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Vice-2-GTAIII


Autor: SomeGuy86
Datum: 08.03.2017
Downloads: 3230 | Statistiken
Dateigröße: 6.073 MB

Bewertung:
10.00 bei 1 Bewertungen

Description
//VC-2-GTAIII, v1.0
/
This modpack lets you ADD (NOT replace!) most of the vehicles from GTA Vice City!

//Getting Started
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First of all, you need to have a clean, unmodified copy of GTAIII. No mods or file alternations of any kind, otherwise this modpack probably won't load up correctly and/or will crash the game. You also need to have the official v1.1 patch installed, which is included in this archive.

//Requirements
/
OK, so before you get started you NEED to have GTAIII Limit Adjuster v2.0 already installed, which is available here: http://www.gtainside.com/en/gta3/mods/102297-gtaiii-limit-adjuster/
You also need CLEO library which is available at http://cleo.li/ Without it, you won't have access to all the exclusive vehicles hidden across the entire Liberty City.
I also highly recommend that you get a "SilentPatch", available here: http://www.gtagarage.com/mods/download.php?f=39611 You don't have to do this step (as the game will work just fine without it), but it will add better visual effects, make the overall atmosphere a lot more similar to the one from Vice City.

//Installing
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Once you have 1.1 patch, Limit Adjuster 2.0, CLEO Library & Silent Path installed, simply start up "install.exe" & browse to your GTAIII folder, where you want this modpack to be installed. Simple as that! :)

//Testing the game
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Once everything is (hopefully) set up, start up the game & drive around for few minutes... You SHOULD be seeing Vice City vehicles, driving along with pre-existing, standard GTA3 traffic.

//Special Notes
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Due to current limitations of Limit Adjuster & GTAIII game engine in particular, some of the vehicles won't be fully accessible at this time. I'm referring to public service vehicles in particular (Police, FBI, Military, etc) with the exception of Taxis, those are fully functional. Furthermore, due to same limitations I've decided not to release the boats, even thought all the files & models had already been loaded into the game & can easily be manipulated to spawn, hopefully without crashing the game. Maybe that's something I'll look into, if I ever decide to make an update :)

//Have Fun!
/
Now that you have the game up & running, there are so many things you can do around Liberty City! Apart from trying out all the cars & trucks from Vice City, see if you can find ALL the hidden vehicles! This includes the following models: Firetruck, Ambulance, FBI Car (black Washington), Police car, Enforcer, Golf cart, Baggage, FBI Rancher, Hotring Racer(s), Bloodring Racer(s), Sandking along with Romero (hearse) and all the helicopters from Vice City. Do keep in mind however that because of the game limitations helicopters don't have a working rotor and have extremely simple behavior.

//Authors
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Rockstar Games - Vice City models, textures & COLL files
LithJoe - automated GTA3 Mod Installer
DMagic - Wheel Mod for GTAIII
Vitlgt - limit adjuster which made this modpack possible
SomeGuy86 - converting the models from Vice into III, CLEO scripts & beta testing

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Vice-2-GTAIII
Vice-2-GTAIII Vice-2-GTAIII Vice-2-GTAIII Vice-2-GTAIII Vice-2-GTAIII Vice-2-GTAIII

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