San Andreas / Cars / Other

BF Bandito Clean & Worn [IVF|EXTRAS|BADGES|PJ]



Ratings:

Please sign in first.


Favorites:

Download
4.70Mb
Virus detection rate: 0%
See Virus Scan Report

Videos

No videos added yet.
You need to be signed in to add videos to this mod.

Description

DESCRIPCION:

BANDITO original de GTA SA adaptado a Improved Vehicles Features y con nuevas carecteristicas.

* Logos de BÜRGERFAHRZEUG (BF) provenientes de GTA V
* Nuevas Ruedas, estilo Dunne Buggy de GTA V.
* Totalmente Pintable.
Color 1: Barras
Color 2: Resortes de amortiguadores y paneles
Color 3: Vidrio (Viene Negro por Defecto)
* Incluye 20 Trabajos de pintura de camuflaje(5 en Archivos .txd listos para instalar y los otros en imagenes .png para que los agregen a su gusto con el Txd Workshop)
* Como extras tiene:
- Paneles de Carroceria (Metalicos, Malla, Lona y Camuflaje)
- Pala
- Antenas
- Rueda de Repuesto
Pudiendo aparecer en 6 combinaciones distintas de estos.

* Adaptaciones a InVehFt:

- Volante Funcional
- Luces Direccionales (solo traseras)

Todas las partes usadas son Low o Mid Poly, es decir encajan perfectamente en el ambiente del juego (son Sa Style).

* Recuerda Tener instaladoImproved Vehicles Features de Dk22pac en su version 2.1.1 o superior para el optimo funcionamiento:

https://www.gtainside.com/en/sanandreas/mods/80680-imvehft-2-1-1/

*Auque igualmente funcionara sin la animacion de las luces extras en caso de no tener instalado el ImVehFt

DESCRIPTION:

GTA SA original BANDITO adapted to Improved Vehicles Features and with new features.

* BÜRGERFAHRZEUG (BF) logos from GTA V
* New Wheels, Dunne Buggy style from GTA V.
* Fully Paintable.
Color 1: Bars
Color 2: Damper springs and panels
Color 3: Glass Tint (Comes Black by Default)
* Includes 20 camo paintjobs (5 in .txd files ready to install and the others in .png images to add them to your liking with the Txd Workshop)
* As extras it has:
- Body Panels (Metallic, Mesh, Canvas and Camouflage)
- Shovel
- Antennas
- Spare wheel
Being able to appear in 6 different combinations of these.

* Adaptations to InVehFt:

- Functional Steering Wheel
- Directional lights (rear only)

All the parts used are Low or Mid Poly, that is, they fit perfectly into the game environment (they are Sa Style).

* Remember to have installed Dk22pac's Improved Vehicles Features in its version 2.1.1 or higher for optimal functioning:

https://www.gtainside.com/en/sanandreas/mods/80680-imvehft-2-1-1/

* Although it will also work without the animation of the extra lights in case you don't have ImVehFt installed

There are 24 comments posted yet.

08/12/2022 08:15

Cabe destacar que es un muy buen mod

Quote | Reply | (2)
07/20/2020 15:37

 Quote: Jsk14

@jalbert1998 Alright, but please make the machine gun script for comet safari. And please make an add-on compqctable script.

I have to see if I can, I'm not very good with scripts but I'll try

Quote | Reply | (0)
07/20/2020 15:01

@jalbert1998 Alright, but please make the machine gun script for comet safari. And please make an add-on compqctable script.

Quote | Reply | (0)
07/20/2020 14:54

 Quote: Jsk14

Hey man. The MOD is cool, as always. I had a MOD request. Not one but two. Please do pfister comet retro custom with vehfuncs. And enus paragon r with vehfuncs it would be great to see those two vehicles.

These are two pretty good options, but time to time, possibly upload the Comet Safari (GTA V style) and other Sa Style vehicles first, and then make those cars.

Quote | Reply | (0)
07/20/2020 04:56

Hey man. The MOD is cool, as always. I had a MOD request. Not one but two. Please do pfister comet retro custom with vehfuncs. And enus paragon r with vehfuncs it would be great to see those two vehicles.

Quote | Reply | (1)
07/19/2020 15:58

@SergeDV

Thank you very much for that explanation and for the help.



Quote | Reply | (1)
07/19/2020 13:38

@SergeDV
That was a very smart and clean fix! Thanks! I was also looking for it.

Quote | Reply | (1)
07/19/2020 12:56

@SergeDV
Thanks a lot for the time you took for me.
May God bless you.

Quote | Reply | (1)
07/19/2020 10:26

@BabyYoda
0. download RW Analyze and extract to any place in your comp
1.0. open SA default bandito.dff with RW Analyze [File -> Open...]
1.1. scroll down and find the section "Collision Model" in the end, select this section [LMB]
1.2. export data [RMB -> Export Section Data...]
https://imgur.com/a/rJ5K5iP
1.3. save data with any name
1.4. close the file [File -> Close]
2.0. open the new bandito.dff with RW Analyze
2.1. scroll down and find the section "Collision Model" in the end, select this section [LMB]
2.2. import data [RMB -> Import Section Data...]
2.3. find saved data, select and click Open button
2.4. save [File -> Save]
2.5. close the file, exit RW Analyze
Finish!

If you don't have SA default bandito.dff
- extract bandito.dff from SA default gta3.img [.../models folder/] with IMG Crazy Editor (or another IMG editor) - read a tutorial for the editor in net

Quote | Reply | (2)
07/19/2020 06:01

@SergeDV
I don't know how to find and replace the collision thingy. Never worked with RW Analyze.
Maybe a quick tutorial can help.

Quote | Reply | (0)
07/18/2020 22:10

 Quote: SergeDV

@jalbert1998
ZModeler automatically makes Bounding_Box and Bounding_Sphere in collision of a vehicle as vehicle borders. So you can replace collision section in dff file from standard/other dff file with RW Analyze otherwise it needs to edit collision section with 3ds Max.

I am going to try to use those tools, I only used ZModeler, and at the moment i corrected the "Chassi_vlo"

Quote | Reply | (0)
07/18/2020 21:58

@jalbert1998
ZModeler automatically makes Bounding_Box and Bounding_Sphere in collision of a vehicle as vehicle borders. So you can replace collision section in dff file from standard/other dff file with RW Analyze otherwise it needs to edit collision section with 3ds Max.

Quote | Reply | (0)
07/18/2020 21:32

@SlyPony@Leinad I'm really grateful that you like it

Quote | Reply | (1)
07/18/2020 21:30

 Quote: SergeDV

@BabyYoda
Replace collision section in the dff file from SA default one if you can work with RW Analyze [export/import data]
 Quote: BabyYoda

The camera angle is little bit higher than usual.

It is a problem with "chassis_vlo" I am already fixing it, I will soon upload it corrected. and also due to the height of the antennas it causes this effect

Quote | Reply | (0)
07/18/2020 20:21

@BabyYoda
Replace collision section in the dff file from SA default one if you can work with RW Analyze [export/import data]

Quote | Reply | (3)
07/18/2020 18:13

Now that's a totally wonderful Bandito!! Great job

Quote | Reply | (1)
07/18/2020 17:45

Man, I love your work! 10/10

Quote | Reply | (1)
07/18/2020 17:04

The camera angle is little bit higher than usual.

Quote | Reply | (2)
07/18/2020 13:30

 Quote: Wei chun

Please update barracks ol semi ,barracks ol trailer and old more (no ivf and vehfuncs) has ivf like realistic


yes i'm going to start trying to adapt my old mods to IVF and VehFuncs.

Quote | Reply | (0)
07/18/2020 13:02



Quote | Reply | (1)
07/18/2020 12:01

Hot damn!

Quote | Reply | (2)
07/18/2020 10:31

Please update barracks ol semi ,barracks ol trailer and old more (no ivf and vehfuncs) has ivf like realistic

Quote | Reply | (1)
07/18/2020 10:01



Quote | Reply | (1)
07/18/2020 09:33

Good job

Quote | Reply | (1)