San Andreas / Cars / GTA V Cars
GTA V - Dinka Blista Compact V2
- El Jasso Mods | uploaded by Deadllex
- 08/08/2023
- 4454 Downloads
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Description
GTA V - Dinka Blista Compact converted and edited by El Jasso
Features:
Credits:
Features:
- Replaces Dinka Blista
- GTA SA vanilla size (110%)
- 1st Color - Body, 2nd color - Body, 3rd Color - Roll Cage, 4th Color - Wheels
- 1 paintjob (Go Go Monkey)
- ImVehFt compatible (Lights, Dirt, Brake hubs, Steering Wheel)
- Vefuncs compatible (Extras, double exhaust function, working wipers, own motor sound function, dirt level at spawn)
- SkyGFX and GFXHack compatible (Chrome, reflections and working mirrors)
- 9 tuning parts at Transfender with original GTA V names and prices
- GTA SA Dinamic numberplates
- Custom collision and flat shadow
- 8 custom trafic car colors
- Custom LOD
- Lights Reflections like GTA V
- Visible gas tank cap
- HD and SD Textures
- DFF 2.35MB - HD TXD 616KB - SD TXD 232KB
- Fixed paintjob for traffic cars
- Fixed wheel size
- Badges are fixed
- New tuning part, Roll Cage with Seats
- Added working side and interior mirrors
- Added dirt on windscreens and wheels
- New Carcols.dat line, 8 new traffic car colors
- Added a new extra part
- Fixed collision
- ImVehft
- VehFuncs
- M4k3's New Car Animations 1.7
- Open Limit Adjuster (For tuning parts)
- SkyGFX or GFXHack (Optional)
Credits:
- Rockstar Games - Vehicle model and textures
- DK22Pac - YTD/YDR/YDD/YFT converter
- The_GTA , DK22Pac - Magic.TXD
- DK22Pac - ImVehFt
- Junior_Djjr - VehFuncs
Comments
There are 6 comments posted yet.
12/15/2023 17:02
The mod, overall, seems to be good, but in-game the car misses a couple of textures, as they were used directly from GTA V and (for the gas tank texture) from somewhere else. This results in the car being half-textured, half-white. Could you either remap the car to use the generic vehicles.txd textures or create a new TXD file with all the non-SA textures you've used while working on the model, please?
Quote | Reply
The mod, overall, seems to be good, but in-game the car misses a couple of textures, as they were used directly from GTA V and (for the gas tank texture) from somewhere else. This results in the car being half-textured, half-white. Could you either remap the car to use the generic vehicles.txd textures or create a new TXD file with all the non-SA textures you've used while working on the model, please?
Quote | Reply



