T_marx666

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New channel: https://www.youtube.com/channel/UCw0xVbPjQlIei2kTUh0bvTg

Herkunft: Chile Alter: 21
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I have 24 rank points.(?)

Mein GTAinside Rank ist
und ich werde

"Rouge"

genannt.
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Kommentare:
News: 0
Downloads: 24
Videos: 0
Total: 24
Modifikationen:
Veröffentlicht: 28 Mods
Total: 246,462 Downloads
Durchschnitt: 8,802 Downloads
Userpage:
3404 Views
Letztes Mal online:
24.10.2019, 05:06
Meine letzten Aktivitäten
Meine Mods
Letzten Kommentare (24)
Misterix 3 Mod v2.0 (Myths X-Files)
T_Marx666 | 06.10.2019 | 1698

T_marx666
"Rouge"
Rouge
Kommentare: 24
06.10.2019

@Diabetx3000 Thanks! I hope you like it ^^

Misterix 3 Mod (Myths X-Files)
T_Marx666 | 05.07.2019 | 5574

T_marx666
"Rouge"
Rouge
Kommentare: 24
05.07.2019

 Quote: Garrel

yes
 Quote: T_marx666

 Quote: Garrel

I found some issues while testing the mod:

UFO myth:
- Truth's car isn't explosion proof and since the flying saucer fires missles (many missles), making it to the abandoned airport is nearly impossible because the car explodes and if it not does explode, Truth dies.
- The game crashes if you try to get in/out of a Hunter (flying saucer). My guess is: the flying saucer model's lack of opening animation is causing the game to crash. Also, when I got far away from it, I saw the shape of a Seasparrow, what made me believe you used it's model as a base for the flying saucer's hitbox, size and all. I think it's opening/closing animation is conflicting with Hunter's.
- the flying saucer squadron are way easier to kill by picking a jetpack and firing at them with a micro-SMG than with explosions and the squad "leader" seems immortal (ignore this part if it was intended).

Red County Killer:
- His truck can be easily spotted even when you're far away from the spot where he appears, which makes him relativelly easy to kill.

Those are the bugs I've found so far. If I find anything else, I'll post here.


Thank you for commenting.
First, I deliberately made Truth's car to able to be destroyed with explosions. You have to destroy the first ufo before you reach the abandoned airport or truth's car will explode (yes, it's not a bug this one). I tested this part a lot of times and set the health of the first ufo very low, also Truth's car has a high health too to endure the many missiles that it may receive (I'll see if I can increase it).
I thought that leaving 2 of the invasion with more health but also weak to explosions was a good idea, I'll change that. The last one is immune to both guns and explosions, only that it has a lot of health.
I'll search for another ufo model since you noticed me that the one I used is causing problems (I also noticed the shape of the seasparrow, but I didn't know it crashes the game if you try to get in).

I'll add an opcode to make his truck appear only if you're close (not so close to be spotted by the killer though), but if I'm not wrong you cannot kill the killer nor destroy the truck until the cinematic is activated, so it didn't matter if you can see him from far, I'll check this too.

Once done I'll update this upload with the new one.


Hey dude, it's me again, I finally finished my bug report (yes, I tested ALL the myths as many ways as I could. I really liked your work so I wanted to help as much as possible) but I put it in a .txt file. Can I copy it and paste in your inbox?

Keep up the good work! =)


That would be very nice. I didn't have the chance to test multiple ways these mods so that will be a huge help. Thanks a lot ^^

Swamp Sim Mod
T_Marx666 | 02.07.2019 | 1112

T_marx666
"Rouge"
Rouge
Kommentare: 24
02.07.2019

@gtacarinstallguydude Yes, this was inspired on that game.
@pleinaru Thanks!

Misterix 3 Mod (Myths X-Files)
T_Marx666 | 30.06.2019 | 5574

T_marx666
"Rouge"
Rouge
Kommentare: 24
30.06.2019

 Quote: diae353

sincerely I thought that there will be no more updates to the misterix mod, but I was surprised to see this :D
Ah, but I'm not working with Automan nor Zeb89. I chose that name because it fits best for this mod, also I'm working to add more myths to this one.

Misterix 3 Mod (Myths X-Files)
T_Marx666 | 05.06.2019 | 5574

T_marx666
"Rouge"
Rouge
Kommentare: 24
05.06.2019

 Quote: Garrel

I found some issues while testing the mod:

UFO myth:
- Truth's car isn't explosion proof and since the flying saucer fires missles (many missles), making it to the abandoned airport is nearly impossible because the car explodes and if it not does explode, Truth dies.
- The game crashes if you try to get in/out of a Hunter (flying saucer). My guess is: the flying saucer model's lack of opening animation is causing the game to crash. Also, when I got far away from it, I saw the shape of a Seasparrow, what made me believe you used it's model as a base for the flying saucer's hitbox, size and all. I think it's opening/closing animation is conflicting with Hunter's.
- the flying saucer squadron are way easier to kill by picking a jetpack and firing at them with a micro-SMG than with explosions and the squad "leader" seems immortal (ignore this part if it was intended).

Red County Killer:
- His truck can be easily spotted even when you're far away from the spot where he appears, which makes him relativelly easy to kill.

Those are the bugs I've found so far. If I find anything else, I'll post here.


Thank you for commenting.
First, I deliberately made Truth's car to able to be destroyed with explosions. You have to destroy the first ufo before you reach the abandoned airport or truth's car will explode (yes, it's not a bug this one). I tested this part a lot of times and set the health of the first ufo very low, also Truth's car has a high health too to endure the many missiles that it may receive (I'll see if I can increase it).
I thought that leaving 2 of the invasion with more health but also weak to explosions was a good idea, I'll change that. The last one is immune to both guns and explosions, only that it has a lot of health.
I'll search for another ufo model since you noticed me that the one I used is causing problems (I also noticed the shape of the seasparrow, but I didn't know it crashes the game if you try to get in).

I'll add an opcode to make his truck appear only if you're close (not so close to be spotted by the killer though), but if I'm not wrong you cannot kill the killer nor destroy the truck until the cinematic is activated, so it didn't matter if you can see him from far, I'll check this too.

Once done I'll update this upload with the new one.