Basically this is a new account cause I forgot the password in my old account. But yea, it doesn't matter, right?
ファイトだよ〜Faito da yo~!
Yurazuu
@enbtest123 The text becomes like that actually because the additional AA. It will smooth the jagg especially if you set anti aliasing in 3 in the game settings. The default of anti aliasing in this version of enb is not really good imo, so I added the additions.
In the 2nd picture that is not the brightness problem, that is a common problem in this enb version. The HUD and the radar (and text) will get blurred if there is an object with a long distance behind it and detected as a background, unless all of your views are facing objects that are close. If you don't want it you can to turn off the DOF, I've given the steps in another comment.
Btw thank you for reporting your problem If there is more, feel free to ask :D
@adikas983 Open mastereffect_....ini file, find USE_MATSODOF in "Choose Effect" and change the number from 1 to 0. Save file.
@DJILE Thank you! Actually the water can be like that because of enb setting matches the water particles from particle.txd. The plugin is not made by me, but I hope in the future I can make a similar setting for vice city.
@Rzi_69 Thank you!! Right? The old one has it own style
It works, thank you! But it makes the camhack not work how to fix that?