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With that said, god damn i love what you did with the chainsaw, it's great, nice work.
@Junior_Djjr It is correct sir, but what i'm trying to point out is that, when references are removed, it happens for every script that catches an actor, or the references of the actor inside a mission, if i kill a mission objective maybe the mission could fail, saying "YOU LOST THE OBJECTIVE" since the actor is removed, or maybe the game crashes, because the other script keeps thinking the actor exists, but then woops it doesn't anymore, all i'm saying is that it causes incompatibility, and not removing it, doesn't do no harm, because the actor is random and the game does it for you
I am thalilmythos (this is my other account) you should not remove references from random actors, if you do this on a mission objective for example, the game could crash, that's why i did not removed references in my script, you only remove references if the actor is created inside the script, when it's a pedestrian or a mission objective, you don't, you should rerelease with that fixed.
Quote: skannQuote: thalilmoney
This is crashing on me, i don't know why.
hmmm this is not supposed to happen !, did you have any other mods that are in that area of las venturas or anything ?