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GTA IV / Cars / Other
BF Ramp Buggy
- Thundersmacker | uploaded by Thundersmacker
- 02/18/2017
- 27388 Downloads
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Description
Instrument of Destruction.
Info:
One of the more crazy cars to come to GTA V now is ready to cause mayhem in Liberty City.
Swapped the flat-4 engine from the Dune Buggy for a classic high performance V8 from the Cunning Stunts Trophy Truck.
New paintable wheels taken from my Turismo Classic. And the rear spoiler is an optional extra.
The car is paintable just like the V counterpart, with the rusty texture overlapping the color.
As with all my other mods this has proper LOD's.
DISCLAIMER:
This mod WILL cause the taxi bug due to it's large texture size.
If you want to prevent the bug from occurring then either use the "LQ Textures" file or download RIL.Budgeted by NTAuthority.
Flipping cars is a hit or miss scenario. Sometimes the car will launch other cars perfectly fine, other times it'll just smash them like any other car in the game.
Despite my best efforts to fix this, it is apparently hard coded into the physics of the game so there isn't anything I can do about it.
For the best results, attack cars from the rear rather than the front. Also don't hit cars square in the middle, go off to the side and you'll have a much better chance of a flip.
Please understand that the Ramp Buggy in GTA V uses a script to launch it's cars rather than using just collisions, which is probably why it'll blow up very easily.
Credits:
Original model by Rockstar Games.
Ripped by Thundersmacker.
Thanks to DK22Pac for the YFT to DFF Converter
Converted to GTA IV and edited by Thundersmacker.
Other car parts and etc. from GTA IV and GTA V cars by Rockstar Games.
Notes:
You can replace any 2-door vehicle with the Ramp Buggy. Though I would highly recommend adding it rather than replacing another car.
Bugs:
Read the "DISCLAIMER" section.
Info:
One of the more crazy cars to come to GTA V now is ready to cause mayhem in Liberty City.
Swapped the flat-4 engine from the Dune Buggy for a classic high performance V8 from the Cunning Stunts Trophy Truck.
New paintable wheels taken from my Turismo Classic. And the rear spoiler is an optional extra.
The car is paintable just like the V counterpart, with the rusty texture overlapping the color.
As with all my other mods this has proper LOD's.
DISCLAIMER:
This mod WILL cause the taxi bug due to it's large texture size.
If you want to prevent the bug from occurring then either use the "LQ Textures" file or download RIL.Budgeted by NTAuthority.
Flipping cars is a hit or miss scenario. Sometimes the car will launch other cars perfectly fine, other times it'll just smash them like any other car in the game.
Despite my best efforts to fix this, it is apparently hard coded into the physics of the game so there isn't anything I can do about it.
For the best results, attack cars from the rear rather than the front. Also don't hit cars square in the middle, go off to the side and you'll have a much better chance of a flip.
Please understand that the Ramp Buggy in GTA V uses a script to launch it's cars rather than using just collisions, which is probably why it'll blow up very easily.
Credits:
Original model by Rockstar Games.
Ripped by Thundersmacker.
Thanks to DK22Pac for the YFT to DFF Converter
Converted to GTA IV and edited by Thundersmacker.
Other car parts and etc. from GTA IV and GTA V cars by Rockstar Games.
Notes:
You can replace any 2-door vehicle with the Ramp Buggy. Though I would highly recommend adding it rather than replacing another car.
Bugs:
Read the "DISCLAIMER" section.
Comments
There are 14 comments posted yet.
10/11/2020 04:40
@Tarlock Macto Hey there!
isn't hard friend manually just rename the downloaded vehicle
example rename these two archives of the car to blista,manana etc.. always in lowercase because you are remplacing another model in the game.
and be secure that name is correct in the inside files i use sparkIV personally
do the same with his handling carcols vehicles.ide etc.. manually
copy that lines from the readme of this mod and remplace to the respective files you can open handling.dat carcols etc with windows wordpad save, now with sparkiv import the car do ''rebuild'' and save maybe looks hard but isn't.
if you want to add the car without remplace you can search for a guide in youtube
Quote | Reply
@Tarlock Macto Hey there!
isn't hard friend manually just rename the downloaded vehicle
example rename these two archives of the car to blista,manana etc.. always in lowercase because you are remplacing another model in the game.
and be secure that name is correct in the inside files i use sparkIV personally
do the same with his handling carcols vehicles.ide etc.. manually
copy that lines from the readme of this mod and remplace to the respective files you can open handling.dat carcols etc with windows wordpad save, now with sparkiv import the car do ''rebuild'' and save maybe looks hard but isn't.
if you want to add the car without remplace you can search for a guide in youtube
Quote | Reply







