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GTA San Andreas Flugzeuge

Boeing 747-400BCF


Autor: -Carcer-
Datum: 28.05.2020
Downloads: 6731 | Statistiken
Dateigröße: 219.457 MB

Bewertung:
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Boeing 747-400BCF adapted to Al_planes 1.1, ImVehFT 2.1.1 and VehFuncs
-------------------------------------
This is a continuation of my 747-400 collection for GTA SA, Combi will be the next and last!
-------------------------------------
Important!

This mod contains the three engine variants:
-General Electric CF6-80C2B1F
-Pratt & Whitney PW4056
-Rolls-Royce RB211-524G
and with liveries with 2048 of resolution and with three models with different lights configuration for each variation

Read the full description!
-------------------------------------
This mod requires:

- CLEO 4
- ImVehFT 2.1.1
- VehFuncs (latest version)
- Al_Planes and Al_Planes_1.1 (both included in this mod)
- Mod Loader
- Attach Vehicle (optional)
- First Person 3.0 or similar mods (optional)
-------------------------------------
Features:

- High detail model
- High detail cockpit
- Mid detail interior
- Turbines
- Realistic landing gear
- Elevators, rudder and ailerons
- Flaps
- Spoilers
- Thrust reversers
- Thrust levers
- Landing gear lever
- Spoilers lever
- Flaps lever
- Yoke
- Some animated switches
- Openable main door
- Openable main cargo door (press NUM "2" to open and press NUM "8" to close)
- To enter, jump to the invisible ramp (left side of aircraft)
- You can enter to interior from the same invisible ramp (left side of aircraft)
- You can walk in the interior
- You can enter to the second floor of the interior
- Can transport vehicles
- Realistic 2DFX lights
- Custom and high quality LOD model
- Collision model
- Shadow model
- Real name (optional)

ImVehFT 2.1.1 Features:

- Logo light can be turned "ON" at night
- Illuminated cockpit instruments
- Illuminated windows at night

VehFuncs Features:

- Different antenna configuration

Attach Vehicle Features:

- Can transport more vehicles and better

Replaces: andromada

You must install this mod correctly, following the steps in the file "Readme.txt"
-------------------------------------
Original Author:
FSX / PMDG

Converted to GTA SA:
-Carcer-

Script: Albreht
-------------------------------------
Liveries

GE:
1) Asiana Airlines (HL7421)
2) Atlas Air (N429MC)
3) Global SuperTanker (N744ST)
4) Kalitta Air (N741CK)
5) National Air Cargo (N952CA)
6) United Parcel Service (N579UP)
7) Western Global Airlines (N344KD)

PW:
1) Air China Cargo (B-2456)
2) AirBridgeCargo Airlines (TF-AMF)
3) Cathay Pacific Cargo (B-HKX)
4) Martinair Cargo (PH-MPS)
5) Pacific Air Cargo (N976BA)
6) Singapore Airlines Cargo (9V-SCA)
7) Southern Air (N400SA)

RR:
1) Air Hongkong (B-HUS)
2) Cathay Pacific Cargo (B-HUS)
-------------------------------------
Including different options:

Option 1: 747-400BCF with 2DFX lights, you need install the attached particle.txd file from this mod (adapted to custom textures)

Option 2: 747-400BCF with 2DFX lights, you need unmodified particle.txd file or original coronastar texture in your particle.txd (adapted to original textures and other textures)

Option 3: 747-400BCF without 2DFX lights
-------------------------------------
This mod was tested on:

GTA SA 1.0
GTA SA 1.0 with SA-MP (private server)
GTA SA 1.0 with GTA: Underground 3 + 3.2 update

Tested with old enbseries and with new enbseries to MMGE 2.0 (no tested with DirectX 2.0, MMGE 3, Renderhook)

If you have SkyGfx installed, logo light will turn ON automatically at night without pressing "." to make invisible player
but make small issues of transparency with cockpit and interior glass!
-------------------------------------
Important notes:
- Please, respect my work, not re-upload to gtaall, gamemodding and other pages !
- Authorized to re-upload to libertycity.net and libertycity.ru
- DO NOT use with mods that can increase the speed by pressing a key, can make exceed the limit of thrust lever
-------------------------------------
-Carcer- / From Bolivia

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22 Kommentare bisher
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Cheeto787
"Vic"
Vic
Comments: 0
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28.05.2020, 01:38

DirolDirol


ReX
"Vic"
Vic
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28.05.2020, 03:37

good


Khair eddine
"Vic"
Vic
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29.05.2020, 10:24

Brother please answer me


John1337
"Vic"
Vic
Comments: 0
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02.06.2020, 05:22

Hey, any chance of seeing a Helicopter from you? A UH-1 Huey that fits on Cargobob and/or Hunter without stucking in the ground or tilting back would be nice.


miguinho29
"Vic"
Vic
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03.06.2020, 12:44

Good Job carcer! What is the next airplane?


CzechBoy777
"Vic"
Vic
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03.06.2020, 15:35

Awesome! I have an idea, what about making the Airbus A220 or Dash 8 Q400?


-Carcer-
"Vic"
Vic
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03.06.2020, 17:08

@CzechBoy777 Yes, i will do Dash 8, A320, B777-300 and more, but A220 maybe not


CzechBoy777
"Vic"
Vic
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03.06.2020, 18:39

@-Carcer- Yay, atleast the Q400, but why not the A220?


-Carcer-
"Vic"
Vic
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04.06.2020, 22:45

@miguinho29 Airbus A320 with winglets and sharklets changeable in-game with VehFuncs (if is possible)


-Carcer-
"Vic"
Vic
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04.06.2020, 22:47

@John1337 No


-Carcer-
"Vic"
Vic
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04.06.2020, 22:49

@CzechBoy777 No very detailed models of A220 and I will not have time to make A220 because I will make A320, 777-300 and more


CzechBoy777
"Vic"
Vic
Comments: 0
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05.06.2020, 09:40

@-Carcer- Oh okay, maybe sometime you will make it biggrin


CzechBoy777
"Vic"
Vic
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05.06.2020, 09:42

And is it possible to change liveries in-game?


Carbine04
"Vic"
Vic
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06.06.2020, 15:57

@-Carcer-Virtualcol released an A220 model last year, no cabin model unfortunately. Maybe give that one a look


Carbine04
"Vic"
Vic
Comments: 0
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28.06.2020, 13:46

I see all your recent mods since the 739MAX has alpha channel on the fuselage texture, since then making new liveries has been almost impossible without the game crashing. how do you make liveries with the alpha channel on without crashing the game?


-Carcer-
"Vic"
Vic
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28.06.2020, 15:21

@Carbine04 You need TXD Workshop 5.3 (2018) (can download from gtagarage), open the .txd file and go to the textures compressed with DXT5 , click on the texture and disable all options, after this check all options again (alpha is used, use DXT5) , put 1 in mipmaps, copy texture name to alpha name section, for alpha name, add "a" to the end of the name like "logo_on" name of texture, alpha name will be "logo_ona" and in the compressed section must show DXT5, click OK and click to save txd, you need to follow these steps every time you open the .txd file even if you don't even edit it (txdworkshop bug)


Carbine04
"Vic"
Vic
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28.06.2020, 17:50

@-Carcer- so un-tick, edit, then tick it again? And what about the ones compressed with DXT3 + A channel, Do I need to do the same?


-Carcer-
"Vic"
Vic
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28.06.2020, 19:43

@Carbine04 yes, un-tick and tick again only for DXT5 textures, for DXT3 you don't need anything


Carbine04
"Vic"
Vic
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29.06.2020, 14:16

@-Carcer- I just tried what you said, now the game crashes on loading screen and have to revert back to the one originally provided on the file. also did your Txdworkshop says "Error" when opening said texture file instead of whatever it suppose to say on the 'working...' pop-up (fyi I use the original txdworkshop 2009 release since that's the only version that works for me)


-Carcer-
"Vic"
Vic
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29.06.2020, 17:23

@Carbine04 just ignore the txd workshop 5.3 error message (it does not affect the .txd file) it is normal due to bugs in this version but you can also try to compress and edit the textures with dxt5 with Magic.TXD


Carbine04
"Vic"
Vic
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30.06.2020, 04:20

@-Carcer- thanks for the help man, now I have a new and improved txd editor and a new virgin orbit on my 747 good


26.11.2020, 17:45

hunter