RoSA Project - modification, the purpose of which - the replacement of the standard texture on texture in HD quality. Home
goal of the project is not just to make high-quality HD textures, but also to make them as close to the
original textures GTA - San Andreas.
In the final version of the project will be replaced by the texture effects, cars, pedestrians, weapons plants.
As there are better and Loda generation system MIP-MAP (Mip-Map)
The main difference from all other RoSA texture mods is Merchant textures, their maximum similarity with
the original and the use of Mip-Map textures and LOD'ov.
Mainly used in the modification of the texture with a resolution of 512x512 and 1024x1024. As there are texture
with a resolution of 2048x2048 (for roads and highways).
This version of the project is the first public version, and includes only the desert and its surroundings. Vegetation and Loda also replaced.