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GTA 5 Cars

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Porsche

2015 Porsche 918 Spyder & Weissach Kit [Add-On]


Autor: se7enmoon
Datum: 21.02.2016
Downloads: 55470 | Statistiken
Dateigröße: 40.075 MB

Bewertung:
9.69 bei 29 Bewertungen

2015 Porsche 918 Spyder&Weissach Kit
Edit & Convert:Se7enMoon
Email:[email protected]
Painting job:Se7enMoon Ganja House
祝大家新年快乐!这是迟到的新年礼物。
压缩包内含中文说明

You can use Simple Trainer Spawn it by name 918

Recommendations will be set in the middle of the POST FX to the highest can experience the best lighting effect (don't cost much memory)

The new variable color multi function control lights [with the lights plug (ps: the plug from the network, not my production).
According to J, K, L to turn on the lights and double flash

[YCA Modder Group]

Visit https://www.facebook.com/groups/ycamods/
For more information about GTA5 mod by YCA



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17 Kommentare bisher
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Alex
"Vic"
Vic
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21.02.2016, 22:23

goodgoodgoodgoodgood


faysaal
"Vic"
Vic
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22.02.2016, 01:13

goodgood looove it


Insano
"Vic"
Vic
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22.02.2016, 03:37

perfect!


Mr.Red Devil
"Vic"
Vic
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22.02.2016, 08:20

Great!!!


diegoforfun
"Vic"
Vic
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22.02.2016, 13:25

Great mod dude!!!good


EnRo
"Vic"
Vic
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22.02.2016, 14:40

1080p/60FPS, Post Effects, Speed and Crash Test:
https://www.youtube.com/watch?v=f_QaUFXsERc

Anyone can use the video link on other sites : )
CHECK MY CHANNEL : )
NOW I HAVE +12 500 MOVIES : )


Guns_n_Motors
"Vic"
Vic
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22.02.2016, 16:01

Inserted in the Top 5 Car Mods of the Week:
https://www.youtube.com/watch?v=nYBHBc_Mhy0


DriftSullivan
"Vic"
Vic
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22.02.2016, 16:15

jesus christ on a bike shok this is the best quality mod so far good the details man... smooth af


Harlequin
"Vic"
Vic
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22.02.2016, 16:33

Perfect!The mighty 918!


Loong
"Vic"
Vic
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23.02.2016, 03:49

good
100/10
great car


Alex
"Vic"
Vic
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23.02.2016, 19:09

10/10good


T-Mind
"Vic"
Vic
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24.02.2016, 01:51

Realy good work!

..and a good car needs a good handling :D
so i tryed to made it.

Based on the real 918 Spyder:

345 max speed ( + ca 10 km/h, issues on streets can push the top speed )
from 0-100 km/h in 2.6 seconds ( diefferent streets make different times ca +/- 0.06 sec )
from 0-200 km/h in 7.2 seconds ( diefferent streets make different times ca +/- 0.25 sec )
real wight : 1642 kg
i changed the degree of the steering wheel so the car brakes faster out for drifts.

potholes / ground waves or other issues can change the time.
i do not changed the number of gears because it works realy bad.
so the gears are 6 instead 7.

... and i changed some other stuff to get nearly on the stats ;)


<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>918</handlingName>
<fMass value="1642.000000" />
<fInitialDragCoeff value="2.05000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.100000" z="-0.30000" />
<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.600000" />
<fDriveBiasFront value="0.410000" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.400000" />
<fDriveInertia value="1.20000" />
<fClutchChangeRateScaleUpShift value="20.000000" />
<fClutchChangeRateScaleDownShift value="20.000000" />
<fInitialDriveMaxFlatVel value="278.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.580000" />
<fHandBrakeForce value="0.500000" />
<fSteeringLock value="39.000000" />
<fTractionCurveMax value="2.9500" />
<fTractionCurveMin value="2.550000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.020000" />
<fLowSpeedTractionLossMult value="2.080000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.50000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.600000" />
<fSuspensionCompDamp value="2.3000000" />
<fSuspensionReboundDamp value="2.500000" />
<fSuspensionUpperLimit value="0.120000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.600000" />
<fAntiRollBarBiasFront value="0.550000" />
<fRollCentreHeightFront value="0.200000" />
<fRollCentreHeightRear value="0.200000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.700000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="4.500000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.050000" />
<nMonetaryValue value="150000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.075000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.250000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>


Soley911
"Vic"
Vic
Comments: 0
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25.02.2016, 14:22

Tuning video Dirol
https://www.youtube.com/watch?v=OAnJTKMxp3Q


AJ17 King
"Vic"
Vic
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27.02.2016, 23:10

why car has no sound in my game ?


JacksonLP700-4
"Vic"
Vic
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23.05.2016, 21:22

@se7enmoon You could bring a version for GTA San Andreas? smile


FCE
"Vic"
Vic
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07.08.2018, 01:35

It seems to be a nice mod when I read the comments but, It does not work for me, I added following line to dlclist.xml but it seems to be wrong when I check it via OpenIV.

<Item>dlcpacks:/918/</Item>

918 of the text above is coloured blue, not black so something is wrong, would be nice if u help me.


Grom
"Vic"
Vic
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19.08.2023, 13:42

This is nice car