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GTA 4 Mods

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Script Mods (e.g. *.lua and *.asi)

Weapon Animation Tweaks and Functions V1.13


Autor: EdEdEdEd
Datum: 05.08.2024
Downloads: 4739 | Statistiken
Dateigröße: 2.397 MB

Bewertung:
10.00 bei 11 Bewertungen

Scripts that all do stuff with weapon animations.

RateofFire.net
- A simple script mod that allows you to tweak any weapons rate of fire (RoF) and reload speed.
- Changing the RoF on the WeaponInfo.xml file only applies to the player but this mod applies it to peds as well.

WeapFuncs.net
- A script mod that adds semi-automatic shotgun blindfiring, reloading weapons while in vehicles, MP5 crouch reload fix for console animations, and consistent handgun blindfire RoF.

NPCSemiAutoShotty.net
- Basically the semi-auto shotgun blindfire feature from WeapFuncs but for peds.

Update V1.1
- Added full-auto blindfire for the Assault Shotgun from TLAD (WeapFuncs)
- Improved full-auto blindfire for the Automatic Pistol from TLAD (WeapFuncs)
- Added GTA V-style Sawnoff Shotgun firing (when not aiming, the Sawnoff Shotgun will fire the second shot immediately after the first) (WeapFuncs)
- Added (some) support for Added Weapons (Episodic 22-24) (RateOfFire)
- Fixed typo in the code for Sniper Rifle blindfire (RateOfFire)

Update V1.11
- Added shotgun animation compatibility for Episodic 22-24 (RateOfFire)

Update V1.12
- Fixed Sniper Rifle configs being switched around (RateOfFire)
- (Hopefully) Fixed animation when doing the rapid fire for the sawnoff when crouched (WeapFuncs)

Update V1.13:
- Slightly optimized RateOfFire & NPCSemiAutoShotty for better performance (Special thanks to Diporrison & sirebire999 for reporting issues and helping test my sh*t out)

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19 Kommentare bisher
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Milcin
"Vic"
Vic
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05.08.2024, 22:06

hunter


bigmouthprik88
"Vic"
Vic
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05.08.2024, 22:12

good


AutisticTorch
"Vic"
Vic
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06.08.2024, 03:32

This looks really good, I need to give this mod a shot sometime


EdEdEdEd
"Vic"
Vic
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06.08.2024, 09:46

@AutisticTorch Haha thanks but don't expect too much. I won't have the free time to work on mods soon because of college so if there are any issues, feel free to tell me asap so I can hopefully get them fixed in time.


sirebire999
"Vic"
Vic
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09.08.2024, 11:24

@EdEdEdEd I haven't been able to get these scripts to work. I did all the instructions said for IV SDK.NET. I updated IV SDK.NET from 1.4 to 1.5, not sure whats wrong


sirebire999
"Vic"
Vic
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09.08.2024, 11:58

@EdEdEdEd Never mind. IT WORKS hehe. I had to go into the darn IVSDK config to load the scripts as "true" lol. Must of been because of the update.


VeryNoobDad
"Vic"
Vic
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11.08.2024, 11:52

A must-have script!!!! hunter


NOOSE2008
"Vic"
Vic
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12.08.2024, 04:21

Could you make a script mod that replaces the pump shotgun police use with the combat shotgun? :3c


EdEdEdEd
"Vic"
Vic
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12.08.2024, 05:16

@NOOSE2008 I think Liberty Tweaks by catsmackaroo already has that feature.


EdEdEdEd
"Vic"
Vic
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13.08.2024, 09:18

@VeryNoobDad Thankssmile


EdEdEdEd
"Vic"
Vic
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07.09.2024, 00:45

Update (v1.1): An unintentionally TLAD-focused update

- Added full-auto blindfire for the Assault Shotgun from TLAD (WeapFuncs)
- Improved full-auto blindfire for the Automatic Pistol from TLAD (WeapFuncs)
- Added GTA V-style Sawnoff Shotgun firing (when not aiming, the Sawnoff Shotgun will fire the second shot immediately after the first) (WeapFuncs)
- Added (some) support for Added Weapons (Episodic 22-24) (RateOfFire)
- Fixed typo in the code for Sniper Rifle blindfire (RateOfFire)


Update (v1.11): Quick minor update

- Added shotgun animation compatibility for Episodic 22-24 (RateOfFire)

As always feel free to report any issues and give feedback.


sirebire999
"Vic"
Vic
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18.09.2024, 09:13

@EdEdEdEd
I noticed that the sawed off shotgun now has issues when played with a controller/gamepad. It'll trigger the rapid fire almost immediately when I barely hold the trigger button down while aiming. The animation glitches out when I want to crouch and hold the trigger down for rapid fire, wont fire a single shot until I release the trigger. Same happens when popping out of a crouched cover too. Works as is supposed to when using mouse though.

I also noticed the two sniper rifles configs are mistakenly switched around. I was getting a full auto bolt action sniper lol.



EdEdEdEd
"Vic"
Vic
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19.09.2024, 13:02

@sirebire999 I already have ideas to fix the messed up sawnoff crouch animation. Will be fixed on the next update (hopefully). I'm not sure about the controller trigger issue though. I don't have a controller to test with so bear with me.

Yeah, I didn't realize the sniper rifle configs were switched cuz R* decided to call the semi-automatic sniper "SniperRifle_Basic" in the games code lol. Also will be fixed on the next update.


EdEdEdEd
"Vic"
Vic
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23.09.2024, 01:07

Update V1.12
- Fixed Sniper Rifle configs being switched around (RateOfFire)
- (Hopefully) Fixed animation when doing the rapid fire for the sawnoff when crouched (WeapFuncs)
Note: .ini files have not been touched so no need to replace them if you have the previous version (V1.11) installed.


joseaznar
"Vic"
Vic
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12.10.2024, 21:33

maybe you know someone who can tell me how to write an ipl loader script for gta v


EdEdEdEd
"Vic"
Vic
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16.10.2024, 11:44

@joseaznar I don't know sorry. I'm still new to coding and I haven't touched V in years lol.


EdEdEdEd
"Vic"
Vic
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28.11.2024, 13:52

Update V1.13:

- Slightly optimized RateOfFire & NPCSemiAutoShotty for better performance (Special thanks to Diporrison & sirebire999 for reporting issues and helping test my sh*t out)


EdEdEdEd
"Vic"
Vic
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21.12.2024, 04:18

GitHub page is up! Check it for updates, hotfixes, pre-releases, etc.
https://github.com/LotsofEds/WeapFuncsIV


AnotherMods
"Vic"
Vic
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22.03.2025, 18:07

Does this mod fixes inconsistentsy with police shotguns? One in the cop car is diffrent than the other that police guys carrying