San Andreas / Cars / Jeep
Jeep SRT 8 TrackHawk
- pmladmin | uploaded by pmladmin
- 09/30/2017
- 80928 Downloads
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Description
- Качественная проработанная модель с 3D двигателем, салоном и прочими деталями
- Поддержка игрового номерного знака и стандартной цветовой схемы
- Полноценно работающие: подсветка приборной панели, поворотники, противотуманные огни, габаритные огни, тормозные огни
- Полноценно работающие: руль, спидометр, тахометр, тормозные колодки,
- Собственная тень, коллизия,
- Отлично вписывается под время действия игры
- Адаптирован к модификации "Improved Vehicle Features 2.1.1"
- Адаптирован к модификации "Активная приборная панель 3.2.1"
- Не тестировался для игры на серверах в SAMP и MTA
- Заменяет: HUNTLEY
- Поддержка игрового номерного знака и стандартной цветовой схемы
- Полноценно работающие: подсветка приборной панели, поворотники, противотуманные огни, габаритные огни, тормозные огни
- Полноценно работающие: руль, спидометр, тахометр, тормозные колодки,
- Собственная тень, коллизия,
- Отлично вписывается под время действия игры
- Адаптирован к модификации "Improved Vehicle Features 2.1.1"
- Адаптирован к модификации "Активная приборная панель 3.2.1"
- Не тестировался для игры на серверах в SAMP и MTA
- Заменяет: HUNTLEY
Comments
There are 15 comments posted yet.
10/01/2017 14:24
@felixfast I dont import dff directly to gta3.img: I use modloader cause usually for me over 2gb my gta3.img gets it gets corrupt. It takes less time that importing and you can quickly delete a mod cause in gta3.img if you didnt keep a backup the world ends here. BTW, I am looking for modders making new cars like race cars and 2016-17-18 cars adapted to ImVehFt, I am making my gtasa a great driving sim. suggest me modders.
Quote | Reply
@felixfast I dont import dff directly to gta3.img: I use modloader cause usually for me over 2gb my gta3.img gets it gets corrupt. It takes less time that importing and you can quickly delete a mod cause in gta3.img if you didnt keep a backup the world ends here. BTW, I am looking for modders making new cars like race cars and 2016-17-18 cars adapted to ImVehFt, I am making my gtasa a great driving sim. suggest me modders.
Quote | Reply
10/01/2017 10:19
@ViorOf course mate you are right in your own opinion...
What I am trying to say is there is no need for high dff in a game like gta sa. There are many model examples you can find. If you like high dffs please check NGR's and SHDRU models they keep their dff size around 10-15mb and still their models look very good. Also I am modding gta sa adding extra cars for a while and I managed add more than 100 extra models. But as you know if you add more than 4gb of models in gta.img they dont work in-game. And I don't add every car I find. I look for authenticity, realism, sizes and etc. I hope you get my point...
Quote | Reply
@ViorOf course mate you are right in your own opinion...
What I am trying to say is there is no need for high dff in a game like gta sa. There are many model examples you can find. If you like high dffs please check NGR's and SHDRU models they keep their dff size around 10-15mb and still their models look very good. Also I am modding gta sa adding extra cars for a while and I managed add more than 100 extra models. But as you know if you add more than 4gb of models in gta.img they dont work in-game. And I don't add every car I find. I look for authenticity, realism, sizes and etc. I hope you get my point...
Quote | Reply
10/01/2017 04:34
@felixfast The bigger the vehicle file, the more resources will it use. Accoring to you, why games racing games like Assetto Corsa require more that 2GHz cpu? Because the car files are each by 100-500 Mb or even more! Because if that game was like had car files by 10 Mb instead, low end pc would support it. Other resource eaters in that kind of games are also graphics and physics, I mean this is my idea, my suggestion, not confirming anything.
Quote | Reply
@felixfast The bigger the vehicle file, the more resources will it use. Accoring to you, why games racing games like Assetto Corsa require more that 2GHz cpu? Because the car files are each by 100-500 Mb or even more! Because if that game was like had car files by 10 Mb instead, low end pc would support it. Other resource eaters in that kind of games are also graphics and physics, I mean this is my idea, my suggestion, not confirming anything.
Quote | Reply
10/01/2017 04:27
@Megalowhum all I understood is that:
It is adapted to Improve Vehicle Features 2.1.1 and Active Dashboard 3.2.1. It replaces vehicle: Huntley and I think it says compatible with SA:MP and MTA, I said I think it is compatible with you need to test it your self. It might as well be saying incompatible with SA:MP.
Quote | Reply
@Megalowhum all I understood is that:
It is adapted to Improve Vehicle Features 2.1.1 and Active Dashboard 3.2.1. It replaces vehicle: Huntley and I think it says compatible with SA:MP and MTA, I said I think it is compatible with you need to test it your self. It might as well be saying incompatible with SA:MP.
Quote | Reply




