Coming out from the modding hiatus; have plans to run down this 3 months holiday to make some worthy mods, ending on September.
Feel free to contact me for more details or questions about my mods.
I would say that this mod is nice and epic, and it even works in messing cutscenes too. Need some improvement on sound effects, in the end.
Greetings from Indonesia, BTW.
Please read my own complete description about why I'm releasing this mod:
https://agungparamtapajournal.blogspot.com/2020/08/relv-team-7-boruto-naruto-next.html
Feel free to give me any suggestions or criticisms about this mod. I've tried to do the best I can to rig this, but I can't fix the bugs pertaining the model itself.
I gotta ask; there are two other mods I found that are exact same as this one:
http://www.gtainside.com/en/sanandreas/mods/73304-first-person-v3/
http://www.gtainside.com/en/sanandreas/mods/69381-first-person-mod/
If the author is really Voron295, he wouldn't uploaded the same mod more than once, except if it is updated.
I feel no difference after installing the mod I got since 2015. Just sayin'.
Tumben baru pertama kali ada mod seperti ini di GTA IV...
BTW, belum ada progress sama sekali? Lagipula juga, ini saya ada banyak tugas juga, tapi buat ngisi bosennya ngerjain, boleh berkontribusi nggak?
Ini juga saya ada EFLC (kalo uncle belum punya, saya ada bahan tes/aplikasinya, termasuk untuk menerjemahkan antarmuka LCPDFR) dan kebetulan sekali kalo mod ini dicampur sama EFLC, karena belum diterjemahkan, dominan semua teks yang bukan dasarnya (GTA IV) jadi English semua.
We can talk terms on e-mail or private message, buddy. Tinggal bilang saja.
I've tested this mod, like, many years back, but the whole text is somewhat between Spanish and Portuguese. Can't understand WTF are those people talking about, and after the end of the cutscene, cops at checkpoint randomly started shooting. I might gonna give it another shot if it still persists.
I've tried to decompile for learning or "personal editing" purposes with SB3, no joy. It uses different SASCM.INI and opcodes.txt to decompile this script mod. If only I got one that just do the trick...