San Andreas / Cars / Police
Cadillac V-100 Gage Commando LAPD
- stratumx, StratenSurf | uploaded by stratumx
- 12/15/2019
- 13701 Downloads
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Description
Convert in GTA: San Andreas by: StratenSurf/533
Door opening script by: kenking
-------------------
Improved vehicle features mod support as well as HQLM 2.0.
Archive includes:
1) Model in LAPD livery without water cannon (as a real prototype).
2) Model in lore-friendly LSPD/SAPD livery with water cannon.
Door opening script by: kenking
-------------------
Improved vehicle features mod support as well as HQLM 2.0.
Archive includes:
1) Model in LAPD livery without water cannon (as a real prototype).
2) Model in lore-friendly LSPD/SAPD livery with water cannon.
Comments
There are 7 comments posted yet.
11/04/2024 22:24
@stratumx
What he means after opening the file using MagicTXD:
*** ["info"]: Loaded plugin a8.magf (A8)
*** ["info"]: Loaded plugin v8u8.magf (V8U8)
*** ["info"]: loading TXD: F:\Grand Theft Auto San Andreas\modloader\90s AVP Reborn 3\(cars)\Normal\swatvan\swatvan.txd
*** ["warning"]: ambiguous texture native block!
*** ["warning"]: [Direct3D9]:
virtual block length does not match file dimensions
*** ["warning"]: [s3tc_mobile]:
texture 'body_mapmask_test' has an invalid filter mode; defaulting to linear
texture 'body_mapmask_test' has an invalid uAddressing mode; defaulting to wrap
texture 'body_mapmask_test' has an invalid vAddressing mode; defaulting to wrap
texture has an invalid internalFormat parameter
*** ["error"]: failed to load the TXD archive: failed to link the raster object
Quote | Reply
@stratumx
What he means after opening the file using MagicTXD:
*** ["info"]: Loaded plugin a8.magf (A8)
*** ["info"]: Loaded plugin v8u8.magf (V8U8)
*** ["info"]: loading TXD: F:\Grand Theft Auto San Andreas\modloader\90s AVP Reborn 3\(cars)\Normal\swatvan\swatvan.txd
*** ["warning"]: ambiguous texture native block!
*** ["warning"]: [Direct3D9]:
virtual block length does not match file dimensions
*** ["warning"]: [s3tc_mobile]:
texture 'body_mapmask_test' has an invalid filter mode; defaulting to linear
texture 'body_mapmask_test' has an invalid uAddressing mode; defaulting to wrap
texture 'body_mapmask_test' has an invalid vAddressing mode; defaulting to wrap
texture has an invalid internalFormat parameter
*** ["error"]: failed to load the TXD archive: failed to link the raster object
Quote | Reply


