San Andreas / Boats
GTA V/Online Rune_Kosatka [VehFuncs]
- Michelle_Works | uploaded by Michelle_Works
- 02/27/2026
- 1422 Downloads
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Description
GTA V/Online Rune_Kosatka [VehFuncs]
Hi Hiiiiiiii
To conclude the topic of boats adaptacion,
the grand finale is the OP. Kosatka.
Damn, what can I say about this thing? I struggled so many times to adapt it without causing serious problems.
But after a lot of effort, I finally succeeded.
Due to the limitations of the game itself, there is a 100% chance that it will fly off out of control and the game will crash, I know.
But I think I've reduced the probability of that happening to 50% - 70%.
I tried to make the handling stable and very similar to GTA Online.
Well, that's all. I hope you like it.
-----------------------
[ V e h F u n c s]
¦ Yes
¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
┌──────────────────┐
│» Features_: │
└──────────────────┘
╔═════════════════╗
║• Sa lights [ X ] ║
╠═════════════════╣
║• SA license plates. [ X ] ║
╠═════════════════╣
║• Original Scale [ √ ] ║
╠═════════════════╣
║• VehFuncs [ √ ] ║
╠═════════════════╣
║• 2DFX Effect [ √ ] ║
╠═════════════════╣
║• NO Damaged parts [ √ ] ║
╠═════════════════╣
║• Custom collision [ √ ] ║
╚═════════════════╝
:Model and Texture_:
¦ Rockstar North
¦ Rockstar Games
:Adapter_:
¦ Michelle Works
(====)» https://www.facebook.com/Michelle-351283591903241/
(====)» http://www.youtube.com/c/MichelleWorks
Hi Hiiiiiiii
To conclude the topic of boats adaptacion,
the grand finale is the OP. Kosatka.
Damn, what can I say about this thing? I struggled so many times to adapt it without causing serious problems.
But after a lot of effort, I finally succeeded.
Due to the limitations of the game itself, there is a 100% chance that it will fly off out of control and the game will crash, I know.
But I think I've reduced the probability of that happening to 50% - 70%.
I tried to make the handling stable and very similar to GTA Online.
Well, that's all. I hope you like it.
-----------------------
[ V e h F u n c s]
¦ Yes
¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
┌──────────────────┐
│» Features_: │
└──────────────────┘
╔═════════════════╗
║• Sa lights [ X ] ║
╠═════════════════╣
║• SA license plates. [ X ] ║
╠═════════════════╣
║• Original Scale [ √ ] ║
╠═════════════════╣
║• VehFuncs [ √ ] ║
╠═════════════════╣
║• 2DFX Effect [ √ ] ║
╠═════════════════╣
║• NO Damaged parts [ √ ] ║
╠═════════════════╣
║• Custom collision [ √ ] ║
╚═════════════════╝
:Model and Texture_:
¦ Rockstar North
¦ Rockstar Games
:Adapter_:
¦ Michelle Works
(====)» https://www.facebook.com/Michelle-351283591903241/
(====)» http://www.youtube.com/c/MichelleWorks
Comments
There are 2 comments posted yet.
05/04/2026 17:38
@Brixster71
Yeah, I literally tried everything out there mods it comes to submarines and BIG marine vehicles.
But unfortunately, there was always a “glitch” with the Kosatka.
Your submarine/Skymmer works relatively well on a small scale.
(avisa, kraken)
But in the end, it's the game's “fault” because of the weird physics of the water/sea.
The only thing that worked “well” was when I tried the submarine that Sergedv adapted along with that script.
(But, clearly, I wasn’t going to let the Kosatka be the Jetmax...)
Quote | Reply
@Brixster71
Yeah, I literally tried everything out there mods it comes to submarines and BIG marine vehicles.
But unfortunately, there was always a “glitch” with the Kosatka.
Your submarine/Skymmer works relatively well on a small scale.
(avisa, kraken)
But in the end, it's the game's “fault” because of the weird physics of the water/sea.
The only thing that worked “well” was when I tried the submarine that Sergedv adapted along with that script.
(But, clearly, I wasn’t going to let the Kosatka be the Jetmax...)
Quote | Reply
![GTA V/Online Rune_Kosatka [VehFuncs]](/img/202602/s/1772222475_enb 2025_07_17 18_17_54_23.jpg)
![GTA V/Online Rune_Kosatka [VehFuncs]](/img/202602/s/1772222475_enb 2025_07_17 18_18_14_78.jpg)
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