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Script Mods

Community Races 1.2


Autor: Guadmaz
Webseite
Datum: 25.08.2015
Downloads: 5417
Dateigröße: 53.24 KB

Bewertung:
10.00 bei 6 Bewertungen

Description
This is a racing mod powered by the users. You can easily create new races with the Map Editor mod. As of the 1.0 version, I included 3 default maps: Prison Lap, Horse Circuit and Alamo Goaround.

Controls
M or Controller Back button - Quit current race.

Saving and Loading Races
All races are loaded from the scripts/Races folder. To create a race, you need the latest Map Editor mod installed alongside this mod. In the map editor, go to Create Map for External Mod, and then Create a Community Race. Then follow the next steps:
1. Place a ped - this will be your mission trigger/marker.
2. Place vehicles - these will be the race spawnpoints. Spawning different vehicle models adds them to the vehicle model pool.
3. Place markers in order for your checkpoints. The type of marker doesn't matter.
4. Place any objects you want, they'll be spawned in the race.
5. Save the map, it should be saved in scripts/Races/yourmap.xml
6. Open yourmap.xml with a text editor and edit the and tags.
7. You're done! Restart the mod to play your race.


Installation
1. Install ScriptHookV, minimum version released on August 23rd.
2. Install ScriptHookVDotNet v1.1
3. Download last NativeUI version from here.
4. Move all contents of the .zip except the sourcecode folder into your /scripts/ directory. If it doesn't exist, create one.

Changelog
- 1.0
-- Initial Release



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Screenshots
Community Races 1.2
Community Races 1.2 Community Races 1.2

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