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NativeUI IV


Autor: ItsClonkAndre
Webseite
Datum: 29.11.2020
Downloads: 12498 | Statistiken
Dateigröße: 48.879 KB

Bewertung:
10.00 bei 5 Bewertungen

NativeUI IV
Update: Version 0.8
Would you like to see faster updates of NativeUI IV?
Visit: https://gtaforums.com/topic/965117-nativeui-for-grand-theft-auto-iv for faster updates!

A ScriptHookDotNet based library to easily create your own Rockstar like menus.

NativeUI Documentation: https://github.com/ClonkAndre/NativeUI-IV/wiki

Features:
- Controller support
- Event-based callbacks

Current menu items:
- Default menuitem to show text can also be used as a button
- A checkbox.

You can give every item a description.
You can also enable or disable items.

Version history:
- 0.8 : The menu is now scrollable!
- 0.7 : Now with animated banner support!
- 0.6 : The letter "g" will no longer be cut off from the text.
- 0.5 :
- - (!) Changed the class name "NativeUI.Menu" to "NativeUI.UIMenu" to prevent conflictions between "System.Windows.Forms.Menu" and "NativeUI.Menu".
- - Added the ability to bind menus to default items. With that, you can create an easy nested menu system.
- 0.4 : Added sounds for navigating through the menu or clicking on items. Sounds can be enabled or disabled with: NativeUI.Menu.Options.enableMenuSounds
- 0.3 :
- - Selected item index and max items (1 / 7) changes it's position now dynamically through it's lenght.
- - Added the ability to use custom icons on default menu items.
- 0.2 : Added a list item
- 0.1 : Release

Known bugs:
- Item description rectangle does not adapt to description text. If anyone knows how to fix this, please contact me.

Inspired by NativeUI for GTA 5.

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Sgautam
"Vic"
Vic
Comments: 0
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04.12.2020, 03:01

Can this will help me in making my Purchasing Weapons/Cars Mod. Becoz I am confused how to make Menu.


ItsClonkAndre
"Vic"
Vic
Comments: 0
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04.12.2020, 03:26

@Sgautam Hey, yes this will help you with your mod :)
Just give me a few days or just a few hours and i will write a documentation for this library. If you dont want to wait any longer, there is a folder called "ExampleForDevelopers" open the "Class1.cs" with Notepad or something else, and in there is a example for a basic menu. (VB.NET documentation is following)

If you wanna see faster updates of this library, go check out my post on gtaforums.com: https://gtaforums.com/topic/965117-nativeui-for-grand-theft-auto-iv-update-03/

(It takes hours and hours for the mods here to approve my changes. And on gtaforums.com the changes are made instantly.)


Sgautam
"Vic"
Vic
Comments: 0
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04.12.2020, 03:47

 Quote: ItsClonkAndre

@Sgautam Hey, yes this will help you with your mod :)
Just give me a few days or just a few hours and i will write a documentation for this library. If you dont want to wait any longer, there is a folder called "ExampleForDevelopers" open the "Class1.cs" with Notepad or something else, and in there is a example for a basic menu. (VB.NET documentation is following)

If you wanna see faster updates of this library, go check out my post on gtaforums.com: https://gtaforums.com/topic/965117-nativeui-for-grand-theft-auto-iv-update-03/

(It takes hours and hours for the mods here to approve my changes. And on gtaforums.com the changes are made instantly.)

Cool, I want to make those because I maded a pack which has lot of weapons, cars, peds.. so purchasing them will be a good Idea.


ShinKero
"Vic"
Vic
Comments: 0
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01.05.2021, 14:19

How Do I Use This ?


ItsClonkAndre
"Vic"
Vic
Comments: 0
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01.05.2021, 15:37

@ShinKero Here is a documentation: https://github.com/ClonkAndre/NativeUI-IV/wiki


ShinKero
"Vic"
Vic
Comments: 0
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01.05.2021, 18:18

@ItsClonkAndre Thanks