San Andreas / Android/iOS / Cars
Ferrari 250 GTO (Series I) (HQLM) for mobile
- Mad_Driver10, mobile mods | uploaded by HennesseySA
- facebook.com/SWcarsGTASAmob...
- 07/23/2020
- 8434 Downloads
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Description
be a SHARER✔ not a STEALER✘
Ferrari 250 GTO (Series I) (HQLM) for mobile
main author: Mad_Driver10
edited by me( mobile mods )
changelog 7-1-2021
= mod remade, reflection update and fully optimized for SA mobile
“This was the car that summed up Ferrari philosophy best”
- Ferrari
“The 250 GTO, on the other hand, had it all. Gorgeous styling, power, speed, championship-winning engineering, and exclusivity. I dare you to name any other Ferrari to boast such an impressive package.”
- TopSpeed
======================================
changes made by me:
= better unique texture names
= removed custom damage
= attached the extras together to be a single one
======================================
features:
= Quality model from Test Drive:Ferrari Racing Legends
= other parts from Test Drive Unlimited 2
= Detailed exterior & interior
= 3D engine and boot
= has extra
= has chassis_vlo
= guaranteed no black cleo
= 8 HD manufacturer paintjobs + car template
- (1) #3223GT First production 250 GTO
- (2) #3505GT 1962 Tourist Trophy
- (3) #3223GT 1964 Daytona 2000 Kilometres
- (4) #4219GT 1963 USRRC Laguna Seca
- (5) #3387GT 1962 Le Mans 24 Hours
- (6) #3705GT 1962 Le Mans 24 Hours
- (7) #3589GT 1963 Sebring 12 Hours
- (8) #3445GT 1964 Targa Florio
= Ferrari stock colors
= 2 colors support ( car body and interior)
= SA colors and plate support
= adapted for HQLM textures
** HQLM link provided below the description **
= Custom shadow & collision
= Custom reflection
= Custom handling
= Custom vehicles.ide
= replaces WINDSOR or any car you want
= 3.4mb dff and 1.3mb textures
======================================
* data lines *
= handling.cfg =
WINDSOR 1255.0 2259.0 1.5 0.0 0.13 -0.2 75 0.71 0.68 0.5 5 170.5 15.8 10.6 R P 9.65 0.57 0 30.0 0.82 0.73 0.0 0.13 -0.06 0.50 0.05 0.25 0.63 2500000 C0442010 0100000E 1 3 0
= vehicles.ide =
555, windsor, windsor, car, WINDSOR, WINDSOR, null, executive, 2, 0, 0, -1, 0.690, 0.692, 0
= carcols.dat =
0 0 0 # 0 Nero
227 242 223 # 1 Bianco Avus
219 38 38 # 2 Rosso Corsa
246 170 39 # 3 Giallo Modena
31 81 140 # 4 Azzuro Blue
37 37 39 # 5 Leather Grey
145 115 71 # 6 Leather Beidge
windsor, 0,0, 2,2, 1,1, 3,3, 4,4, 5,5, 6,6
= carmods.dat =
windsor, nto_b_l, nto_b_s, nto_b_tw
======================================
* TAKE NOTE *
= low mod file size, good for low end phones
= no custom damage
= this model is adapted for HQLM textures, lights won't look good without it. Replace your vehiclelights128.png and vehiclelightson128.png with the HQLM textures below.↓
* Download it from here↓*
https://www.gtainside.com/en/sanandreas/mods/87477-modern-day-hqlm/
=====================================
* Credits and thanks to Mad_Driver10 for unlocking files and permission *
* Special thanks to OneeSama (tutorials, advice and support)
like our page for more GTA SA mobile car mods!
https://www.facebook.com/SWcarsGTASAmobile/
now get racing!
= mobile mods =
Ferrari 250 GTO (Series I) (HQLM) for mobile
main author: Mad_Driver10
edited by me( mobile mods )
changelog 7-1-2021
= mod remade, reflection update and fully optimized for SA mobile
“This was the car that summed up Ferrari philosophy best”
- Ferrari
“The 250 GTO, on the other hand, had it all. Gorgeous styling, power, speed, championship-winning engineering, and exclusivity. I dare you to name any other Ferrari to boast such an impressive package.”
- TopSpeed
======================================
changes made by me:
= better unique texture names
= removed custom damage
= attached the extras together to be a single one
======================================
features:
= Quality model from Test Drive:Ferrari Racing Legends
= other parts from Test Drive Unlimited 2
= Detailed exterior & interior
= 3D engine and boot
= has extra
= has chassis_vlo
= guaranteed no black cleo
= 8 HD manufacturer paintjobs + car template
- (1) #3223GT First production 250 GTO
- (2) #3505GT 1962 Tourist Trophy
- (3) #3223GT 1964 Daytona 2000 Kilometres
- (4) #4219GT 1963 USRRC Laguna Seca
- (5) #3387GT 1962 Le Mans 24 Hours
- (6) #3705GT 1962 Le Mans 24 Hours
- (7) #3589GT 1963 Sebring 12 Hours
- (8) #3445GT 1964 Targa Florio
= Ferrari stock colors
= 2 colors support ( car body and interior)
= SA colors and plate support
= adapted for HQLM textures
** HQLM link provided below the description **
= Custom shadow & collision
= Custom reflection
= Custom handling
= Custom vehicles.ide
= replaces WINDSOR or any car you want
= 3.4mb dff and 1.3mb textures
======================================
* data lines *
= handling.cfg =
WINDSOR 1255.0 2259.0 1.5 0.0 0.13 -0.2 75 0.71 0.68 0.5 5 170.5 15.8 10.6 R P 9.65 0.57 0 30.0 0.82 0.73 0.0 0.13 -0.06 0.50 0.05 0.25 0.63 2500000 C0442010 0100000E 1 3 0
= vehicles.ide =
555, windsor, windsor, car, WINDSOR, WINDSOR, null, executive, 2, 0, 0, -1, 0.690, 0.692, 0
= carcols.dat =
0 0 0 # 0 Nero
227 242 223 # 1 Bianco Avus
219 38 38 # 2 Rosso Corsa
246 170 39 # 3 Giallo Modena
31 81 140 # 4 Azzuro Blue
37 37 39 # 5 Leather Grey
145 115 71 # 6 Leather Beidge
windsor, 0,0, 2,2, 1,1, 3,3, 4,4, 5,5, 6,6
= carmods.dat =
windsor, nto_b_l, nto_b_s, nto_b_tw
======================================
* TAKE NOTE *
= low mod file size, good for low end phones
= no custom damage
= this model is adapted for HQLM textures, lights won't look good without it. Replace your vehiclelights128.png and vehiclelightson128.png with the HQLM textures below.↓
* Download it from here↓*
https://www.gtainside.com/en/sanandreas/mods/87477-modern-day-hqlm/
=====================================
* Credits and thanks to Mad_Driver10 for unlocking files and permission *
* Special thanks to OneeSama (tutorials, advice and support)
like our page for more GTA SA mobile car mods!
https://www.facebook.com/SWcarsGTASAmobile/
now get racing!
= mobile mods =
Comments
There are 15 comments posted yet.
07/24/2020 03:20
@Jsk14 yes that's basically what I do and other things such as removing the textures that are not necessary for mobile version ( textures for Imvehft, active dash, and other similar mods ), replacing textures that have problems or errors ( as I've mentioned,becoming greenish, fading, etc. ).In a nutshell, I make it completely compatible for mobile use.
Quote | Reply
@Jsk14 yes that's basically what I do and other things such as removing the textures that are not necessary for mobile version ( textures for Imvehft, active dash, and other similar mods ), replacing textures that have problems or errors ( as I've mentioned,becoming greenish, fading, etc. ).In a nutshell, I make it completely compatible for mobile use.
Quote | Reply
07/23/2020 21:41
@Jsk14 the difference is the changes I made ( listed on the description ) and that this model is locked.
I sometimes have to replace their textures with a much suitable one if I find some problems on them on mobile.
( textures becoming greenish or other colors, fading textures, textures that are not supposed to be ‘see throughs’ and other similar problems )
Quote | Reply
@Jsk14 the difference is the changes I made ( listed on the description ) and that this model is locked.
I sometimes have to replace their textures with a much suitable one if I find some problems on them on mobile.
( textures becoming greenish or other colors, fading textures, textures that are not supposed to be ‘see throughs’ and other similar problems )
Quote | Reply
07/23/2020 16:22
@mobile mods nah.. i dont know her..
and.. the reason i dont rate it 10 cuz yeah maybe you almost right but even if its a perfect model im still going to give it 9, i give 10 if the model scale is perfect, cj or another skins fit inside the car, hands on steering wheel, have 3D engine, wheel scale 100% and above, lights working, wheel in game atmosphere.. thats all. its too difficult, isnt it?
Quote | Reply
@mobile mods nah.. i dont know her..
and.. the reason i dont rate it 10 cuz yeah maybe you almost right but even if its a perfect model im still going to give it 9, i give 10 if the model scale is perfect, cj or another skins fit inside the car, hands on steering wheel, have 3D engine, wheel scale 100% and above, lights working, wheel in game atmosphere.. thats all. its too difficult, isnt it?
Quote | Reply
07/23/2020 14:14
@O_O lol why you didn't rate it 10
(I guess cause of the wheel issue?
)
it was windsor dff when Mad Driver sent me the files, so I just go with that.
I'm not really a fan of GTA cars, but I'll see which of them have good real life versions.
btw do you know who is Hikaru? I would like to port one of his mods to mobile but I couldn't find his userpage.Hikaru is what he putted on one of his mod that I'd like to port to mobile.
Quote | Reply
@O_O lol why you didn't rate it 10
(I guess cause of the wheel issue?
it was windsor dff when Mad Driver sent me the files, so I just go with that.
I'm not really a fan of GTA cars, but I'll see which of them have good real life versions.
btw do you know who is Hikaru? I would like to port one of his mods to mobile but I couldn't find his userpage.Hikaru is what he putted on one of his mod that I'd like to port to mobile.
Quote | Reply
07/23/2020 14:02
*incase you missed it in the description*
= this model is adapted for HQLM textures, lights won't look good without it. Replace your vehiclelights128.png and vehiclelightson128.png with the HQLM textures below.↓
* Download it from here↓*
https://www.gtainside.com/en/sanandreas/mods/87477-modern-day-hqlm/
*original mod link by Mad_Driver10↓
https://www.gtainside.com/en/sanandreas/cars/101204-ferrari-250-gto-series-i-1962/
Quote | Reply
*incase you missed it in the description*
= this model is adapted for HQLM textures, lights won't look good without it. Replace your vehiclelights128.png and vehiclelightson128.png with the HQLM textures below.↓
* Download it from here↓*
https://www.gtainside.com/en/sanandreas/mods/87477-modern-day-hqlm/
*original mod link by Mad_Driver10↓
https://www.gtainside.com/en/sanandreas/cars/101204-ferrari-250-gto-series-i-1962/
Quote | Reply
