San Andreas / Boats

GTA V/Online Rune_Kosatka [VehFuncs]


  • Michelle_Works | uploaded by Michelle_Works
  • 02/27/2026
  • 1422 Downloads

Ratings:

Please sign in first.


Favorites:

Download
11.09Mb
Virus detection rate: 0%
See Virus Scan Report

Videos

No videos added yet.
You need to be signed in to add videos to this mod.

Description

GTA V/Online Rune_Kosatka [VehFuncs]

Hi Hiiiiiiii
To conclude the topic of boats adaptacion,
the grand finale is the OP. Kosatka.
Damn, what can I say about this thing? I struggled so many times to adapt it without causing serious problems.
But after a lot of effort, I finally succeeded.
Due to the limitations of the game itself, there is a 100% chance that it will fly off out of control and the game will crash, I know.
But I think I've reduced the probability of that happening to 50% - 70%.
I tried to make the handling stable and very similar to GTA Online.
Well, that's all. I hope you like it.

-----------------------
[ V e h F u n c s]
¦ Yes
¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
┌──────────────────┐
│» Features_:               │
└──────────────────┘
╔═════════════════╗
║• Sa lights [ X ]                       ║
╠═════════════════╣
║• SA license plates. [ X ]      ║
╠═════════════════╣
║• Original Scale [ √ ]             ║
╠═════════════════╣
║• VehFuncs [ √ ]                    ║
╠═════════════════╣
║• 2DFX Effect [ √ ]                 ║
╠═════════════════╣
║• NO Damaged parts [ √ ]  ║
╠═════════════════╣
║• Custom collision [ √ ]        ║
╚═════════════════╝

:Model and Texture_:
¦ Rockstar North
¦ Rockstar Games

:Adapter_:
¦ Michelle Works

(====)» https://www.facebook.com/Michelle-351283591903241/
(====)» http://www.youtube.com/c/MichelleWorks

There are 2 comments posted yet.

05/04/2026 17:38

@Brixster71
Yeah, I literally tried everything out there mods it comes to submarines and BIG marine vehicles.
But unfortunately, there was always a “glitch” with the Kosatka.
Your submarine/Skymmer works relatively well on a small scale.
(avisa, kraken)
But in the end, it's the game's “fault” because of the weird physics of the water/sea.
The only thing that worked “well” was when I tried the submarine that Sergedv adapted along with that script.
(But, clearly, I wasn’t going to let the Kosatka be the Jetmax...)



Quote | Reply
05/02/2026 06:00

Check out my USS NUMNUTZ Skimmer Seaplane Submarine Mod for handling, maybe Kosatka can be put over the skimmer without freezing if so Kosatka could drive underwater without script, and my soon to come HyperFlight script mod will fix the sub even more.

Quote | Reply