloader
- CLEO
- Open Limit Adjuster


Optional:
- Project2DFX (increases draw distance)
- SkyGFX (fixes transparency issues, enable dualPass in skygfx ini)


IT IS HIGHLY RECOMMENDED TO INSTALL THIS MOD ON A CLEAN GTA INSTALLATION THAT DOESN'T HAVE ANY OTHER MOD TO PREVENT CONFLICTS
IT IS HIGHLY RECOMMENDED TO INSTALL THIS MOD ON A CLEAN GTA INSTALLATION THAT DOESN'T HAVE ANY OTHER MOD TO PREVENT CONFLICTS
IT IS HIGHLY RECOMMENDED TO INSTALL THIS MOD ON A CLEAN GTA INSTALLATION THAT DOESN'T HAVE ANY OTHER MOD TO PREVENT CONFLICTS


Tested and was working on:
- SAMP 0.3.7 R1


Installation:

1. Open the mod archive and drag the "Daikoku Futo SAMP" folder into your "modloader" folder.
If done right, there should be a "Daikoku Futo SAMP" folder inside your "modloader" folder.
NOTE: Please don't change the folder name.

2. Launch your game, if your game crashes, try launching it atleast 5 more times.
I don't know why but it is what it is.

3. Enjoy, if your game still crashes, the mod is definitely conflicting with something else and i advise you to try it on a clean GTA installation.


If you want the intended timecyc, open the "_OPTIONAL" folder.
And then move the "Daikoku Futo Timecyc" folder into your "modloader folder".
If done right, there should be a "Daikoku Futo Timecyc" folder inside your "modloader" folder.


If you want the map on your radar, open the "_OPTIONAL" folder.
And then move the "Daikoku Futo Radar" folder into your "modloader folder".
If done right, there should be a "Daikoku Futo Radar" folder inside your "modloader" folder.


Type DAIKOKU as a cheat code to teleport to the map.
You can change the code through the .ini file.


PROJECT2DFX setting to increase draw distance:
1. Open "SALodLights.ini" with any text editor, i recommend Notepad++.

2. Find "AllNormalObjectsDrawDistance =", mess around with the value. 600.0 is good enough.

3. Find "TimedObjectsDrawDistance =", make sure it's not 0.0, just 1.0 is fine.

4. Enjoy.

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Arjun_777
"Vic"
Vic
Comments: 0
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20.04.2023, 19:58

epic good


borasahin223
"Vic"
Vic
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01.05.2023, 20:11

FINALLY LETS GOO


Mi1han
"Vic"
Vic
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03.09.2023, 17:37

Dirolgood


Faryer_
"Vic"
Vic
Comments: 0
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05.10.2023, 04:43

goodgoodgoodgood


05.12.2023, 10:59

idk why you guys don't put all your efforts in MTA rather than SAMP


bjeremii
"Vic"
Vic
Comments: 0
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07.12.2023, 07:58

@CarlRayanitchDZ If anyone is willing to convert it to MTA then they can do so, I won't because I have no knowledge of MTA modding. I converted the map to SAMP because I play on SAMP, and I have some knowledge of SAMP modding.


devildrifts
"Vic"
Vic
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08.05.2024, 07:09

what car is in the last picture?


bjeremii
"Vic"
Vic
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11.05.2024, 11:15

@devildrifts It was the Annis Romulus, made by joepesci69.


TakumiYsf
"Vic"
Vic
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05.10.2024, 21:28

Bro can you add theis one to singel player please hunter


bjeremii
"Vic"
Vic
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10.10.2024, 05:29

@TakumiYsf This is originally a mod for singleplayer made by ZZPuma, I simply made it work on SAMP.


kyloz
"Vic"
Vic
Comments: 0
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04.03.2025, 05:58

good